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[Refactor] #39963 Changed header inclusion from realm*.h to realm/realm*.h
authorHourier <hourier@users.sourceforge.jp>
Wed, 29 Apr 2020 02:43:19 +0000 (11:43 +0900)
committerHourier <hourier@users.sourceforge.jp>
Wed, 29 Apr 2020 02:43:19 +0000 (11:43 +0900)
38 files changed:
src/avatar.c
src/birth.c
src/cmd/cmd-activate.c
src/cmd/cmd-basic.c
src/cmd/cmd-eat.c
src/cmd/cmd-quaff.c
src/cmd/cmd-read.c
src/cmd/cmd-spell.c
src/combat/melee.c
src/core.c
src/dungeon-file.c
src/grid.c
src/market/building.c
src/market/building.h
src/mind.c
src/monster-process.c
src/mspells1.c
src/mspells2.c
src/mspells4.c
src/player-damage.c
src/player-effects.c
src/player-move.c
src/player-status.c
src/player/temporary-resistances.c
src/racial.c
src/realm/realm-hex.c
src/realm/realm-hex.h
src/realm/realm-song.c
src/realm/realm-trump.h
src/realm/realm.c
src/selfinfo.c
src/spells-status.c
src/spells.h
src/spells1.c
src/spells2.c
src/view/display-main-window.c
src/view/display-player-middle.c
src/wild.c

index 86a2f54..ab1e3a2 100644 (file)
@@ -15,7 +15,7 @@
 
 #include "angband.h"
 #include "avatar.h"
-#include "realm.h"
+#include "realm/realm.h"
 #include "player-race.h"
 #include "player-class.h"
 
index 95f47fc..1a17aa6 100644 (file)
@@ -55,7 +55,7 @@
 #include "monsterrace.h"
 #include "autopick/autopick.h"
 #include "save.h"
-#include "realm.h"
+#include "realm/realm.h"
 #include "japanese.h"
 #include "view/display-main-window.h" // 暫定。後で消す.
 
index 7544007..80f1c34 100644 (file)
@@ -21,7 +21,7 @@
 #include "spells-object.h"
 #include "spells-floor.h"
 #include "player-effects.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-damage.h"
 #include "player-inventory.h"
 #include "monster-status.h"
index 4cb6eb0..0476725 100644 (file)
@@ -29,7 +29,7 @@
 #include "artifact.h"
 #include "avatar.h"
 #include "player-status.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "geometry.h"
 #include "wild.h"
 #include "grid.h"
index d853aab..5a70d44 100644 (file)
@@ -15,7 +15,7 @@
 #include "object-hook.h"
 #include "avatar.h"
 #include "spells-status.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-status.h"
 #include "player-effects.h"
 #include "player-damage.h"
index 37b2143..4272752 100644 (file)
@@ -22,7 +22,7 @@
 #include "player-damage.h"
 #include "player/mimic-info-table.h"
 #include "player-inventory.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "spells-floor.h"
 #include "object-broken.h"
 #include "cmd-basic.h"
index 9a76a8e..5a2d3bc 100644 (file)
@@ -20,7 +20,7 @@
 #include "player-effects.h"
 #include "player-inventory.h"
 #include "rumor.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 
 #include "spells.h"
 #include "spells-object.h"
index cc18517..fe01443 100644 (file)
@@ -18,7 +18,7 @@
 #include "spell/spells-common.h"
 #include "spells.h"
 #include "spells-summon.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "mind.h"
 #include "avatar.h"
 #include "player-damage.h"
index 00e24fe..cb79ad5 100644 (file)
@@ -24,8 +24,8 @@
 #include "monster-status.h"
 #include "monster-spell.h"
 #include "avatar.h"
-#include "realm-hex.h"
-#include "realm-song.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-song.h"
 #include "object-flavor.h"
 #include "object-hook.h"
 #include "grid.h"
index a7c44c5..903ad94 100644 (file)
@@ -87,7 +87,7 @@
 #include "player-damage.h"
 #include "player-effects.h"
 #include "cmd-spell.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "object/object-kind.h"
 #include "object-hook.h"
 #include "wild.h"
 #include "autopick/autopick-pref-processor.h"
 #include "autopick/autopick-reader-writer.h"
 #include "save.h"
-#include "realm.h"
-#include "realm-song.h"
+#include "realm/realm.h"
+#include "realm/realm-song.h"
 #include "targeting.h"
 
  /*!
index 042227a..8fd5c83 100644 (file)
@@ -55,7 +55,7 @@
 #include "object-ego.h"
 #include "monsterrace.h"
 #include "floor-town.h"
-#include "realm.h"
+#include "realm/realm.h"
 
