1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
\r
3 // Licensed under the Apache License, Version 2.0 (the "License");
\r
4 // you may not use this file except in compliance with the License.
\r
5 // You may obtain a copy of the License at
\r
7 // http://www.apache.org/licenses/LICENSE-2.0
\r
9 // Unless required by applicable law or agreed to in writing, software
\r
10 // distributed under the License is distributed on an "AS IS" BASIS,
\r
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
\r
12 // See the License for the specific language governing permissions and
\r
13 // limitations under the License.
\r
16 using KancolleSniffer.Util;
\r
17 using System.Collections.Generic;
\r
19 using KancolleSniffer.Log;
\r
20 using KancolleSniffer.Model;
\r
22 namespace KancolleSniffer
\r
24 public class Sniffer
\r
26 private bool _start;
\r
27 private readonly ItemMaster _itemMaster = new ItemMaster();
\r
28 private readonly ItemInventory _itemInventory = new ItemInventory();
\r
29 private readonly ItemInfo _itemInfo;
\r
30 private readonly ShipMaster _shipMaster = new ShipMaster();
\r
31 private readonly ShipInventory _shipInventory = new ShipInventory();
\r
32 private readonly ShipInfo _shipInfo;
\r
33 private readonly MaterialInfo _materialInfo = new MaterialInfo();
\r
34 private readonly QuestInfo _questInfo;
\r
35 private readonly MissionInfo _missionInfo = new MissionInfo();
\r
36 private readonly ConditionTimer _conditionTimer;
\r
37 private readonly DockInfo _dockInfo;
\r
38 private readonly AkashiTimer _akashiTimer;
\r
39 private readonly Achievement _achievement = new Achievement();
\r
40 private readonly BattleInfo _battleInfo;
\r
41 private readonly Logger _logger;
\r
42 private readonly ExMapInfo _exMapInfo = new ExMapInfo();
\r
43 private readonly MiscTextInfo _miscTextInfo;
\r
44 private readonly BaseAirCorps _baseAirCorps;
\r
45 private readonly PresetDeck _presetDeck = new PresetDeck();
\r
46 private readonly CellInfo _cellInfo = new CellInfo();
\r
47 private readonly Status _status = new Status();
\r
48 private bool _saveState;
\r
49 private readonly List<IHaveState> _haveState;
\r
50 private AdditionalData _additionalData;
\r
52 public interface IRepeatingTimerController
\r
54 void Stop(string key);
\r
55 void Stop(string key, int fleet);
\r
56 void Suspend(string exception = null);
\r
60 public IRepeatingTimerController RepeatingTimerController { get; set; }
\r
62 public Dictionary<string, string> MapDictionary { get; } = new Dictionary<string, string>
\r
64 {"南西作戦海域方面 バリ島沖", "42-1"},
\r
65 {"西方作戦海域方面 マラッカ海峡北方", "42-2"},
\r
66 {"西方作戦海域方面 セイロン島南西沖", "42-3"},
\r
67 {"欧州作戦海域方面 地中海マルタ島沖", "42-4"},
\r
68 {"欧州作戦海域方面 北海/北大西洋海域", "42-5"}
\r
88 public Sniffer(bool start = false)
\r
91 _itemInfo = new ItemInfo(_itemMaster, _itemInventory);
\r
92 _shipInfo = new ShipInfo(_shipMaster, _shipInventory, _itemInventory);
\r
93 _conditionTimer = new ConditionTimer(_shipInfo);
\r
94 _dockInfo = new DockInfo(_shipInventory, _materialInfo);
\r
95 _akashiTimer = new AkashiTimer(_shipInfo, _dockInfo, _presetDeck);
