<ClCompile Include="..\..\src\floor-generate.c" />\r
<ClCompile Include="..\..\src\floor-save.c" />\r
<ClCompile Include="..\..\src\history.c" />\r
- <ClCompile Include="..\..\src\monster-hook.c" />\r
<ClCompile Include="..\..\src\monster-process.c" />\r
<ClCompile Include="..\..\src\monster-status.c" />\r
+ <ClCompile Include="..\..\src\monsterrace-hook.c" />\r
<ClCompile Include="..\..\src\object-curse.c" />\r
<ClCompile Include="..\..\src\object-hook.c" />\r
+ <ClCompile Include="..\..\src\objectkind-hook.c" />\r
<ClCompile Include="..\..\src\player-damage.c" />\r
<ClCompile Include="..\..\src\player-item.c" />\r
<ClCompile Include="..\..\src\realm-craft.c" />\r
<ClInclude Include="..\..\src\init.h" />\r
<ClInclude Include="..\..\src\kajitips.h" />\r
<ClInclude Include="..\..\src\mindtips.h" />\r
- <ClInclude Include="..\..\src\monster-hook.h" />\r
<ClInclude Include="..\..\src\monster-status.h" />\r
<ClInclude Include="..\..\src\object-curse.h" />\r
<ClInclude Include="..\..\src\object-hook.h" />\r
+ <ClInclude Include="..\..\src\objectkind-hook.h" />\r
<ClInclude Include="..\..\src\player-damage.h" />\r
<ClInclude Include="..\..\src\player-item.h" />\r
<ClInclude Include="..\..\src\readdib.h" />\r
<PreprocessorDefinitions>WINDOWS;JP;SJIS;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<MinimalRebuild>false</MinimalRebuild>\r
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
<WarningLevel>EnableAllWarnings</WarningLevel>\r
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
<CompileAs>CompileAsC</CompileAs>\r