#else
#define _(JAPANESE,ENGLISH) (ENGLISH)
#endif
-
-/* Lite flag macro */
-#define have_lite_flag(ARRAY) \
- (have_flag(ARRAY, TR_LITE_1) || have_flag(ARRAY, TR_LITE_2) || have_flag(ARRAY, TR_LITE_3))
-
-#define have_dark_flag(ARRAY) \
- (have_flag(ARRAY, TR_LITE_M1) || have_flag(ARRAY, TR_LITE_M2) || have_flag(ARRAY, TR_LITE_M3))
-
}
else if (flag1 == TR_LITE_1)
{
- if (have_dark_flag(flgs))
+ if (HAVE_DARK_FLAG(flgs))
{
c_put_str(TERM_L_DARK, "+", row, col);
header_color = TERM_WHITE;
}
- else if (have_lite_flag(flgs))
+ else if (HAVE_LITE_FLAG(flgs))
{
c_put_str(TERM_WHITE, "+", row, col);
header_color = TERM_WHITE;
}
/* Remove lite flags when this is a dark lite object */
- if (have_dark_flag(flgs))
+ if (HAVE_DARK_FLAG(flgs))
{
if (have_flag(flgs, TR_LITE_1)) remove_flag(flgs, TR_LITE_1);
if (have_flag(flgs, TR_LITE_2)) remove_flag(flgs, TR_LITE_2);
if (have_flag(flgs, TR_LITE_3)) remove_flag(flgs, TR_LITE_3);
}
- else if (have_lite_flag(flgs))
+ else if (HAVE_LITE_FLAG(flgs))
{
add_flag(flgs, TR_LITE_1);
if (have_flag(flgs, TR_LITE_2)) remove_flag(flgs, TR_LITE_2);
#define OBJ_GOLD_LIST 480 /* First "gold" entry */
#define MAX_GOLD 18 /* Number of "gold" entries */
+/* Lite flag macro */
+#define HAVE_LITE_FLAG(ARRAY) \
+ (have_flag(ARRAY, TR_LITE_1) || have_flag(ARRAY, TR_LITE_2) || have_flag(ARRAY, TR_LITE_3))
+
+#define HAVE_DARK_FLAG(ARRAY) \
+ (have_flag(ARRAY, TR_LITE_M1) || have_flag(ARRAY, TR_LITE_M2) || have_flag(ARRAY, TR_LITE_M3))
+
typedef struct object_type object_type;
struct object_type