\r
96 _battleInfo = new BattleInfo(_shipInfo, _itemInfo);
\r
97 _logger = new Logger(_shipInfo, _itemInfo, _battleInfo);
\r
98 _questInfo = new QuestInfo(_itemInfo, _battleInfo);
\r
99 _baseAirCorps = new BaseAirCorps(_itemInfo);
\r
100 _miscTextInfo = new MiscTextInfo(_shipInfo, _itemInfo);
\r
101 _haveState = new List<IHaveState> {_achievement, _materialInfo, _conditionTimer, _exMapInfo, _questInfo};
\r
102 AdditionalData = new AdditionalData();
\r
105 public AdditionalData AdditionalData
\r
107 get => _additionalData;
\r
110 _additionalData = value;
\r
111 _itemMaster.AdditionalData = value;
\r
112 _shipMaster.AdditionalData = value;
\r
116 public void SaveState()
\r
120 if (!_haveState.Any(x => x.NeedSave))
\r
122 foreach (var x in _haveState)
\r
123 x.SaveState(_status);
\r
127 public void LoadState()
\r
130 foreach (var x in _haveState)
\r
131 x.LoadState(_status);
\r
135 public Update Sniff(string url, string request, dynamic json)
\r
137 if (!json.api_result())
\r
138 return Update.Error;
\r
139 if ((int)json.api_result != 1)
\r
140 return Update.None;
\r
141 var data = json.api_data() ? json.api_data : new object();
\r
143 if (url.Contains("api_start2"))
\r
145 return ApiStart(data);
\r
148 return Update.None;
\r
150 if (url.EndsWith("api_port/port"))
\r
151 return ApiPort(url, data);
\r
152 if (url.Contains("member"))
\r
153 return ApiMember(url, json);
\r
154 if (url.Contains("kousyou"))
\r
155 return ApiKousyou(url, request, data);
\r
156 if (url.Contains("battle") || url.Contains("sortie"))
\r
157 return ApiBattle(url, request, data);
\r
158 if (url.Contains("hensei"))
\r
159 return ApiHensei(url, request, data);
\r
160 if (url.Contains("kaisou"))
\r
161 return ApiKaisou(url, request, data);
\r
162 if (url.Contains("air_corps"))
\r
163 return ApiAirCorps(url, request, data);
\r
164 return ApiOthers(url, request, data);
\r
167 private Update ApiStart(dynamic data)
\r
169 _shipInfo.InspectMaster(data);
\r
170 _shipInfo.ClearBattleResult();
\r
171 _missionInfo.InspectMaster(data.api_mst_mission);
\r
172 _itemInfo.InspectMaster(data);
\r
173 _exMapInfo.ResetIfNeeded();
\r
174 _miscTextInfo.InspectMaster(data);
\r
175 SetMapDictionary(data.api_mst_mapinfo);
\r
177 return Update.Start;
\r
180 private void SetMapDictionary(dynamic json)
\r
182 foreach (var map in json)
\r
183 MapDictionary[map.api_name] = $"{map.api_maparea_id}-{map.api_no}";
\r
186 private Update ApiPort(string url, dynamic data)
\r
188 _itemInfo.InspectBasic(data.api_basic);
\r
189 _materialInfo.InspectMaterialPort(data.api_material);
\r
190 _logger.InspectBasic(data.api_basic);
\r
191 _logger.InspectMaterial(data.api_material);
\r
192 _shipInfo.InspectShip(url, data);
\r
193 _shipInfo.ClearBadlyDamagedShips();
\r
194 _conditionTimer.CalcRegainTime();
\r
195 _missionInfo.InspectDeck(data.api_deck_port);
\r
196 _questInfo.InspectDeck(data.api_deck_port);
\r
197 _dockInfo.InspectNDock(data.api_ndock);
\r
198 _akashiTimer.Port();
\r
199 _achievement.InspectBasic(data.api_basic);
