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[Refactor] #2645 strip_name() の戻り値をvoid からstd::string に変更し、引数からchar* を消した
[hengbandforosx/hengbandosx.git] / src / wizard / wizard-special-process.cpp
2022-09-16 Hourier[Refactor] #2645 strip_name() の戻り値をvoid からstd::string...
2022-09-14 HabuMerge pull request #2633 from habu1010/feature/fix...
2022-09-14 HabuMerge pull request #2632 from habu1010/feature/fix...
2022-09-14 HourierMerge pull request #2634 from Hourier/Enter-IsGenerate...
2022-09-14 Hourier[Refactor] #2631 create_named_art() の中でArtifactType...
2022-09-13 HourierMerge pull request #2626 from Hourier/Change-Artifact...
2022-09-13 Hourier[Refactor] #2617 Habu氏の助言に従い、イテレータを直接参照したりArtifactType...
2022-09-12 Hourier[Refactor] #2617 固定アーティファクトのデバッグ生成が正常に動作するように設計を修正した
2022-09-12 Hourier[Refactor] #2617 a_info を、FixedArtifactType をキーとするmapに変更した
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-03-27 HourierMerge pull request #2451 from Hourier/Make-ItemMagicApp...
2022-03-26 Hourier[Refactor] #2444 item-magic-applier.cpp/h をクラス化した
2022-03-26 Hourier[Refactor] #2444 Renamed apply-magic.* to item-magic...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 HourierMerge pull request #2327 from Hourier/Fix-Speed-Result
2022-02-28 HabuMerge pull request #2321 from habu1010/feature/refactor...
2022-02-27 Habu[Refactor] PlayerType::died_from を std::string 型にする
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name1をfixed_artifact_idxに改名した
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 MSVCのナローキャスティング警告を1件消した
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
2022-02-12 Hourier[Refactor] #2141 monster_type *m_ptrの宣言をautoに差し替えた
2022-02-12 Hourier[Refactor] #2141 floor_type *floor_ptrの宣言をautoに差し替えた
2022-02-12 火炎の飛竜Merge pull request #2098 from Slimebreath6078/feature...
2022-02-12 Slimebreath6078整形
2022-02-12 Slimebreath6078[Refactor]QUEST_IDXを廃止
2022-02-11 Slimebreath6078[Refactor]inside_quest を quest_number に置き換え
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-13 Deskull(Refactor) ウィザードモードの任意地形変更におけるID指定処理をget_valueに置換。
2022-01-09 DeskullMerge pull request #1973 from sikabane-works/release... 3.0.0Alpha50
2022-01-05 DeskullMerge pull request #1961 from sikabane-works/feature...
2022-01-05 Deskull[Fix] デバッグモードのプレイヤー種族、職業、領域変更の範囲外選択をget_value()リファクタリングで抑止。
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-17 HabuMerge pull request #1917 from habu1010/feature/player...
2021-12-15 Habu[Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 TRG -> ItemGenerationTraitType
2021-11-12 dis-[Refactor] enum classの型名変更 FF -> FloorFeatureType
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-21 Habu[Refactor] 技能経験値テーブルを配列から std::map にする
2021-10-21 Habu[Refactor] 各魔法熟練度に到達するための経験値の定数を隠蔽
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-15 Habu[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
2021-10-13 HabuMerge pull request #1774 from habu1010/feature/refactor...
2021-10-13 Habu[Refactor] 武器熟練度のテーブルを std::map にする
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-13 Hourier[Refactor] #1754 Habu氏の指摘に対応した
2021-10-12 Hourier[Refactor] #1752 GCCのコンパイルエラーを解消した
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 Hourier[Refactor] #1752 Changed the name of player_class_type...
2021-10-12 HabuMerge pull request #1771 from habu1010/feature/enum...
2021-10-12 Habu[Refactor] 列挙値間の差の計算部からenum2iを取り除く
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 Habu[Feature] デバッグコマンドの固定アーティファクト生成をリストで選択する
2021-09-30 HabuMerge pull request #1684 from habu1010/feature/fix...
2021-09-30 Habu[Fix] デバッグコマンド実行時に職業固有データを更新する
2021-09-24 HabuMerge pull request #1628 from habu1010/feature/blumage...
2021-09-24 HourierMerge pull request #1626 from Hourier/Increase-Cohesion...
2021-09-24 HourierMerge pull request #1622 from Hourier/Remove-Return...
2021-09-24 HourierMerge pull request #1623 from Hourier/Add-Japanese...
2021-09-24 Hourier[Refactor] #1621 Habu氏の指摘に対応した
2021-09-24 Hourier[Refactor] #1621 Separated wiz_select_sval() from wiz_c...
2021-09-24 Hourier[Refactor] #1621 Separated wiz_select_tval() from wiz_c...
2021-09-24 Hourier[Refactor] #1621 Made wiz_create_itemtype() static
2021-09-24 Hourier[Refactor] #1621 アイテム種別選択画面が途切れる事象を修正した (日本語版のみ)
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 DeskullMerge branch 'develop' into fix/wizard-summon-monster...
2021-09-23 Deskull[Implement] get_value() 関数を実装して、ウィザードモードの一部数値入力のみ汎化。
2021-09-23 HabuMerge pull request #1619 from habu1010/feature/delete...
2021-09-23 Habu[Refactor] max_*_idx の代わりに *_info.size() を使用する
2021-09-20 HabuMerge pull request #1570 from habu1010/feature/refactor...
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