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フォントサイズが正しくないバグを修正した
author
konekoneko
<test2214@hotmail.co.jp>
Fri, 5 Jun 2015 15:18:19 +0000
(
00:18
+0900)
committer
konekoneko
<test2214@hotmail.co.jp>
Fri, 5 Jun 2015 15:18:19 +0000
(
00:18
+0900)
Common/Direct2D/D2DRenderCommon.cs
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diff --git
a/Common/Direct2D/D2DRenderCommon.cs
b/Common/Direct2D/D2DRenderCommon.cs
index
4378990
..
dc1c1ce
100644
(file)
--- a/
Common/Direct2D/D2DRenderCommon.cs
+++ b/
Common/Direct2D/D2DRenderCommon.cs
@@
-221,7
+221,7
@@
namespace FooEditEngine
float dpix, dpiy;
this.GetDpi(out dpix, out dpiy);
- this.format = new DW.TextFormat(this.DWFactory, fontName, fontWeigth, fontStyle, fontSize
* dpix / 72.0f
);
+ this.format = new DW.TextFormat(this.DWFactory, fontName, fontWeigth, fontStyle, fontSize);
this.format.WordWrapping = DW.WordWrapping.NoWrap;
if (this.HiddenChars == null)