\r
200 if (data.api_parallel_quest_count()) // 昔のログにはないので
\r
201 _questInfo.AcceptMax = (int)data.api_parallel_quest_count;
\r
202 if (data.api_event_object())
\r
203 _baseAirCorps.InspectEventObject(data.api_event_object);
\r
204 if (data.api_plane_info())
\r
205 _baseAirCorps.InspectPlaneInfo(data.api_plane_info);
\r
206 _battleInfo.CleanupResult();
\r
207 _battleInfo.BattleState = BattleState.None;
\r
208 _miscTextInfo.Port();
\r
211 RepeatingTimerController?.Resume();
\r
212 foreach (var s in new[] {"遠征終了", "入渠終了", "疲労回復", "泊地修理", "大破警告"})
\r
213 RepeatingTimerController?.Stop(s);
\r
217 private Update ApiMember(string url, dynamic json)
\r
219 var data = json.api_data() ? json.api_data : new object();
\r
221 if (url.EndsWith("api_get_member/require_info"))
\r
223 _itemInfo.InspectSlotItem(data.api_slot_item, true);
\r
224 _dockInfo.InspectKDock(data.api_kdock);
\r
225 return Update.None;
\r
227 if (url.EndsWith("api_get_member/basic"))
\r
229 _itemInfo.InspectBasic(data);
\r
230 _logger.InspectBasic(data);
\r
231 return Update.None;
\r
233 if (url.EndsWith("api_get_member/slot_item"))
\r
235 _itemInfo.InspectSlotItem(data, true);
\r
236 return Update.Item;
\r
238 if (url.EndsWith("api_get_member/kdock"))
\r
240 _dockInfo.InspectKDock(data);
\r
241 _logger.InspectKDock(data);
\r
242 return Update.Timer;
\r
244 if (url.EndsWith("api_get_member/ndock"))
\r
246 _dockInfo.InspectNDock(data);
\r
247 _conditionTimer.CheckCond();
\r
248 _akashiTimer.CheckFleet();
\r
249 RepeatingTimerController?.Stop("入渠終了");
\r
250 return Update.NDock | Update.Timer | Update.Ship;
\r
252 if (url.EndsWith("api_get_member/questlist"))
\r
254 _questInfo.InspectQuestList(data);
\r
255 return Update.QuestList;
\r
257 if (url.EndsWith("api_get_member/deck"))
\r
259 _shipInfo.InspectDeck(data);
\r
260 _missionInfo.InspectDeck(data);
\r
261 _akashiTimer.CheckFleet();
\r
262 _questInfo.InspectDeck(data);
\r
263 return Update.Mission | Update.Timer;
\r
265 if (url.EndsWith("api_get_member/ship2"))
\r
268 _shipInfo.InspectShip(url, json);
\r
269 _akashiTimer.CheckFleet();
\r
270 _battleInfo.BattleState = BattleState.None;
\r
271 return Update.Item | Update.Ship | Update.Battle;
\r
273 if (url.EndsWith("api_get_member/ship_deck"))
\r
275 _shipInfo.InspectShip(url, data);
\r
276 _akashiTimer.CheckFleet();
\r
277 _battleInfo.BattleState = BattleState.None;
\r
278 return Update.Ship | Update.Battle | Update.Item;
\r
280 if (url.EndsWith("api_get_member/ship3"))
\r
282 _shipInfo.InspectShip(url, data);
\r
283 _akashiTimer.CheckFleet();
\r
284 _conditionTimer.CheckCond();
\r
285 return Update.Ship;
\r
287 if (url.EndsWith("api_get_member/material"))
\r
289 _materialInfo.InspectMaterial(data);
\r
290 return Update.Item;
\r
292 if (url.EndsWith("api_get_member/mapinfo"))
\r
294 _exMapInfo.InspectMapInfo(data);
\r
295 _miscTextInfo.InspectMapInfo(data);
\r
296 if (data.api_air_base())
\r
297 _baseAirCorps.Inspect(data.api_air_base);
\r
298 return Update.Item;
\r
300 if (url.EndsWith("api_req_member/get_practice_enemyinfo"))
