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[Refactor] #37353 CHECK_MULTISHADOW() と take_hit() を player-damage.c/h へ移動.
authordeskull <deskull@users.sourceforge.jp>
Sun, 2 Jun 2019 12:27:52 +0000 (21:27 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sun, 2 Jun 2019 12:27:52 +0000 (21:27 +0900)
commita1d329d72d3b98b8f8f7d20db0a05c007de50a62
tree3ce87de984d391c94688d7738cd67c9347fa9aab
parentd74783e8a8d93e4327b0465513fa3a597418598a
[Refactor] #37353 CHECK_MULTISHADOW() と take_hit() を player-damage.c/h へ移動.
26 files changed:
src/chest.c
src/cmd-activate.c
src/cmd-eat.c
src/cmd-pet.c
src/cmd-quaff.c
src/cmd-read.c
src/cmd-spell.c
src/core.c
src/defines.h
src/mind.c
src/mspells4.c
src/mutation.c
src/patron.c
src/player-damage.c
src/player-damage.h
src/player-effects.c
src/player-effects.h
src/player-status.c
src/racial.c
src/realm-daemon.c
src/realm-death.c
src/realm-hissatsu.c
src/realm-nature.c
src/spells-object.c
src/spells2.c
src/spells3.c