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[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused include files.
[hengband/hengband.git] / src / player-move.h
2020-02-10 deskull[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused...
2020-02-01 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-31 Hourier[Refactor] #37353 TRAVEL のプリプロが有効であることを前提とし、プリプロ自体は削除...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-12 Hourier[Refactor] #38997 run_step() にplayer_type * 引数を追加 ...
2020-01-08 deskull[Refactor] #38997 py_pickup_aux() にplayer_type * 引数を追加...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-04 deskull[Refactor] #38997 travel_step() に player_type * 引数を追加...
2019-12-18 deskull[Refactor] #38997 carry() に player_type * 引数を追加. /...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-15 deskull[Refactor] #38997 do_cmd_travel() に player_type * 引数を追加...
2019-08-26 deskull[Refactor] #38997 disterb() に player_type * 引数を追加....
2019-07-18 deskull[Refactor] #38997 pattern_seq() に player_type * 引数を追加.
2019-07-18 deskull[Refactor] #38997 player_move_effect() に player_type...
2019-07-18 deskull[Refactor] #38997 trap_can_be_ignored() に player_type...
2019-07-18 deskull[Refactor] #38997 player_move() に player_type * 引数を追加.
2019-06-20 deskull[Refactor] #38997 search() に player_type * 引数を追加.
2019-06-13 deskull[Refactor] #37353 *破壊*と地震の処理を spells-floor.c/h へ移動.
2019-06-08 deskull[Refactor] #37353 TRAVEL 定義を player-move.h へ移動.
2019-06-06 deskull[Refactor] #37353 MAX_WID と MAX_HGT を floor.h へ移動.
2019-05-01 deskull[Refactor] #37353 travel 構造体と関連変数を player-move.c/h...
2019-04-17 deskull[Refactor] #37353 旧cmd1.cの関数宣言を整理。
2019-04-14 deskull[Refactor] #37353 MPE_* を player-move.h へ移動。
2019-04-10 deskull[Refactor] #37353 PATTERN_TILE_* を player-move.h へ移動。
2019-03-04 deskull[Refactor] #37353 player-move.h を追加。 / Add player-move.h.