\r
302 _miscTextInfo.InspectPracticeEnemyInfo(data);
\r
303 return Update.Item;
\r
305 if (url.EndsWith("api_get_member/preset_deck"))
\r
307 _presetDeck.Inspect(data);
\r
308 return Update.None;
\r
310 if (url.EndsWith("api_get_member/base_air_corps"))
\r
312 _baseAirCorps.Inspect(data);
\r
313 return Update.Ship;
\r
315 return Update.None;
\r
318 private Update ApiKousyou(string url, string request, dynamic data)
\r
320 if (url.EndsWith("api_req_kousyou/createitem"))
\r
322 _itemInfo.InspectCreateItem(data);
\r
323 _materialInfo.InspectCreateIem(data);
\r
324 _logger.InspectCreateItem(request, data);
\r
325 _questInfo.CountCreateItem();
\r
326 return Update.Item | Update.QuestList;
\r
328 if (url.EndsWith("api_req_kousyou/getship"))
\r
330 _itemInfo.InspectGetShip(data);
\r
331 _shipInfo.InspectShip(url, data);
\r
332 _dockInfo.InspectKDock(data.api_kdock);
\r
333 _conditionTimer.CheckCond();
\r
334 RepeatingTimerController?.Stop("建造完了");
\r
335 return Update.Item | Update.Timer;
\r
337 if (url.EndsWith("api_req_kousyou/destroyship"))
\r
339 _shipInfo.InspectDestroyShip(request, data);
\r
340 _materialInfo.InspectDestroyShip(data);
\r
341 _conditionTimer.CheckCond();
\r
342 _akashiTimer.CheckFleet();
\r
343 _questInfo.InspectDestroyShip(request);
\r
344 return Update.Item | Update.Ship | Update.QuestList;
\r
346 if (url.EndsWith("api_req_kousyou/destroyitem2"))
\r
348 _questInfo.InspectDestroyItem(request, data); // 本当に削除される前
\r
349 _itemInfo.InspectDestroyItem(request, data);
\r
350 _materialInfo.InspectDestroyItem(data);
\r
351 return Update.Item | Update.QuestList;
\r
353 if (url.EndsWith("api_req_kousyou/remodel_slot"))
\r
355 _logger.SetCurrentMaterial(_materialInfo.Current);
\r
356 _logger.InspectRemodelSlot(request, data); // 資材の差が必要なので_materialInfoより前
\r
357 _itemInfo.InspectRemodelSlot(data);
\r
358 _materialInfo.InspectRemodelSlot(data);
\r
359 _questInfo.CountRemodelSlot();
\r
360 return Update.Item | Update.QuestList;
\r
362 if (url.EndsWith("api_req_kousyou/createship"))
\r
364 _logger.InspectCreateShip(request);
\r
365 _questInfo.CountCreateShip();
\r
366 return Update.QuestList;
\r
368 if (url.EndsWith("api_req_kousyou/createship_speedchange"))
\r
370 _dockInfo.InspectCreateShipSpeedChange(request);
\r
371 return Update.Timer;
\r
373 return Update.None;
\r
376 private Update ApiBattle(string url, string request, dynamic data)
\r
378 if (IsNormalBattleAPI(url) || IsCombinedBattleAPI(url))
\r
380 _battleInfo.InspectBattle(url, request, data);
\r
381 _logger.InspectBattle(data);
\r
382 _cellInfo.StartBattle();
\r
383 return Update.Ship | Update.Battle;
\r
385 if (url.EndsWith("api_req_practice/battle") || url.EndsWith("api_req_practice/midnight_battle"))
\r
387 if (url.EndsWith("/battle"))
\r
389 _shipInfo.StartPractice(request);
\r
390 _questInfo.StartPractice(request);
\r
391 _cellInfo.StartPractice();
\r
392 _conditionTimer.InvalidateCond();
\r
393 RepeatingTimerController?.Suspend();
\r
395 _battleInfo.InspectBattle(url, request, data);
\r
