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[Refactor] #37353 ゲームバランス定数を gamevalue.h へ整理。 / Move constant value in game to gameva...
[hengband/hengband.git]
/
Hengband_vcs2015
/
Hengband
/
Hengband.vcxproj.filters
2018-09-08
Deskull
[Refactor] #37353 ゲームバランス定数を gamevalue.h へ整理。 / Move...
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2018-09-08
Deskull
[Refactor] #37353 cmd6.cをcmd-magiceat.cに改名しつつ整理。 /...
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2018-09-08
Deskull
[Refactor] #37353 プレイヤーのロッド使用処理を cmd-zaprod.c/h に分離...
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2018-09-08
Deskull
[Refactor] #37353 プレイヤーの魔法棒使用処理を cmd-zapwand.c/h に分離...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの杖使用処理を cmd-usestaff.c/h に分離...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの読むコマンドを cmd-read.c/h に分離。 ...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーのアイテム発動処理を cmd-activate.c/h...
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2018-09-07
Deskull
* [Refactor] #37353 プレイヤーの飲む処理を cmd-quaff.c/h に分離。...
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2018-09-07
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの食事処理を cmd-eat.c/h に分離。 / Separa...
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2018-09-06
Deskull
[Refactor] VC++プロジェクトファイルのfilter追加。 / Add vcxproj.filters.
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