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Hourier [Sun, 16 Feb 2020 06:28:46 +0000 (15:28 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Hourier [Sun, 16 Feb 2020 06:04:55 +0000 (15:04 +0900)]
[Refactor] monster-process.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in monster-process.c
Hourier [Sun, 16 Feb 2020 05:30:19 +0000 (14:30 +0900)]
[Refactor] #40030 変数の宣言と代入を統合 / Unified variable decleration and substitution
Hourier [Sun, 16 Feb 2020 05:12:51 +0000 (14:12 +0900)]
[Fix] #40030 時を止めた後にダミーモンスターが複製される不具合を修正 / Fixed the issue that a dummy monster was generated after the effect of the world was finished
deskull [Sun, 16 Feb 2020 04:12:49 +0000 (13:12 +0900)]
[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名。さらにマクロとして OBJECT_IS_FULL_KNOWN() 追加. / Rename IDENT_MENTAL to IDENT_FULL_KNOWN. Define macro OBJECT_IS_FULL_KNOWN().
Hourier [Sun, 16 Feb 2020 03:39:05 +0000 (12:39 +0900)]
[Refactor] #37353 残っていた'ifndef JP'のプリプロを'ifdef JP'に変更 / Changed remaining preprocessor 'ifndef JP' to 'ifdef JP'
Hourier [Sun, 16 Feb 2020 03:12:59 +0000 (12:12 +0900)]
[Fix] #37353 ファイルロードが重くなる事象を修正 / Fixed the issue that loading file takes a long time
Hourier [Sun, 16 Feb 2020 02:37:48 +0000 (11:37 +0900)]
[Implement] #37285 玲音に閃光と暗黒の耐性を追加 / Added RES_LITE and RES_DARK to lain
Hourier [Sun, 16 Feb 2020 02:36:18 +0000 (11:36 +0900)]
[Fix] #37353 if文の誤りを修正 / Fixed an error of if statement
Hourier [Sat, 15 Feb 2020 13:17:52 +0000 (22:17 +0900)]
[Refactor] #37353 monster-process.c にDoxygen用コメントを追加 / Added comments for Doxygen in monster-process.c
Hourier [Sat, 15 Feb 2020 13:08:42 +0000 (22:08 +0900)]
[Refactor] #37353 decide_drop_from_monster() をprocess_monster() から分離 / Separated decide_drop_from_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 12:55:29 +0000 (21:55 +0900)]
[Refactor] #37353 process_angar() をprocess_monster() から分離 / Separated process_angar() from process_monster()
Hourier [Sat, 15 Feb 2020 12:48:58 +0000 (21:48 +0900)]
[Refacotr] #37353 monster-process.c の整形 / Reshaped monster-process.c
Hourier [Sat, 15 Feb 2020 12:31:08 +0000 (21:31 +0900)]
[Refactor] #37353 cast_spell() をprocess_monster() から分離 / Separated cast_spell() from process_monster()
Hourier [Sat, 15 Feb 2020 12:10:40 +0000 (21:10 +0900)]
[Refactor] #37353 process_speak_sound() をprocess_monster() から分離 / Separated process_speak_sound() from process_monster()
Hourier [Sat, 15 Feb 2020 11:58:22 +0000 (20:58 +0900)]
[Refactor] #37353 awake_monster() をprocess_monster() から分離 / Separated awake_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 11:54:16 +0000 (20:54 +0900)]
[Refactor] #37285 process_monster() からvanish_summoned_children() を分離 / Separated vanish_summoned_children() from process_monster()
Hourier [Sat, 15 Feb 2020 11:43:13 +0000 (20:43 +0900)]
[Refactor] #37285 process_monster() からrunaway_monster() を分離 / Separated runaway_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 10:48:04 +0000 (19:48 +0900)]
