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Merge remote-tracking branch 'remotes/origin/feature/Fix-Sanity-Blast-by-AutoSave...
[hengband/hengband.git] / src / room /
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-29 deskullMerge pull request #41337 (taotao/hengband/feature...
2021-01-29 deskullMerge pull request #41351 (taotao/hengband/fix-dungeon_...
2021-01-27 HourierMerge branch 'feature/Fix-Fresh-After' into develop
2021-01-26 HourierMerge branch 'feature/Fix-Class-Table' into develop
2021-01-26 dis-Merge branch 'feature/Fix-Stealth-Pval-Description...
2021-01-26 dis-Merge branch 'feature/Fix-Potion-Shatter' into develop
2021-01-26 dis-Merge branch 'feature/bounty-endless-loop' into develop
2021-01-26 deskull[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-23 Hourier[Refactor] #41052 Reshaped rooms-pit-nest.c automatically
2021-01-23 Hourier[Refactor] #41052 Reshaped rooms-pit-nest.c
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 deskullRevert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved set_floor() from floor.c/h...
2020-08-20 Hourier[Refactor] #40577 Moved aaa() from stair.c/h to space...
2020-08-20 Hourier[Refactor] #40577 Separated object-placer.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved cave_set_feat() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated vault-builder.c/h from...
2020-08-20 Hourier[Refactor] #40577 Separated door.c/h from floor.c/h
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-05 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-05 Hourier[Refactor] #40572 *Genocide* global variable dun_data
2020-08-04 Hourier[Refactor] #40572 Renamed floor-generate.c/h to floor...
2020-08-04 Hourier[Refactor] #40572 Separated object-allocator.c/h from...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40570 Removed unused headers in rooms-builder.c
2020-07-26 Hourier[Refactor] #40570 Renamed rooms.c/h to rooms-builder.c/h
2020-07-26 Hourier[Refactor] #40570 Separated door-definition.h from...
2020-07-26 Hourier[Refactor] #40570 Separated space-finder.c/h from rooms.c/h
2020-07-26 Hourier[Refactor] #40570 Separated rooms-maze-vault.c/h from...
2020-07-26 Hourier[Refactor] #40570 Separated treasure-deployment.c/h...
2020-07-26 Hourier[Refactor] #40570 Moved generate_room_floor() and gener...
2020-07-26 Hourier[Refactor] #40570 Removed unnecessary comments in rooms...
2020-07-26 Hourier[Refactor] #40570 Separated dungeon-data-definition...
2020-07-26 Hourier[Refactor] #40570 Separated room-generator.c/h from...
2020-07-26 Hourier[Refactor] #40570 Changed macro function MOVE_PLIST...
2020-07-26 Hourier[Refactor] #40570 Separated cave-filler.c/h from rooms.c/h
2020-07-26 Hourier[Refactor] #40570 Separated room-info-table.c/h from...
2020-07-26 Hourier[Refactor] #40570 Separated lake-types.h and room-types...
2020-07-26 Hourier[Refactor] #40570 Placed feat_door[] into rooms.c
2020-07-26 Hourier[Refactor] #40570 Reshaped rooms.h
2020-07-26 Hourier[Refactor] #40570 Reshaped rooms.c
2020-07-24 Hourier[Refactor] #40570 Removed unused headers in rooms-builder.c
2020-07-24 Hourier[Refactor] #40570 Renamed rooms.c/h to rooms-builder.c/h
2020-07-24 Hourier[Refactor] #40570 Separated door-definition.h from...
2020-07-24 Hourier[Refactor] #40570 Separated space-finder.c/h from rooms.c/h
2020-07-24 Hourier[Refactor] #40570 Separated rooms-maze-vault.c/h from...
2020-07-24 Hourier[Refactor] #40570 Separated treasure-deployment.c/h...
2020-07-24 Hourier[Refactor] #40570 Moved generate_room_floor() and gener...
2020-07-24 Hourier[Refactor] #40570 Removed unnecessary comments in rooms...
2020-07-24 Hourier[Refactor] #40570 Separated dungeon-data-definition...
2020-07-24 Hourier[Refactor] #40570 Separated room-generator.c/h from...
2020-07-24 Hourier[Refactor] #40570 Changed macro function MOVE_PLIST...
2020-07-24 Hourier[Refactor] #40570 Separated cave-filler.c/h from rooms.c/h
2020-07-24 Hourier[Refactor] #40570 Separated room-info-table.c/h from...
2020-07-24 Hourier[Refactor] #40570 Separated lake-types.h and room-types...
2020-07-23 Hourier[Refactor] #40570 Placed feat_door[] into rooms.c
2020-07-23 Hourier[Refactor] #40570 Reshaped rooms.h
2020-07-23 Hourier[Refactor] #40570 Reshaped rooms.c
2020-07-23 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-23 Hourier[Refactor] #40570 Reshaped rooms.c
2020-07-23 Hourier[Refactor] #40570 Reshaped rooms.c automatically
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
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