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Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monster-Adjustment
2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monster...
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2020-09-06
Hourier
[Implements] #37285 ドラゴンユニーク各種追加 / Added unique dragons...
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2020-09-05
Hourier
[Implement] 轟音Dを調整 / Adjusted an ancient sound dragon
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2020-09-03
Hourier
[Fix] #37285 古代クリスタルDの色を調整 / Adjusted the color of...
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2020-09-03
Hourier
[Implement] #37285 地獄Dと破片Dを調整 / Adjusted ancient dragons...
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2020-08-30
Hourier
[Implement] #37285 万色Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
Hourier
[Implement] #37285 毒Dの調整、名称は仮称 / Adjusted ancient poisonous...
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2020-08-30
Hourier
[Implement] #37285 Dの警戒度を調整 / Adjusted vigilance of...
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2020-08-30
Hourier
[Implement] #37285 火炎と冷気Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
Hourier
[Implement] #37285 電撃Dの調整、名称は仮称 / Adjusted ancient...
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2020-08-30
Hourier
[Implement] #37285 タイタン系の調整 / Adjusted titans
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2020-08-30
Hourier
[Implement] #37285 酸Dの調整、名称は仮称 / Adjusted ancient acid...
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2020-08-29
Hourier
[Fix] #37285 Fixed the color of high ivory monk from...
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2020-08-28
Hourier
[Refactor] #37285 古代エレメント系ドラゴンのパラメータ調整 / Adjusted the...
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2020-08-28
Hourier
[Implement] #37285 それの出現階層を24Fから26Fに深化 / Made the appearing...
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2020-08-26
Eric Branlund
Corrected typo in the English desription of Rhan-Tegoth...
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2020-08-26
Eric Branlund
For clarity, reworded the second sentence of the English...
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2020-08-26
Eric Branlund
Corrected typo in the English description of the Hatchet...
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2020-08-26
Hourier
[Implement] #37285 Adjusted matured dragons and Kavlax
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2020-08-26
Hourier
[Implement] #37285 ベビーとヤングのドラゴンをパラメータ調整 / Adjusted...
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2020-08-26
Hourier
[Implement] #37285 38F ~ 44FのRQユニークを次のRQへ先送り / Postponed...
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2020-08-25
Hourier
[Refactor] #37285 巨人系モンスターを調整 / Adjusted monsters of...
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2020-08-25
Hourier
[Fix] #37285 Re-added header-description into r_info.txt
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2020-08-25
Hourier
[Implement] #37285 ビホルダー2種を追加 / Added 2 new beholders
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2020-08-25
Hourier
[Implement] #37285 エンペラーワイトの出現階層を下げ、代りにノーブルワイトを配置した...
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2020-08-25
Hourier
[Implement] #37285 アイアン・リッチが強すぎたので段階的に数体リッチを追加した /...
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2020-08-25
Hourier
[Refactor] #37285 Changed arena ratio for mystics from...
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2020-08-24
Hourier
[Fix] #37285 Fixed Feature flag in r_info.txt
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2020-08-23
Hourier
[Refactor] #37285 monster_race構造体におけるarena_ratioフィールドの説明を修正...
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2020-08-22
Hourier
[Implement] #37285 閻魔大王のHPを3300に強化 (MAX地獄ブレスを吐くようにした...
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2020-08-22
Hourier
[Implement] #37285 修行僧系のモンスターを追加 (ほぼ元々の性能のを5F下に配置)...
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2020-08-22
Hourier
[WIP] [Implement] #37285 修行僧系のモンスターを弱体化 (元の性能の修行僧は別途追加予定...
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2020-08-21
Hourier
[Refactor] #40533 Removed the dependency for cmd-building...
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2020-08-21
Hourier
[Refactor] #40533 Moved battle_mon[] from cmd-building...
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2020-08-21
Hourier
[Refactor] #40533 Moved arena_type from cmd-building...
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2020-08-21
Hourier
[Refactor] #40581 Removed unused headers in monster...
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2020-08-21
Hourier
[Refactor] #40581 Reshaped monster-death.c
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2020-08-21
Hourier
[Refactor] #40581 Separated on_defeat_last_boss() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated drop_items_golds() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated decide_drop_quality() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated drop_dungeon_final_artifact...
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2020-08-21
Hourier
[Refactor] #40581 Separated drop_artifact() from monster_death()
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2020-08-21
Hourier
[Refactor] #40581 Separated get_artifact_index() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated drop_corpse() from monster_death()
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2020-08-21
Hourier
[Refactor] #40581 Separated on_defeat_arena_monster...
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2020-08-21
Hourier
[Refactor] #40581 Separated on_dead_explosion() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated write_pet_death() from...