396 return Update.Ship | Update.Battle | Update.Timer;
\r
398 if (url.EndsWith("api_req_sortie/battleresult") || url.EndsWith("api_req_combined_battle/battleresult"))
\r
400 _battleInfo.InspectBattleResult(data);
\r
401 _exMapInfo.InspectBattleResult(data);
\r
402 _logger.InspectBattleResult(data);
\r
403 _questInfo.InspectBattleResult(data);
\r
404 _miscTextInfo.InspectBattleResult(data);
\r
405 return Update.Ship | Update.QuestList;
\r
407 if (url.EndsWith("api_req_practice/battle_result"))
\r
409 _battleInfo.InspectPracticeResult(data);
\r
410 _questInfo.InspectPracticeResult(data);
\r
411 return Update.Ship | Update.QuestList;
\r
413 if (url.EndsWith("/goback_port"))
\r
415 _battleInfo.CauseEscape();
\r
416 return Update.Ship;
\r
418 _battleInfo.BattleState = BattleState.Unknown;
\r
419 return Update.None;
\r
422 private bool IsNormalBattleAPI(string url)
\r
424 return url.EndsWith("api_req_sortie/battle") ||
\r
425 url.EndsWith("api_req_sortie/airbattle") ||
\r
426 url.EndsWith("api_req_sortie/ld_airbattle") ||
\r
427 url.EndsWith("api_req_battle_midnight/battle") ||
\r
428 url.EndsWith("api_req_battle_midnight/sp_midnight");
\r
431 private bool IsCombinedBattleAPI(string url)
\r
433 return url.EndsWith("api_req_combined_battle/battle") ||
\r
434 url.EndsWith("api_req_combined_battle/airbattle") ||
\r
435 url.EndsWith("api_req_combined_battle/ld_airbattle") ||
\r
436 url.EndsWith("api_req_combined_battle/battle_water") ||
\r
437 url.EndsWith("api_req_combined_battle/midnight_battle") ||
\r
438 url.EndsWith("api_req_combined_battle/sp_midnight") ||
\r
439 url.EndsWith("api_req_combined_battle/ec_battle") ||
\r
440 url.EndsWith("api_req_combined_battle/ec_midnight_battle") ||
\r
441 url.EndsWith("api_req_combined_battle/ec_night_to_day") ||
\r
442 url.EndsWith("api_req_combined_battle/each_battle") ||
\r
443 url.EndsWith("api_req_combined_battle/each_battle_water");
\r
446 private Update ApiHensei(string url, string request, dynamic data)
\r
448 if (url.EndsWith("api_req_hensei/change"))
\r
450 _shipInfo.InspectChange(request);
\r
451 _akashiTimer.InspectChange(request);
\r
452 return Update.Ship;
\r
454 if (url.EndsWith("api_req_hensei/preset_select"))
\r
456 _shipInfo.InspectDeck(new[] {data});
\r
457 _akashiTimer.CheckFleet();
\r
458 return Update.Ship;
\r
460 if (url.EndsWith("api_req_hensei/preset_register"))
\r
462 _presetDeck.InspectRegister(data);
\r
463 return Update.None;
\r
465 if (url.EndsWith("api_req_hensei/preset_delete"))
\r
467 _presetDeck.InspectDelete(request);
\r
468 return Update.Timer;
\r
470 if (url.EndsWith("api_req_hensei/combined"))
\r
472 _shipInfo.InspectCombined(request);
\r
473 return Update.Ship;
\r
475 return Update.None;
\r
478 private Update ApiKaisou(string url, string request, dynamic data)
\r
480 if (url.EndsWith("api_req_kaisou/powerup"))
\r
482 _shipInfo.InspectPowerUp(request, data);
\r
483 _conditionTimer.CheckCond();
\r
484 _akashiTimer.CheckFleet();
\r
485 _questInfo.InspectPowerUp(data);
\r
486 return Update.Item | Update.Ship | Update.QuestList;
\r
