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ドワーフの鎧の重量を2/3にするコードと基本ACを+5するコードを、a_m_aux_2()内に移動。
authorhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 26 Feb 2002 08:43:06 +0000 (08:43 +0000)
committerhabu <habu@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 26 Feb 2002 08:43:06 +0000 (08:43 +0000)
src/object2.c

index b7abef6..d401197 100644 (file)
@@ -2625,6 +2625,8 @@ static void a_m_aux_2(object_type *o_ptr, int level, int power)
                                                }
                                                else
                                                {
+                                                       o_ptr->weight = (2 * k_info[o_ptr->k_idx].weight / 3);
+                                                       o_ptr->ac = k_info[o_ptr->k_idx].ac + 5;
                                                        if (one_in_(4))
                                                                o_ptr->art_flags1 |= TR1_CON;
                                                        break;
@@ -4307,13 +4309,6 @@ void apply_magic(object_type *o_ptr, int lev, bool okay, bool good, bool great,
                                o_ptr->xtra1 = EGO_XTRA_POWER;
                                break;
                        }
-
-                       case EGO_DWARVEN:
-                       {
-                               o_ptr->weight = (2 * k_info[o_ptr->k_idx].weight / 3);
-                               o_ptr->ac = k_info[o_ptr->k_idx].ac + 5;
-                               break;
-                       }
                }
 
                /* Randomize the "xtra" power */