[Refactor] #37353 move_monster() をdecide_monster_movement_direction() に、multiply_monster() をdecide_monster_multiplication() に変更し、コメントを削除 / Changed move_monster() to decide_monster_movement_direction and decide_monster_multiplication() and removed some comments
Hourier [Sat, 15 Feb 2020 08:04:26 +0000 (17:04 +0900)]
[Refactor] #37353 process_monster() からprocess_special()、multiply_monster()、move_monster() を分離 / Separated らprocess_special(), multiply_monster() and move_monster() from process_monter()
Hourier [Sat, 15 Feb 2020 05:03:51 +0000 (14:03 +0900)]
[Refactor] #37285 process_quantum_effect() を微修正 / Fixed process_quantum_effect() a little
Hourier [Sat, 15 Feb 2020 04:28:50 +0000 (13:28 +0900)]
[Implement] #37285 量子的効果の関数をprocess_monster() から分離 / Separated quantum effects from process_monster()
Hourier [Sat, 15 Feb 2020 03:59:43 +0000 (12:59 +0900)]
[Implement] #37285 テストプレイの結果を反映 / Reflected the result of trial play
Hourier [Sat, 15 Feb 2020 02:48:59 +0000 (11:48 +0900)]
[Implement] #37285 量子生物が確率的に消滅する処理を変更し、ユニークならばショートテレポートまたはテレポートアウェイ (距離10)が発動するようにした / Changed QUANTUM flag in process_monster() so that if the monster is UNIQUE then it blinks or teleport player away (distance 10) instead of disappearance
Hourier [Sat, 15 Feb 2020 02:43:54 +0000 (11:43 +0900)]
[Fix] #37285 玲音へのユニークフラグ付け忘れを修正 / Added UNIQUE flag to lain
Hourier [Fri, 14 Feb 2020 16:32:39 +0000 (01:32 +0900)]
[Refactor] #37353 monspell_to_player() の引数順を変更 / Changed the order of arguments in monspell_to_player()
Hourier [Fri, 14 Feb 2020 16:30:13 +0000 (01:30 +0900)]
[Refactor] #37353 スポイラーで出力されるモンスター情報のキャラクター色を日本語に翻訳 / Translated English to Japanese in monster info in spoiler
Hourier [Fri, 14 Feb 2020 15:33:17 +0000 (00:33 +0900)]
[Refactor] 使われていないプリプロVERBOSE_RALLOC を削除 / Removed unused preprocessor VERBOSE_RALLOC
Hourier [Fri, 14 Feb 2020 15:31:19 +0000 (00:31 +0900)]
[Refactor] 使われていないプリプロJP000 を削除 / Removed unused preprocessor JP000
Hourier [Fri, 14 Feb 2020 15:28:21 +0000 (00:28 +0900)]
[Refactor] 使われていないプリプロFORCE_V_IDX を削除 / Removed unused preprocessor FORCE_V_IDX
Hourier [Fri, 14 Feb 2020 15:22:39 +0000 (00:22 +0900)]
[Refactor] 使われていないプリプロAUTOROLLER_DELAY を削除 / Removed unused preprocessor AUTOROLLER_DELAY
Hourier [Fri, 14 Feb 2020 15:20:57 +0000 (00:20 +0900)]
[Refactor] #37353 Finished supporting CodeWarrior MetroWerks compiler
Hourier [Fri, 14 Feb 2020 15:13:00 +0000 (00:13 +0900)]
[Refactor] 使われていないプリプロGO32 を削除 (MS-DOSサポートの残骸) / Removed unused preprocessor GO32 (debris of supporting MS-DOS)
Hourier [Fri, 14 Feb 2020 15:09:37 +0000 (00:09 +0900)]
[Refactor] 使われていないプリプロDJGPP を削除 (MS-DOSサポートの残骸) / Removed unused preprocessor DJGPP (debris of supporting MS-DOS)
Hourier [Fri, 14 Feb 2020 15:02:31 +0000 (00:02 +0900)]
[Refactor] #37353 使われていないプリプロHIGHSCORE_DATE_HACK を削除 / Removed unused preprocessor HIGHSCORE_DATE_HACK
Hourier [Fri, 14 Feb 2020 14:28:18 +0000 (23:28 +0900)]
[Refactor] #37353 やはりgotoは悪い文明!! 粉砕する!! / After all goto is a bad civillization!! CRUSH'EM!!