488 if (url.EndsWith("api_req_kaisou/slot_exchange_index"))
\r
490 _shipInfo.InspectSlotExchange(request, data);
\r
491 return Update.Ship;
\r
493 if (url.EndsWith("api_req_kaisou/slot_deprive"))
\r
495 _shipInfo.InspectSlotDeprive(data);
\r
496 return Update.Ship;
\r
498 if (url.EndsWith("api_req_kaisou/marriage"))
\r
500 _shipInfo.InspectMarriage(data);
\r
501 return Update.Ship;
\r
503 return Update.None;
\r
506 private Update ApiAirCorps(string url, string request, dynamic data)
\r
508 if (url.EndsWith("api_req_air_corps/supply"))
\r
510 _materialInfo.InspectAirCorpsSupply(data);
\r
511 _baseAirCorps.InspectSupply(request, data);
\r
512 return Update.Item;
\r
514 if (url.EndsWith("api_req_air_corps/set_plane"))
\r
516 _materialInfo.InspectAirCorpsSetPlane(data);
\r
517 _baseAirCorps.InspectSetPlane(request, data);
\r
518 return Update.Item | Update.Ship;
\r
520 if (url.EndsWith("api_req_air_corps/set_action"))
\r
522 _baseAirCorps.InspectSetAction(request);
\r
523 return Update.Ship;
\r
525 if (url.EndsWith("api_req_air_corps/expand_base"))
\r
527 _baseAirCorps.InspectExpandBase(request, data);
\r
528 return Update.Ship;
\r
530 return Update.None;
\r
533 private Update ApiOthers(string url, string request, dynamic data)
\r
535 if (url.EndsWith("api_req_hokyu/charge"))
\r
537 _shipInfo.InspectCharge(data);
\r
538 _materialInfo.InspectCharge(data);
\r
539 _questInfo.CountCharge();
\r
540 return Update.Item | Update.Ship | Update.QuestList;
\r
542 if (url.EndsWith("api_req_nyukyo/start"))
\r
544 _dockInfo.InspectNyukyo(request);
\r
545 _conditionTimer.CheckCond();
\r
546 _akashiTimer.CheckFleet();
\r
547 _questInfo.CountNyukyo();
\r
548 var ndock = HttpUtility.ParseQueryString(request)["api_ndock_id"];
\r
549 if (ndock != null && int.TryParse(ndock, out int id))
\r
550 RepeatingTimerController?.Stop("入渠終了", id - 1);
\r
551 return Update.Item | Update.Ship | Update.QuestList;
\r
553 if (url.EndsWith("api_req_nyukyo/speedchange"))
\r
555 _dockInfo.InspectSpeedChange(request);
\r
556 _conditionTimer.CheckCond();
\r
557 return Update.NDock | Update.Timer | Update.Item | Update.Ship;
\r
559 if (url.EndsWith("api_req_map/start"))
\r
561 _shipInfo.InspectMapStart(request); // 出撃中判定が必要なので_conditionTimerより前
\r
562 _conditionTimer.InvalidateCond();
\r
563 _exMapInfo.InspectMapStart(data);
\r
564 _battleInfo.InspectMapStart(data);
\r
565 _logger.InspectMapStart(data);
\r
566 _miscTextInfo.InspectMapStart(data);
\r
567 _questInfo.InspectMapStart(data);
\r
568 _cellInfo.InspectMapStart(data);
\r
569 RepeatingTimerController?.Suspend("大破警告");
\r
570 return Update.Timer | Update.Ship | Update.Cell;
\r
572 if (url.EndsWith("api_req_map/next"))
\r
574 _exMapInfo.InspectMapNext(data);
\r
575 _battleInfo.InspectMapNext(data);
\r
576 _logger.InspectMapNext(data);
\r
577 _questInfo.InspectMapNext(data);
\r
578 _miscTextInfo.InspectMapNext(data);
\r
579 _cellInfo.InspectMapNext(data);
\r
580 return Update.Cell;
\r
582 if (url.EndsWith("api_req_mission/start"))
\r
584 var deck = HttpUtility.ParseQueryString(request)["api_deck_id"];
