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hengband/hengband.git
2020-01-18 Hourier[Refactor] #38997 mon_scatter() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 get_mspeed() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 update_monsters() にplayer_type *...
2020-01-18 Hourier[Refactor] #38997 lore_treasure() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 lore_do_probe() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
2020-01-18 Hourier[Refactor] #38997 get_mon_num() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 get_mon_num_prep() とchoose_new_monste...
2020-01-18 Hourier[Refactor] #38997 m_pop() にplayer_type * 引数追加 / Added...
2020-01-18 Hourier[Refactor] #38997 summon_specific_aux() にplayer_type...
2020-01-18 Hourier[Refactor] #38997 wipe_m_list() をwipe_monsters_list...
2020-01-18 Hourier[Refactor] #38997 compact_monsters() にplayer_type ...
2020-01-18 Hourier[Refactor] #38997 term_xtra_win_react() にplayer_type...
2020-01-18 Hourier[Refactor] #38997 main-win.c にある Term_*() を term_*...
2020-01-18 Hourier[Refactor] #38997 main-win.c のstatic関数群 にplayer_type...
2020-01-18 Hourier[Refactor] #38997 compact_monsters_aux() にplayer_type...
2020-01-18 Eric BranlundReplaced "equipments" with "equipment" in explanations.
2020-01-18 Eric BranlundReplaced is + gerund with direct active verb in message...
2020-01-18 Eric BranlundIn descriptions but not keywords, replaced "armors...
2020-01-18 Eric BranlundUse "such as" rather than "such like" for more idiomati...
2020-01-18 Eric BranlundCorrected typos in English autopick header.
2020-01-18 Eric BranlundAdjusted more places where only the masculine pronoun...
2020-01-18 Eric BranlundAdded missing verb in English description of beastmasters.
2020-01-18 Eric BranlundIn English description of the rogue, put a comma before...
2020-01-18 Eric BranlundModified English description of rogue to use "very...
2020-01-18 Eric BranlundCorrected English description of priest for subject...
2020-01-18 Eric BranlundFor more idiomatic English, replaced "the several"...
2020-01-17 Hourier[Refactor] #38997 is_friendly_idx() の引数修正 / Fixed argum...
2020-01-17 Hourier[Refactor] #38997 is_friendly_idx() を普通の関数に展開し、player_t...
2020-01-17 Hourier[Refactor] #38997 monster2.c 内変数参照修正 / Fixed variable...
2020-01-17 Hourier[Refactor] #38997 place_monster*()、alloc_*()、set_pet...
2020-01-16 Hourier[Refactor] #38997 map_info() にplayer_type * 引数を追加 ...
2020-01-16 Hourier[Refactor] #38997 darkened_grid() にplayer_type * 引数を追加...
2020-01-16 Hourier[Refactor] #38997 inkey_from_menu() にplayer_type *...
2020-01-16 Hourier[Refactor] #38997 anger_monster() にplayer_type * 引数を追加...
2020-01-16 Hourier[Refactor] #38997 delete_monster_idx() にplayer_type...
2020-01-16 Hourier[Refactor] #38997 request_command() にplayer_type *...
2020-01-16 Hourier[Refactor] #38997 get_monster_hook2() にplayer_type...
2020-01-16 Hourier[Refactor] #38997 get_monster_hook() にplayer_type ...
2020-01-15 Hourier[Refactor] #38997 screen_roff()、display_roff()、output_m...
2020-01-15 Hourier[Refactor] #38997 monster_death()にplayer_type * 引数を追加...
2020-01-15 Hourier[Refactor] #38997 リファクタリング用のコメントを追加 / Added comment...
2020-01-15 Hourier[Refactor] #38997 item_tester_okay() とcheck_book_realm...
2020-01-15 Hourier[Refactor] #38997 reset_visuals() にplayer_type * 引数を追加...
2020-01-15 Hourier[Refactor] #37353 object-broken.c の整形 / Reshaped object...
2020-01-15 Hourier[Refactor] #38997 breakage_chance() にplayer_type *...
2020-01-15 Hourier[Refactor] #38997 potion_smash_effect() にplayer_type...
2020-01-15 Hourier[Refactor] #37353 player-status.c の整形 / Reshaped player...
