2 static const concptr s_dam = _("損傷:", "dam ");
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3 static const concptr s_random = _("ランダム", "random");
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4 static const concptr s_rng = _("射程:", "rng ");
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5 static const concptr s_dur = _("期間:", "dur ");
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6 static const concptr s_range = _("範囲:", "range ");
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7 static const concptr s_heal = _("回復:", "heal ");
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9 extern concptr info_string_dice(concptr str, DICE_NUMBER dice, DICE_SID sides, int base);
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10 extern concptr info_damage(DICE_NUMBER dice, DICE_SID sides, int base);
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11 extern concptr info_duration(int base, DICE_SID sides);
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12 extern concptr info_range(POSITION range);
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13 extern concptr info_heal(DICE_NUMBER dice, DICE_SID sides, int base);
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14 extern concptr info_delay(int base, DICE_SID sides);
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15 extern concptr info_multi_damage(HIT_POINT dam);
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16 extern concptr info_multi_damage_dice(DICE_NUMBER dice, DICE_SID sides);
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17 extern concptr info_power(int power);
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18 extern concptr info_power_dice(DICE_NUMBER dice, DICE_SID sides);
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19 extern concptr info_radius(POSITION rad);
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20 extern concptr info_weight(WEIGHT weight);
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23 extern void do_cmd_browse(void);
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24 extern void do_cmd_study(void);
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25 extern void do_cmd_cast(void);
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