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2020-08-21
Hourier
[Refactor] #40581 Separated summon_self() from on_dead_dawn...
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2020-08-21
Hourier
[Refactor] #40581 Separated summon-types.h from spells...
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2020-08-21
Hourier
[Refactor] #40581 Separated on_dead_*() for upper-No...
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2020-08-21
Hourier
[Implement] #40581 Added dead message for Rolento
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2020-08-21
Hourier
[Implement] #40581 Added dead message for Unmaker
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2020-08-21
Hourier
[Refactor] #40581 Added MD_NONE into monster_description_type
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2020-08-21
Hourier
[Refactor] #40581 Separated on_dead_*() for under-No...
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2020-08-21
Hourier
[Refactor] #40581 Separated special-death-switcher...
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2020-08-21
Hourier
[Refactor] #40581 Separated monster-death-util.c/h...
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2020-08-21
Hourier
[Refactor] #40581 Made monster_death_type for the preparatio...
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2020-08-21
Hourier
[Refactor] #39076 Removed unnecessary comments in wild.c
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2020-08-21
Hourier
[Refactor] #40647 Removed unused headers in spells...
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2020-08-21
Hourier
[Refactor] #40647 Separated mind-hobbit.c/h spells...
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2020-08-21
Hourier
[Refactor] #40653 Moved pulish_shield() from spells...
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2020-08-21
Hourier
[Refactor] #40653 Separated mind-priest.c/h from spells...
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2020-08-21
Hourier
[Refactor] #40653 Separated spells-arcane.c/h from...
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2020-08-21
Hourier
[Refactor] #40653 Separated spells-nature.c/h from...
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2020-08-21
Hourier
[Refactor] #40653 Separated mind-chaos-warrior.c/h...
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2020-08-21
Hourier
[Refactor] #40653 Separated mind-magic-eater.c/h from...
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2020-08-21
Hourier
[Refactor] #40653 Separated mind-archer.c/h from spells...
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2020-08-21
Hourier
[Refactor] #40653 Reshaped create_ammo()
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2020-08-21
Hourier
[Refactor] #40647 Removed unused headers in self-info.c
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2020-08-21
Hourier
[Refactor] #40647 Reshaped self-info.c
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2020-08-21
Hourier
[Refactor] #40647 Separated player-info/weapon-effect...
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2020-08-21
Hourier
[Refactor] #40647 Separated display-self-info.c/h from...
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2020-08-21
Hourier
[Refactor] #40647 Separated display_self_info() from...
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2020-08-21
Hourier
[Refactor] #40647 Divided set_weapon_effect_info()
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2020-08-21
Hourier
[Refactor] #40647 Separated set_weapon_effect_info...
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2020-08-21
Hourier
[Refactor] #40647 Separated base-status-info.c/h from...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_body_improvement_info_4...
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2020-08-21
Hourier
[Refactor] #40647 Moved set_high_resistance_info()...
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2020-08-21
Hourier
[Refactor] #40647 Separated resistance-info.c/h from...
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2020-08-21
Hourier
[Refactor] #40647 Separated body-imptovement-info.c...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_body_improvement_info_3...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_esp_info() from self_knowledge()
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2020-08-21
Hourier
[Refactor] #40647 Separated set_body_improvement_info_2...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_special_attack_info...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_body_improvement_info_1...
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2020-08-21
Hourier
[Refactor] #40647 Separated set_bad_status_info() and...
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2020-08-21
Hourier
[Refactor] #40467 Separated mutation-info.c/h from...
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2020-08-21
Hourier
[Refactor] #40647 Separated class-ability-info.c/h...
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2020-08-21
Hourier
[Refactor] #40647 Reshaped self_knowledge()
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2020-08-21
Hourier
[Refactor] #40647 Separated race-ability-info.c/h from...
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2020-08-21
Hourier
[Refactor] #40647 Reshaped self_knowledge()
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2020-08-21
Hourier
[Refactor] #40647 Separated display_mimic_race_ability...
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2020-08-21
Hourier
[Refactor] #40647 Separated display_virtue() from self_knowl...
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2020-08-21
Hourier
[Refactor] #40647 Separated display_max_base_status...
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2020-08-21
Hourier
[Refactor] #40647 Separated display_equipment_influence...
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2020-08-21
Hourier
[Refactor] #40467 Separated base-status-types.h from...
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2020-08-21
Hourier
[Refactor] #40647 Separated display_life_rating() from...
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2020-08-21
Hourier
[Refactor] #40457 Renamed avatar.c/h from player/ to...
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2020-08-21
Hourier
[Refactor] #40457 Reshaped avatar.c
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2020-08-21
Hourier
[Refactor] #40647 Moved player/selfinfo.c/h to player...
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