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[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
[hengbandforosx/hengbandosx.git] / src / effect / effect-monster.cpp
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-29 HourierMerge pull request #3196 from Hourier/Fix-NoneQuest...
2023-04-29 HourierMerge pull request #3195 from Hourier/Change-Avatar...
2023-04-29 Hourier[Refactor] #3194 Virtue をenum からenum class へ差し替えた
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-28 HabuMerge pull request #3025 from habu1010/feature/refactor...
2022-12-28 Habu[Refactor] message_pain 関数を MonsterPainDescriber で置き換える
2022-12-26 HabuMerge pull request #3010 from habu1010/feature/gf-color...
2022-12-26 HabuMerge pull request #3009 from habu1010/feature/refactor...
2022-12-26 Habu[Refactor] モンスター(ペット)に名付けているか判定するメソッドを追加
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 Hourier[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
2022-11-04 Hourier[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_confused_remaining() を monster...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-17 Hourier[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数上限フラグの再定義に合わせる
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HourierMerge pull request #2354 from Hourier/Change-ProcessRes...
2022-03-05 Hourier[Refactor] #2352 ProcessResult をboolへキャストしているコードをProces...
2022-03-05 Hourier[Refactor] #2352 enum process_resultをenum class Process...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-25 HabuMerge pull request #2288 from habu1010/feature/improve...
2022-02-25 Habu[Fix] サブディレクトリが記述されていないインクルードヘッダ
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 Slimebreath6078[Refactor] 再定義したものへ置き換え
2022-02-20 HourierMerge pull request #2223 from Hourier/Captured-Monster
2022-02-20 Hourier[Refactor] #2200 Habu氏のコメントに従い、真に必要な箇所をstd::optionalで定義...
2022-02-19 Hourier[Refactor] #2200 effect-processor::project() 以外の箇所からg_c...
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 一行が長い条件式は一旦変数で受けるように
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-11-07 dis-Merge pull request #1854 from dis-/feature/add-frozen...
2021-11-07 dis-[Feature] ★『レイトウメカジキ』の追加
2021-11-07 dis-Merge pull request #1853 from dis-/feature/get-mondamag...
2021-11-07 dis-[Feature] モンスターにダメージを与えた際の属性を取得
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-15 HabuMerge pull request #1533 from habu1010/feature/refactor...
2021-09-15 Habu[Refactor] 関数テンプレート i2enum を導入
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
2021-09-05 DeskullMerge pull request #1471 from sikabane-works/release... 3.0.0Alpha37
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
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