2020-01-15 Hourier[Refactor] #38997 hex_spelling() を関数マクロから普通の関数に展開し...
2020-01-14 Eric BranlundCorrected typo: "breaths" (plural noun) rather than...
2020-01-14 Eric BranlundSlightly reworded to avoid using "armors".
2020-01-14 Eric BranlundSome English class descriptions used pronouns of both...
2020-01-14 Eric BranlundReworded third sentence in the English description...
2020-01-14 Eric BranlundFor more idiomatic English, replaced "the several"...
2020-01-14 Eric BranlundCaptialized "munchkin" to be consistent with the other...
2020-01-14 Eric BranlundThe English description of the "Nimble" personality...
2020-01-14 Eric BranlundFor more idiomatic English, added article in priest...
2020-01-14 Eric BranlundAdded missing verg for fighting ability with edged...
2020-01-14 Eric BranlundCorrected priest description for subject/verb agreement.
2020-01-14 Eric BranlundMade "spell" plural in English description of beastmasters.
2020-01-14 Eric BranlundReworded English description of rangers' proficiency...
2020-01-14 Eric BranlundMade "weapon" plural for more idiomatic English descrip...
2020-01-14 Eric BranlundReplaced "armors" with "armor" for more idiomatic Engli...
2020-01-14 Eric BranlundFor more idiomatic English, replaced "armors" with...
2020-01-14 Eric BranlundChanged description of tourists for subject/verb agreement.
2020-01-14 Eric BranlundRemoved extraneous quotation mark from description...
2020-01-14 Eric BranlundIn description of half-giants, set off introductory...
2020-01-14 Eric BranlundRemoved some commas where only two expressions were...
2020-01-14 Eric BranlundFor clarity, split the second sentence into two in...
2020-01-14 Eric BranlundChanged "huge" to "great" in description for half-giant...
2020-01-14 Eric BranlundAdded apostrophe for possessive in the description...
2020-01-14 Eric BranlundReworded English description of half-trolls for the...
2020-01-14 Eric BranlundiDropped article for "miserable stealth" for more idiom...
2020-01-14 Eric BranlundReworded description of how preference files are update...
2020-01-14 Eric BranlundTo be more idiomatic, reworded the description of auto_...
2020-01-14 Eric BranlundReworded ironman_nightmare description for clarity.
2020-01-14 Eric BranlundRemoved extraneous "most".
2020-01-14 Eric BranlundCorrected typo: from Google Translate's rendering...
2020-01-14 Eric BranlundInserted indefinite article in front of "Cheater" to...
2020-01-14 Eric BranlundTo be more idiomatic, inserted definite article.
2020-01-14 Eric BranlundSince armor is usually used without a plural form,...
2020-01-14 Eric BranlundSince "armor" is usually used without a plural form...
2020-01-14 Eric BranlundReworded introductory paragraph about artifacts and...
2020-01-14 Eric BranlundRewrote the description of the hex realm to combine...
2020-01-14 Eric BranlundDropped unnecessary hyphen in "transformation".
2020-01-14 Eric BranlundTo be more idiomatic, reworded third sentence in descri...
2020-01-14 Eric BranlundCorrected subject/verb agreement in description of...
2020-01-14 Eric BranlundFor clarity, reworded description of changing the secon...
2020-01-14 Eric BranlundAdded period.
2020-01-14 Eric BranlundCorrected typo: "cur" instead of "cut".
2020-01-14 Eric BranlundAdded missing conjunction and removed a "you" since...
2020-01-14 Eric BranlundCorrected typo: "it" instead of "hit".
2020-01-14 Eric BranlundChanged "Activate an artifact" to "Activate equipped...
2020-01-14 Eric BranlundChanged "Activate an equipment" to "Activate equipped...
2020-01-14 Eric BranlundChanged "paying" to "playing" since that matches what...
2020-01-14 Eric BranlundChanged to use plural possesive for the halls associate...
2020-01-14 Eric BranlundCorrected spelling mistake: "Gilds" to "Guilds".
2020-01-14 Eric BranlundFor clarity changed wording of black market description.
2020-01-14 Eric BranlundRemoved unnecessary "are".
2020-01-14 Eric BranlundTo be more idiomatic, reworded introductory clause...
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