Hourier [Fri, 14 Feb 2020 14:01:37 +0000 (23:01 +0900)]
[Refactor] #37353 使われていないプリプロDEBUG_EVENT を削除 / Removed unused preprocessor DEBUG_EVENT
Hourier [Fri, 14 Feb 2020 13:14:33 +0000 (22:14 +0900)]
[Fix] #37353 同一ヘッダの二重インクルードを除去 / Removed duplicated inclusion
Hourier [Fri, 14 Feb 2020 13:04:42 +0000 (22:04 +0900)]
[Refactor] #37353 object1.c の整形 / Reshaped object1.c
Hourier [Fri, 14 Feb 2020 12:23:09 +0000 (21:23 +0900)]
[Refactor] 使われていないプリプロSPOIL_ARTIFACTS と SPOIL_EGO_ITEMS を削除 / Removed unused preprocessor SPOIL_ARTIFACTS and SPOIL_EGO_ITEMS
Hourier [Fri, 14 Feb 2020 12:19:49 +0000 (21:19 +0900)]
[Refactor] 使われていないプリプロIGNORE_UNUSED_FUNCTIONS を削除 / Removed unused preprocessor IGNORE_UNUSED_FUNCTIONS
Hourier [Fri, 14 Feb 2020 12:15:24 +0000 (21:15 +0900)]
[Refactor] #37353 fd_chop() を微修正 / Adjusted fd_chop() a little
Hourier [Fri, 14 Feb 2020 12:07:59 +0000 (21:07 +0900)]
[Refactor] #37353 NeXTSTEP OSのサポートを打ち切り / Finished support for NeXTSTEP OS
Hourier [Thu, 13 Feb 2020 10:31:58 +0000 (19:31 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Wed, 12 Feb 2020 15:01:26 +0000 (00:01 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.X-Add-Monster' into For2.2.2-Refactoring
Hourier [Tue, 11 Feb 2020 09:26:39 +0000 (18:26 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Tue, 11 Feb 2020 06:26:59 +0000 (15:26 +0900)]
[Refactor] #39912 インクルード無用になった realm-song.h などを削除. / Deleted unused include, realm-song.h et cetera.
deskull [Tue, 11 Feb 2020 06:15:11 +0000 (15:15 +0900)]
[Refactor] #37353 歌唱状態の判定関数とマクロを player-status.c/h へ移動. / Move macros and functions about singing status to player-status.c/h.
deskull [Tue, 11 Feb 2020 06:10:25 +0000 (15:10 +0900)]
[Refactor] #39912 cmd-dump.c の不要インクルード削除. / Deleted unused include files in cmd-dump.c.
deskull [Tue, 11 Feb 2020 06:06:05 +0000 (15:06 +0900)]
[Refactor] #37353 exe_spell() を spells1.c/spells.h へ移動. / Move exe_spell() to spells1.c/spells.h.
deskull [Tue, 11 Feb 2020 05:59:37 +0000 (14:59 +0900)]
[Refactor] #37353 calculate_upkeep() を player-status.c/h へ移動. / Move calculate_upkeep() to player-status.c/h.
deskull [Tue, 11 Feb 2020 05:51:05 +0000 (14:51 +0900)]
[Refactor] #39912 cmd-basic.c の不要インクルード削除. / Deleted unused include files in cmd-basic.c.
deskull [Tue, 11 Feb 2020 05:46:04 +0000 (14:46 +0900)]
[Refactor] #37353 IS_ECHIZEN() マクロを定義して処理整理. / defined IS_ECHIZEN().
deskull [Tue, 11 Feb 2020 05:29:39 +0000 (14:29 +0900)]
[Refactor] #37353 stop_mouth() を player-status.c/h へ移動. / Move stop_mouth() to player-status.c/h.
