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[Refactor] #38993 cur_wid/hgt を floor_type に取り込み width/heightに改名。 / Move cur_wid...
authordeskull <deskull@users.sourceforge.jp>
Tue, 26 Feb 2019 17:02:19 +0000 (02:02 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Tue, 26 Feb 2019 17:02:19 +0000 (02:02 +0900)
commitad951098494c9de50a330832bbd93a3e508989a8
treefb1105bc240f19974a084a2ce9da675743eb16cd
parent48ec65f44f39becf82910465e81a2a8e9e32773f
[Refactor] #38993 cur_wid/hgt を floor_type に取り込み width/heightに改名。 / Move cur_wid/hgt to floor_type structure and rename width and height.
30 files changed:
src/cmd4.c
src/defines.h
src/dungeon.c
src/externs.h
src/floor-events.c
src/floor-generate.c
src/floor-save.c
src/floor-streams.c
src/grid.c
src/init1.c
src/load.c
src/main-win.c
src/mind.c
src/monster2.c
src/object2.c
src/player-move.c
src/rooms-city.c
src/rooms-vault.c
src/rooms.c
src/save.c
src/spells-floor.c
src/spells1.c
src/spells2.c
src/spells3.c
src/types.h
src/variable.c
src/view-mainwindow.c
src/wild.c
src/wizard2.c
src/xtra2.c