 #include "trap.h"
 #include "artifact.h"
index c7cfe9c..e8c5bdd 100644 (file)
@@ -36,7 +36,7 @@
 #include "player-class.h"
 #include "spells.h"
 #include "view/display-main-window.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 
 #define MONSTER_FLOW_DEPTH 32 /*!< 敵のプレイヤーに対する移動道のりの最大値(この値以上は処理を打ち切る) / OPTION: Maximum flow depth when using "MONSTER_FLOW" */
 
index 5e4fce4..3c002d3 100644 (file)
@@ -46,7 +46,7 @@
 #include "spells.h"
 #include "spells-object.h"
 #include "spells-status.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "dungeon-file.h"
 
 #include "files.h"
index db490d0..140fd0c 100644 (file)
@@ -1,6 +1,6 @@
 #pragma once
 
-#include "realm.h"
+#include "realm/realm.h"
 #include "player-race.h"
 #include "player/race-info-table.h"
 #include "player-class.h"
index ebbc1b6..fd97609 100644 (file)
@@ -40,7 +40,7 @@
 #include "player-damage.h"
 #include "view/display-main-window.h"
 #include "targeting.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 
 /*! 特殊技能の一覧テーブル */
 mind_power const mind_powers[5] =
index 447c4a8..04d060c 100644 (file)
@@ -29,7 +29,7 @@
 #include "melee.h"
 #include "spells-summon.h"
 #include "avatar.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "feature.h"
 #include "grid.h"
 #include "player-move.h"
index 62243e6..90f51e2 100644 (file)
 #include "grid.h"
 #include "object-curse.h"
 #include "quest.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-move.h"
 #include "player-status.h"
 #include "monster.h"
 #include "monster-spell.h"
 #include "spells.h"
 #include "world.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "view/display-main-window.h"
 #include "player-race.h"
 #include "player-class.h"
index 4f8a949..1ad0a1a 100644 (file)
@@ -19,7 +19,7 @@
 #include "floor.h"
 #include "grid.h"
 #include "quest.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-move.h"
 #include "player-class.h"
 #include "monster.h"
index 4171dcb..413f373 100644 (file)
@@ -17,7 +17,7 @@
 #include "player-class.h"
 #include "player-personality.h"
 #include "player-damage.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-move.h"
 #include "monster-spell.h"
 #include "monster-status.h"
index ad98771..71cdc56 100644 (file)
@@ -11,7 +11,7 @@
 #include "autopick/autopick-pref-processor.h"
 #include "cmd/cmd-process-screen.h"
 #include "market/arena-info-table.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "floor.h"
 #include "artifact.h"
 #include "object-flavor.h"
index 2072f8e..d7e6cfc 100644 (file)
@@ -29,8 +29,8 @@
 #include "quest.h"
 #include "avatar.h"
 #include "spells-status.h"
-#include "realm-song.h"
-#include "realm-hex.h"
+#include "realm/realm-song.h"
+#include "realm/realm-hex.h"
 #include "object-ego.h"
 #include "object-hook.h"
 #include "wild.h"
index 120aaeb..1bd4d66 100644 (file)
 #include "util.h"
 #include "main/sound-definitions-table.h"
 
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "autopick/autopick.h"
 #include "dungeon.h"
 #include "floor.h"
index 6b3f279..12778a8 100644 (file)
@@ -29,8 +29,8 @@
 #include "monsterrace-hook.h"
 #include "mutation.h"
 #include "patron.h"
-#include "realm-hex.h"
-#include "realm-song.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-song.h"
 #include "cmd/cmd-pet.h"
 #include "cmd/cmd-spell.h"
 #include "dungeon.h"
index 952c690..03aee5e 100644 (file)
@@ -1,6 +1,6 @@
 #include "temporary-resistances.h"
-#include "realm-hex.h"
-#include "realm-song.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-song.h"
 
 /*!
  * @brief プレイヤーの一時的魔法効果による耐性を返す
index 34090a2..1449825 100644 (file)
@@ -32,7 +32,7 @@
 #include "spells-floor.h"
 #include "spells.h"
 #include "cmd-spell.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "targeting.h"
 #include "view/display-main-window.h"
 #include "player-class.h"
index 3934420..4965da4 100644 (file)
 #include "player-effects.h"
 #include "player-skill.h"
 #include "player-inventory.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "grid.h"
 #include "monsterrace.h"
 #include "targeting.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "view/display-main-window.h"
 #include "world.h"
 
index 5285762..ff7b343 100644 (file)
@@ -1,5 +1,5 @@
 /*!
- * @file realm-hex.h
+ * @file realm/realm-hex.h
  */
 