deskull [Tue, 11 Feb 2020 05:21:51 +0000 (14:21 +0900)]
[Refactor] #37353 stop_singing() を player-status.c/h へ移動. / Move stop_singing() to player-status.c/h.
deskull [Tue, 11 Feb 2020 04:42:06 +0000 (13:42 +0900)]
[Refactor] #39912 cmd-activate.c の不要インクルード削除. / Deleted unused include files in cmd-activate.c.
deskull [Mon, 10 Feb 2020 18:33:43 +0000 (03:33 +0900)]
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused include files.
deskull [Mon, 10 Feb 2020 16:13:00 +0000 (01:13 +0900)]
[Fix] #40013 monster_death() 中の固定アーティファクトドロップ処理が、配列の最後しか反映されない不具合を修正. / Fix the bug of artifact generation in monster_death().
Hourier [Mon, 10 Feb 2020 16:01:08 +0000 (01:01 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Mon, 10 Feb 2020 15:39:53 +0000 (00:39 +0900)]
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused include files.
Hourier [Mon, 10 Feb 2020 11:46:34 +0000 (20:46 +0900)]
[Implement] #37285 玲音他のパラメータ調整 / Adjusted lain's and others' parameters
Hourier [Sun, 9 Feb 2020 15:50:27 +0000 (00:50 +0900)]
[Implement] #37285 ノロイのフレーバーテキストとパラメータを調整 / Adjusted Norowi's flavor text and parameters
Hourier [Sun, 9 Feb 2020 14:33:47 +0000 (23:33 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add-Monster
Hourier [Sun, 9 Feb 2020 14:33:30 +0000 (23:33 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Hourier [Sun, 9 Feb 2020 14:32:44 +0000 (23:32 +0900)]
[Implement] #37285 鬼どものステータス調整 / Adjusted new ogres
deskull [Sun, 9 Feb 2020 14:01:41 +0000 (23:01 +0900)]
[Fix] #38790 性格チャージマンのジュラル星人誤認条件があいまいだったのでさらに修正 / Fix again for ambiguous feature misunderstanding conditions of Chargeman.
Hourier [Sun, 9 Feb 2020 13:47:39 +0000 (22:47 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add-Monster
Hourier [Sun, 9 Feb 2020 13:44:05 +0000 (22:44 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Eric Branlund [Thu, 6 Feb 2020 08:24:26 +0000 (00:24 -0800)]
Aligned English level display with items below it in the main window.
Eric Branlund [Thu, 6 Feb 2020 03:25:55 +0000 (19:25 -0800)]
The multiplier for slay (without *) evil is two according to src/combat/melee1.c.
Eric Branlund [Thu, 6 Feb 2020 03:16:42 +0000 (19:16 -0800)]
Inserted definite article for more idiomatic English ability description.
Eric Branlund [Thu, 6 Feb 2020 02:26:48 +0000 (18:26 -0800)]
Corrected typo in English ability description.
Eric Branlund [Thu, 6 Feb 2020 02:08:09 +0000 (18:08 -0800)]
Inserted format specifier for English possesive rather than use a fixed "his" in messages about a monster healing itself.
Eric Branlund [Thu, 6 Feb 2020 02:02:50 +0000 (18:02 -0800)]
Changed plural subject to a singular one to match what's used in prepositional phrase later in the English class description.
Eric Branlund [Thu, 6 Feb 2020 02:01:03 +0000 (18:01 -0800)]
Added space after a period in English persontality description to match what's done elsewhere in those descriptions.
Eric Branlund [Thu, 6 Feb 2020 01:59:18 +0000 (17:59 -0800)]
Changed English description of hex realm to say that some rather than many spells can be cast continuously.
Eric Branlund [Thu, 6 Feb 2020 01:54:32 +0000 (17:54 -0800)]
Made fourth sentence a complete one in the English description of the mirror master detection ability.
Eric Branlund [Thu, 6 Feb 2020 01:52:12 +0000 (17:52 -0800)]
Corrected spelling and moved adverb to be closer to the verb in English diary entry about winning.