\r
585 if (deck != null && int.TryParse(deck, out int id))
\r
586 RepeatingTimerController?.Stop("遠征終了", id - 1);
\r
587 return Update.None;
\r
589 if (url.EndsWith("api_req_mission/result"))
\r
591 _materialInfo.InspectMissionResult(data);
\r
592 _logger.InspectMissionResult(data);
\r
593 _questInfo.InspectMissionResult(request, data);
\r
594 return Update.Item;
\r
596 if (url.EndsWith("api_req_quest/stop"))
\r
598 _questInfo.InspectStop(request);
\r
599 return Update.QuestList;
\r
601 if (url.EndsWith("api_req_quest/clearitemget"))
\r
603 _questInfo.InspectClearItemGet(request);
\r
604 _logger.InspectClearItemGet(data);
\r
605 return Update.QuestList;
\r
607 return Update.None;
\r
610 public NameAndTimer[] NDock => _dockInfo.NDock;
\r
612 public AlarmTimer[] KDock => _dockInfo.KDock;
\r
614 public AlarmCounter ItemCounter => _itemInfo.Counter;
\r
616 public ItemInfo Item => _itemInfo;
\r
618 public MaterialInfo Material => _materialInfo;
\r
620 public QuestStatus[] Quests => _questInfo.Quests;
\r
622 public void ClearQuests() => _questInfo.ClearQuests();
\r
624 public NameAndTimer[] Missions => _missionInfo.Missions;
\r
626 public DateTime GetConditionTimer(int fleet) => _conditionTimer.GetTimer(fleet);
\r
628 public int[] GetConditionNotice(DateTime prev, DateTime now) => _conditionTimer.GetNotice(prev, now);
\r
630 public AlarmCounter ShipCounter => _shipInfo.Counter;
\r
632 public IReadOnlyList<Fleet> Fleets => _shipInfo.Fleets;
\r
634 public ShipInfo.ShipStatusPair[] BattleResultStatusDiff => _shipInfo.BattleResultDiff;
\r
636 public bool IsBattleResultStatusError => _shipInfo.IsBattleResultError;
\r
638 public ShipStatus[] BattleStartStatus => _shipInfo.BattleStartStatus;
\r
640 public bool IsCombinedFleet => _shipInfo.Fleets[0].CombinedType != 0;
\r
642 public ShipStatus[] RepairList => _shipInfo.GetRepairList(_dockInfo);
\r
644 public ShipStatus[] ShipList => _shipInfo.ShipList;
\r
646 public string[] BadlyDamagedShips => _shipInfo.BadlyDamagedShips;
\r
648 public ItemStatus[] ItemList
\r
652 _itemInfo.ClearHolder();
\r
653 _shipInfo.SetItemHolder();
\r
654 _baseAirCorps.SetItemHolder();
\r
655 return _itemInfo.ItemList;
\r
659 public AkashiTimer AkashiTimer => _akashiTimer;
\r
661 public Achievement Achievement => _achievement;
\r
663 public BattleInfo Battle => _battleInfo;
\r
665 public ExMapInfo ExMap => _exMapInfo;
\r
667 public string MiscText => _miscTextInfo.Text;
\r
669 public BaseAirCorps.BaseInfo[] BaseAirCorps => _baseAirCorps.AllAirCorps;
\r
671 public CellInfo CellInfo => _cellInfo;
\r
673 public void SetLogWriter(Action<string, string, string> writer, Func<DateTime> nowFunc)
\r
675 _logger.SetWriter(writer, nowFunc);
\r
678 public void SkipMaster()
\r
683 public void EnableLog(LogType type)
\r
685 _logger.EnableLog(type);
\r
688 public int MaterialLogInterval
\r
690 set => _logger.MaterialLogInterval = value;
\r
693 public string LogOutputDir
\r
695 set => _logger.OutputDir = value;
\r
698 public void FlashLog()
\r
700 _logger.FlashLog();
\r