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[Refactor] #38997 get_mon_num_prep() とchoose_new_monster() にplayer_type * 引数追加 /...
authorHourier <hourier@users.sourceforge.jp>
Sat, 18 Jan 2020 03:54:28 +0000 (12:54 +0900)
committerHourier <hourier@users.sourceforge.jp>
Sat, 18 Jan 2020 14:01:52 +0000 (23:01 +0900)
commit379fe0e7f2d7320ac17ba44b9efe956c9b9b27a6
treee5729a6e57bc75893d807bdb1b3509f347cb6180
parentbe967ae0d97a854a80ef28d14c14b869ab2b8d38
[Refactor] #38997 get_mon_num_prep() とchoose_new_monster() にplayer_type * 引数追加 / Added player_type * argument to get_mon_num_prep() and choose_new_monster()
21 files changed:
src/birth.c
src/bldg.c
src/bldg.h
src/core.c
src/floor-generate.c
src/floor-save.c
src/load.c
src/monster-process.c
src/monster.h
src/monster1.c
src/monster2.c
src/monsterrace-hook.c
src/monsterrace-hook.h
src/object2.c
src/player-status.c
src/quest.c
src/quest.h
src/rooms-pitnest.c
src/rooms-special.c
src/spells1.c
src/wild.c