Eric Branlund [Thu, 6 Feb 2020 01:50:43 +0000 (17:50 -0800)]
Switched to an indefinite pronoun in an English message about the onset of an aura to match how other auras are described.
Eric Branlund [Thu, 6 Feb 2020 01:49:15 +0000 (17:49 -0800)]
Changed another instance of "spelling" to "spell casting" in an English message.
Eric Branlund [Thu, 6 Feb 2020 01:46:25 +0000 (17:46 -0800)]
Removed extra space after period to match other English spell descriptions.
Eric Branlund [Thu, 6 Feb 2020 01:43:25 +0000 (17:43 -0800)]
Corrected subject/verb agreement in English spell description. Merged two sentences there as well since the second started with a conjunction.
Eric Branlund [Thu, 6 Feb 2020 01:39:52 +0000 (17:39 -0800)]
Included missing format specifier for object name in English message.
Eric Branlund [Thu, 6 Feb 2020 01:38:28 +0000 (17:38 -0800)]
Added space after a comma in the English description for "Summon Greater Demon".
Eric Branlund [Thu, 6 Feb 2020 01:36:36 +0000 (17:36 -0800)]
Removed extra space after period to match other English spell descriptions.
Eric Branlund [Thu, 6 Feb 2020 01:35:25 +0000 (17:35 -0800)]
Corrected typo in English spell description.
Eric Branlund [Thu, 6 Feb 2020 01:34:20 +0000 (17:34 -0800)]
Added a preposition for a more idiomatic English spell description.
Eric Branlund [Thu, 6 Feb 2020 01:31:44 +0000 (17:31 -0800)]
Inserted preposition for a more idiomatic English ability description.
Eric Branlund [Thu, 6 Feb 2020 01:29:45 +0000 (17:29 -0800)]
Corrected spelling mistake in English ability description.
Eric Branlund [Thu, 6 Feb 2020 01:27:50 +0000 (17:27 -0800)]
Removed preposition for a more idiomatic English message.
Eric Branlund [Thu, 6 Feb 2020 01:26:23 +0000 (17:26 -0800)]
Corrected typo in English message.
Eric Branlund [Thu, 6 Feb 2020 01:24:28 +0000 (17:24 -0800)]
Replaced current_world_ptr->game_turn with turn in English messages from alchemy().
Eric Branlund [Thu, 6 Feb 2020 01:19:09 +0000 (17:19 -0800)]
Inserted extra space after a period to match the rest of the file.
Eric Branlund [Thu, 6 Feb 2020 01:17:53 +0000 (17:17 -0800)]
Removed commas before conjunctions in two places since the conjunction joined parts that weren't fully independent clauses.
Eric Branlund [Fri, 20 Dec 2019 18:22:48 +0000 (10:22 -0800)]
Corrected typo.
Eric Branlund [Fri, 20 Dec 2019 01:58:07 +0000 (17:58 -0800)]
Corrected spelling.
Eric Branlund [Fri, 20 Dec 2019 18:21:16 +0000 (10:21 -0800)]
Changed English name from "of Dwarven" to "of the Dwarves" since "dwarven" is an adjective and want to combine a noun with "of".
Eric Branlund [Fri, 20 Dec 2019 18:11:54 +0000 (10:11 -0800)]
For English descriptions of Heaven and Hell, took out "the" to be more idiomatic.
Eric Branlund [Tue, 28 Jan 2020 04:51:32 +0000 (20:51 -0800)]
Adopted the more compact form used in the master branch for displaying the message about adding an essence to and object.
Eric Branlund [Sun, 26 Jan 2020 22:32:34 +0000 (14:32 -0800)]
Added an English description for the sexy swimsuit of Milim the Valkyrie. The description tries to follow Google Translate's result for the Japanese description. It also draws from information from Wikipedia's entry for Queen's Blade Rebellion, https://en.wikipedia.org/wiki/Queen%27s_Blade_Rebellion .