#ifdef JP
- sprintf(tmp_val2, "& #%s", basenm + 2);
+ sprintf(tmp_val2, "#%s", basenm);
#else
if (r_ptr->flags1 & RF1_UNIQUE)
{
- sprintf(tmp_val2, "%s %s", basenm, "of #");
+ sprintf(tmp_val2, "& %s %s", basenm, "of #");
}
else
{
- sprintf(tmp_val2, "& # %s", basenm + 2);
+ sprintf(tmp_val2, "& # %s", basenm);
}
#endif
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "& ¥¢¥ß¥å¥ì¥Ã¥È";
+ basenm = aware ? "%¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "¥¢¥ß¥å¥ì¥Ã¥È";
else
- basenm = aware ? "& #%¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "& #¥¢¥ß¥å¥ì¥Ã¥È";
+ basenm = aware ? "#%¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "#¥¢¥ß¥å¥ì¥Ã¥È";
#else
basenm = "& Amulet~";
else
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤Î»ØÎØ" : "& »ØÎØ";
+ basenm = aware ? "%¤Î»ØÎØ" : "»ØÎØ";
else
- basenm = aware ? "& #%¤Î»ØÎØ" : "& #»ØÎØ";
+ basenm = aware ? "#%¤Î»ØÎØ" : "#»ØÎØ";
#else
basenm = "& Ring~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤Î¾ó" : "& ¾ó";
+ basenm = aware ? "%¤Î¾ó" : "¾ó";
else
- basenm = aware ? "& #%¤Î¾ó" : "& #¾ó";
+ basenm = aware ? "#%¤Î¾ó" : "#¾ó";
#else
basenm = "& Staff~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware? "& %¤ÎËâË¡ËÀ":"& ËâË¡ËÀ";
+ basenm = aware? "%¤ÎËâË¡ËÀ":"ËâË¡ËÀ";
else
- basenm = aware ? "& #%¤ÎËâË¡ËÀ" : "& #ËâË¡ËÀ";
+ basenm = aware ? "#%¤ÎËâË¡ËÀ" : "#ËâË¡ËÀ";
#else
basenm = "& Wand~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware? "& %¤Î¥í¥Ã¥É":"& ¥í¥Ã¥É";
+ basenm = aware? "%¤Î¥í¥Ã¥É":"¥í¥Ã¥É";
else
- basenm = aware ? "& #%¤Î¥í¥Ã¥É" : "& #¥í¥Ã¥É";
+ basenm = aware ? "#%¤Î¥í¥Ã¥É" : "#¥í¥Ã¥É";
#else
basenm = "& Rod~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤Î´¬Êª" : "& ´¬Êª";
+ basenm = aware ? "%¤Î´¬Êª" : "´¬Êª";
else
- basenm = aware ? "& ¡Ö#¡×¤È½ñ¤«¤ì¤¿%¤Î´¬Êª" : "& ¡Ö#¡×¤È½ñ¤«¤ì¤¿´¬Êª";
+ basenm = aware ? "¡Ö#¡×¤È½ñ¤«¤ì¤¿%¤Î´¬Êª" : "¡Ö#¡×¤È½ñ¤«¤ì¤¿´¬Êª";
#else
basenm = "& Scroll~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤ÎÌô" : "& Ìô";
+ basenm = aware ? "%¤ÎÌô" : "Ìô";
else
- basenm = aware ? "& #%¤ÎÌô" : "& #Ìô";
+ basenm = aware ? "#%¤ÎÌô" : "#Ìô";
#else
basenm = "& Potion~";
else
if (aware) append_name = TRUE;
if (((plain_descriptions) && (aware)) || o_ptr->ident & IDENT_STOREB)
#ifdef JP
- basenm = aware ? "& %¤Î¥¥Î¥³" : "& ¥¥Î¥³";
+ basenm = aware ? "%¤Î¥¥Î¥³" : "¥¥Î¥³";
else
- basenm = aware ? "& #%¤Î¥¥Î¥³" : "& #¥¥Î¥³";
+ basenm = aware ? "#%¤Î¥¥Î¥³" : "#¥¥Î¥³";
#else
basenm = "& Mushroom~";
else
{
modstr = basenm;
#ifdef JP
- basenm = "& ÍÓÈé»æ - #";
+ basenm = "ÍÓÈé»æ - #";
#else
basenm = "& Parchement~ - #";
#endif
{
modstr = basenm;
#ifdef JP
- basenm = "& À¸Ì¿¤ÎËâË¡½ñ#";
+ basenm = "À¸Ì¿¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Life Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& Àç½Ñ¤ÎËâË¡½ñ#";
+ basenm = "Àç½Ñ¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Sorcery #";
{
modstr = basenm;
#ifdef JP
- basenm = "& ¼«Á³¤ÎËâË¡½ñ#";
+ basenm = "¼«Á³¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Nature Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& ¥«¥ª¥¹¤ÎËâË¡½ñ#";
+ basenm = "¥«¥ª¥¹¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Chaos Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& °Å¹õ¤ÎËâË¡½ñ#";
+ basenm = "°Å¹õ¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Death Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& ¥È¥é¥ó¥×¤ÎËâË¡½ñ#";
+ basenm = "¥È¥é¥ó¥×¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Trump Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& Èë½Ñ¤ÎËâË¡½ñ#";
+ basenm = "Èë½Ñ¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Arcane Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& ¾¢¤ÎËâË¡½ñ#";
+ basenm = "¾¢¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Craft Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& °Ëâ¤ÎËâË¡½ñ#";
+ basenm = "°Ëâ¤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Daemon Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& Ç˼٤ÎËâË¡½ñ#";
+ basenm = "Ç˼٤ÎËâË¡½ñ#";
#else
if (mp_ptr->spell_book == TV_LIFE_BOOK)
basenm = "& Book~ of Crusade Magic #";
{
modstr = basenm;
#ifdef JP
- basenm = "& ²Î½¸#";
+ basenm = "²Î½¸#";
#else
basenm = "& Song Book~ #";
#endif
#ifdef JP
basenm = "& Éð·Ý¤Î½ñ#";
#else
- basenm = "& Book~ of Kendo #";
+ basenm = "Book~ of Kendo #";
#endif
break;