<ClCompile Include="..\..\src\realm\realm-nature.c" />\r
<ClCompile Include="..\..\src\realm\realm-song.c" />\r
<ClCompile Include="..\..\src\realm\realm-sorcery.c" />\r
- <ClCompile Include="..\..\src\spell\spells-common.c" />\r
+ <ClCompile Include="..\..\src\spell\technic-info-table.c" />\r
<ClInclude Include="..\..\src\artifact.h" />\r
<ClInclude Include="..\..\src\autopick\autopick-command-menu.h" />\r
<ClInclude Include="..\..\src\autopick\autopick-commands-table.h" />\r
<ClInclude Include="..\..\src\room\pit-nest-kinds-table.h" />\r
<ClInclude Include="..\..\src\io\signal-handlers.h" />\r
<ClInclude Include="..\..\src\io\uid-checker.h" />\r
- <ClInclude Include="..\..\src\spell\spells-common.h" />\r
+ <ClInclude Include="..\..\src\spell\technic-info-table.h" />\r
<ClInclude Include="..\..\src\view\display-characteristic.h" />\r
<ClInclude Include="..\..\src\view\display-fruit.h" />\r
<ClInclude Include="..\..\src\view\display-player-middle.h" />\r
<ClCompile Include="..\..\src\effect\effect-item.c">
<Filter>effect</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\spell\spells-common.c">
- <Filter>spell</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\realm\realm.c">
<Filter>realm</Filter>
</ClCompile>
<ClCompile Include="..\..\src\effect\spells-effect-util.c">
<Filter>effect</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\spell\technic-info-table.c">
+ <Filter>spell</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\gamevalue.h" />
<ClInclude Include="..\..\src\effect\effect-item.h">
<Filter>effect</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\spell\spells-common.h">
- <Filter>spell</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\realm\realm.h">
<Filter>realm</Filter>
</ClInclude>
<ClInclude Include="..\..\src\effect\spells-effect-util.h">
<Filter>effect</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\spell\technic-info-table.h">
+ <Filter>spell</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
effect/effect-item.c effect/effect-item.h \
effect/spells-effect-util.c effect/spells-effect-util.h \
\
- spell/spells-common.c spell/spells-common.h \
+ spell/technic-info-table.c spell/technic-info-table.h \
spells.h \
spells1.c spells2.c spells3.c \
spells-diceroll.c spells-diceroll.h \
#include "player-status.h"
#include "player-effects.h"
#include "player-inventory.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "cmd-basic.h"
#include "cmd-spell.h"
#include "io/write-diary.h"
#include "cmd/cmd-dump.h"
#include "selfinfo.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "spells.h"
#include "spells-summon.h"
#include "realm/realm-hex.h"
#include "knowledge/knowledge-autopick.h"
#include "knowledge/knowledge-quests.h"
#include "market/store.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "spells-summon.h"
#include "spells-object.h"
#include "spells-status.h"
#include "object-flavor.h"
#include "object/object-kind.h"
#include "player-skill.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
/*
* Display weapon-exp
#pragma once
#include "spells.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "player-status.h"
/*
#include "feature.h"
#include "artifact.h"
#include "avatar.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "spells-status.h"
#include "object.h"
#include "object-hook.h"
#include "object-hook.h"
#include "object-curse.h"
#include "spells-status.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "player-status.h"
#include "player-effects.h"
#include "player-skill.h"
#include "player-effects.h"
#include "player-damage.h"
#include "feature.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "grid.h"
#include "targeting.h"
#include "view/display-main-window.h"
#include "angband.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
/*!
* @brief \89Ì\81A\8c\95\8fp\81A\8eô\8fp\97Ì\88æ\8fî\95ñ\83e\81[\83u\83\8b
#include "avatar.h"
#include "spells.h"
#include "spells-floor.h"
-#include "spell/spells-common.h"
+#include "spell/technic-info-table.h"
#include "grid.h"
#include "market/building-util.h"
#include "monster-process.h"