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[Refactor] #37353 コメント整理。 / Refactor comments.
[hengband/hengband.git]
/
src
/
cmd-quaff.c
2019-01-24
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-20
Deskull
[Refactor] #37353 爆発の薬の効果を detonation() に分離。 / Separate...
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2019-01-19
Deskull
[Refactor] #37353 酔っ払いの薬の効果を booze() に分離。 / Separate...
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2019-01-17
Deskull
[Refactor] #37353 突然変異処理の宣言のいくつかを新規 mutation.h へ移動...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-11
Deskull
[Refactor] #38824 get_item() を choose_object() に置換中...
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2019-01-10
Deskull
[Refactor] #38852 いくつかの do_cmd_*() をリファクタリング。 / Refacto...
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2019-01-08
Deskull
[Refactor] #38852 p_ptr->notice を p_ptr->update へ統合...
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2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 メッセージ整理。
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-29
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-28
Deskull
#37353 狂戦士化の効果をberserk()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 癒し系の効果をtrue_healing()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 MP回復系の効果をrestore_mana()にまとめる。
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2018-09-26
Deskull
[Refactor] #37353 cure_critical_wounds() と greater_heal...
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2018-09-26
Deskull
[Refactor] #37353 体力回復系の効果をgreater_healing()にまとめる。
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2018-09-26
Deskull
[Refactor] #37353 致命傷の治癒の効果をcure_critical_wounds()にまとめる。
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2018-09-26
Deskull
[Fix] #37353 Typo. (wound -> wounds).
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2018-09-26
Deskull
[Refactor] #37353 重傷の治癒の効果をcure_serious_wounds()にまとめる。
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2018-09-25
Deskull
#37353 軽傷の治癒の効果をcure_light_wounds()にまとめる。
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2018-09-25
Deskull
#37353 士気高揚の効果をheroism()にまとめる。
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2018-09-24
Deskull
[Refactor] #37353 生命の薬の効果をlife_stream()に分離。
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2018-09-24
Deskull
[Refactor] #37353 アイテム条件処理を object-hook.c/h へ分離。
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーのアイテム発動処理を cmd-activate.c/h...
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2018-09-07
Deskull
* [Refactor] #37353 プレイヤーの飲む処理を cmd-quaff.c/h に分離。...
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