 #define hex_spelling_any(CREATURE_PTR) \
index 945df07..43481c8 100644 (file)
@@ -1,7 +1,7 @@
 #include "angband.h"
 #include "util.h"
 
-#include "realm-song.h"
+#include "realm/realm-song.h"
 
 #include "cmd-spell.h"
 #include "spells.h"
index 61b359f..30b69b2 100644 (file)
@@ -1 +1,3 @@
-extern concptr do_trump_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mode);
+#pragma once
+
+extern concptr do_trump_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mode);
index bb4cbfc..1e070ff 100644 (file)
@@ -1,5 +1,5 @@
 #include "angband.h"
-#include "realm.h"
+#include "realm/realm.h"
 
 #ifdef JP
 /*!
index 1524bc0..13c8389 100644 (file)
@@ -21,9 +21,9 @@
 #include "player-race.h"
 #include "player-class.h"
 #include "avatar.h"
-#include "realm.h"
-#include "realm-hex.h"
-#include "realm-song.h"
+#include "realm/realm.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-song.h"
 
 /*!
  * @brief 自己分析処理(Nethackからのアイデア) / self-knowledge... idea from nethack.
index 2f298f2..f5e4acb 100644 (file)
@@ -15,7 +15,7 @@
 #include "player-effects.h"
 #include "object/object-kind.h"
 #include "targeting.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "view/display-main-window.h"
 
 /*!
index 7644fe9..c547190 100644 (file)
@@ -1,5 +1,5 @@
 #pragma once
-#include "realm.h"
+#include "realm/realm.h"
 
 #define SPELL_NAME   0
 #define SPELL_DESC   1
index a65e743..47d34fd 100644 (file)
 #include "feature.h"
 #include "view/display-main-window.h"
 
-#include "realm.h"
-#include "realm-arcane.h"
-#include "realm-chaos.h"
-#include "realm-craft.h"
-#include "realm-crusade.h"
-#include "realm-daemon.h"
-#include "realm-death.h"
-#include "realm-hex.h"
-#include "realm-hissatsu.h"
-#include "realm-life.h"
-#include "realm-nature.h"
-#include "realm-song.h"
-#include "realm-sorcery.h"
-#include "realm-trump.h"
+#include "realm/realm.h"
+#include "realm/realm-arcane.h"
+#include "realm/realm-chaos.h"
+#include "realm/realm-craft.h"
+#include "realm/realm-crusade.h"
+#include "realm/realm-daemon.h"
+#include "realm/realm-death.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-hissatsu.h"
+#include "realm/realm-life.h"
+#include "realm/realm-nature.h"
+#include "realm/realm-song.h"
+#include "realm/realm-sorcery.h"
+#include "realm/realm-trump.h"
 
 #include "effect/effect-feature.h"
 #include "effect/effect-item.h"
index 2847d5b..1040f5a 100644 (file)
@@ -37,7 +37,7 @@
 #include "spells-status.h"
 #include "spells-floor.h"
 #include "spells-diceroll.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "autopick/autopick.h"
 #include "object-flavor.h"
 #include "object-hook.h"
@@ -57,7 +57,7 @@
 #include "object/object-kind.h"
 #include "monsterrace.h"
 #include "targeting.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "english.h"
 
  /*!
index 2295a2f..25f5e12 100644 (file)
@@ -35,8 +35,8 @@
 #include "view/display-main-window.h"
 
 #include "spells.h"
-#include "realm-hex.h"
-#include "realm-song.h"
+#include "realm/realm-hex.h"
+#include "realm/realm-song.h"
 
 #include "object-flavor.h"
 
index 7d62bfb..0d836ac 100644 (file)
@@ -3,7 +3,7 @@
 #include "view/display-util.h"
 #include "player-effects.h"
 #include "player-skill.h"
-#include "realm-song.h"
+#include "realm/realm-song.h"
 #include "world.h"
 #include "object/object-kind.h"
 #include "object-hook.h"
index 1e70143..175eb23 100644 (file)
@@ -19,7 +19,7 @@
 #include "wild.h"
 #include "world.h"
 #include "monster.h"
-#include "realm-hex.h"
+#include "realm/realm-hex.h"
 #include "player-status.h"
 #include "player-effects.h"
 #include "grid.h"
@@ -30,7 +30,7 @@
 #include "files.h"
 #include "feature.h"
 #include "floor-town.h"
-#include "realm.h"
+#include "realm/realm.h"
 
 #include "view/display-main-window.h"