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イベント海域のマップのクリア後に海域選択画面でエラーになるのを直す
[kancollesniffer/KancolleSniffer.git] / KancolleSniffer / TextGenerator.cs
1 // Copyright (C) 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>\r
2 //\r
3 // Licensed under the Apache License, Version 2.0 (the "License");\r
4 // you may not use this file except in compliance with the License.\r
5 // You may obtain a copy of the License at\r
6 //\r
7 //    http://www.apache.org/licenses/LICENSE-2.0\r
8 //\r
9 // Unless required by applicable law or agreed to in writing, software\r
10 // distributed under the License is distributed on an "AS IS" BASIS,\r
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r
12 // See the License for the specific language governing permissions and\r
13 // limitations under the License.\r
14 \r
15 using System.Collections.Generic;\r
16 using System.IO;\r
17 using System.Linq;\r
18 using System.Text;\r
19 using KancolleSniffer.Model;\r
20 \r
21 namespace KancolleSniffer\r
22 {\r
23     public static class TextGenerator\r
24     {\r
25         public static string GenerateShipList(IEnumerable<ShipStatus> shipList)\r
26             => "ID,艦種,艦名,レベル,cond,素対潜\r\n" +\r
27                string.Join("\r\n",\r
28                    from ship in shipList\r
29                    orderby ship.Spec.ShipType, -ship.Level, ship.ExpToNext\r
30                    select $"{ship.Id},{ship.Spec.ShipTypeName},{ship.Name},{ship.Level},{ship.Cond},{ship.ShipAntiSubmarine}");\r
31 \r
32         // ReSharper disable IdentifierTypo\r
33         public static string GenerateKantaiSarashiData(IEnumerable<ShipStatus> shipList)\r
34         {\r
35             return ".2|" +\r
36                    string.Join("|", from ship in shipList\r
37                        where ship.Locked\r
38                        group ship by ship.Spec.Remodel.Base\r
39                        into grp\r
40                        orderby grp.Key\r
41                        select grp.Key + ":" + string.Join(",", from ship in grp\r
42                            orderby -ship.Level\r
43                            select ship.Level +\r
44                                   (ship.Level >= ship.Spec.Remodel.Level && ship.Spec.Remodel.Step != 0\r
45                                       ? "." + ship.Spec.Remodel.Step\r
46                                       : "")));\r
47         }\r
48         // ReSharper restore IdentifierTypo\r
49 \r
50         public static string GenerateItemList(IEnumerable<ItemStatus> itemList)\r
51             => "区分,装備名,熟練度,改修,個数\r\n" +\r
52                string.Join("\r\n",\r
53                    (from item in itemList\r
54                        where !item.Spec.Empty\r
55                        orderby item.Spec.Type, item.Spec.Id, item.Alv, item.Level\r
56                        group item by\r
57                            $"{item.Spec.TypeName},{item.Spec.Name},{item.Alv},{item.Level}"\r
58                        into grp\r
59                        select grp.Key + $",{grp.Count()}"));\r
60 \r
61         public static string GenerateFleetData(Sniffer sniffer)\r
62         {\r
63             var dict = new ItemName();\r
64             var sb = new StringBuilder();\r
65             for (var f = 0; f < ShipInfo.FleetCount; f++)\r
66                 sb.Append(GenerateFleetData(sniffer, f, dict));\r
67             sb.Append(GenerateBaseAirCorps(sniffer, dict));\r
68             return sb.ToString();\r
69         }\r
70 \r
71         public static string GenerateFleetData(Sniffer sniffer, int fleet)\r
72         {\r
73             return GenerateFleetData(sniffer, fleet, new ItemName()).ToString();\r
74         }\r
75 \r
76         private static StringBuilder GenerateFleetData(Sniffer sniffer, int fleet, ItemName dict)\r
77         {\r
78             var target = sniffer.Fleets[fleet];\r
79             var sb = new StringBuilder();\r
80             var fn = new[] {"第一艦隊", "第二艦隊", "第三艦隊", "第四艦隊"};\r
81             sb.Append(fn[fleet] + "\r\n");\r
82             sb.Append(string.Concat(from s in target.ActualShips\r
83                 select ($"{s.Name} Lv{s.Level} " +\r
84                         string.Join(",",\r
85                             from item in s.AllSlot\r
86                             where !item.Empty\r
87                             select dict[item.Spec.Name] + ItemStatusString(item))).TrimEnd(' ') + "\r\n"));\r
88             var fp = target.FighterPower;\r
89             sb.Append($"制空: {(fp[0] == fp[1] ? fp[0].ToString() : fp[0] + "~" + fp[1])} " +\r
90                       $"索敵: {target.GetLineOfSights(1):F1}\r\n");\r
91             return sb;\r
92         }\r
93 \r
94         private static StringBuilder GenerateBaseAirCorps(Sniffer sniffer, ItemName dict)\r
95         {\r
96             var sb = new StringBuilder();\r
97             if (sniffer.BaseAirCorps == null)\r
98                 return sb;\r
99             foreach (var baseInfo in sniffer.BaseAirCorps)\r
100             {\r
101                 sb.Append(baseInfo.AreaName + " 基地航空隊\r\n");\r
102                 var i = 0;\r
103                 var name = new[] {"第一 ", "第二 ", "第三 "};\r
104                 foreach (var airCorps in baseInfo.AirCorps)\r
105                 {\r
106                     sb.Append(name[i++]);\r
107                     sb.Append(\r
108                         string.Join(",",\r
109                             from plane in airCorps.Planes\r
110                             select plane.State == 1\r
111                                 ? dict[plane.Slot.Spec.Name] + ItemStatusString(plane.Slot)\r
112                                 : plane.StateName) + "\r\n");\r
113                 }\r
114             }\r
115             return sb;\r
116         }\r
117 \r
118         private static string ItemStatusString(ItemStatus item)\r
119             => (item.Alv == 0 ? "" : "+" + item.Alv) + (item.Level == 0 ? "" : "★" + item.Level);\r
120 \r
121         private class ItemName\r
122         {\r
123             private readonly Dictionary<string, string> _dict = new Dictionary<string, string>();\r
124 \r
125             public ItemName()\r
126             {\r
127                 try\r
128                 {\r
129                     foreach (var line in File.ReadLines("ItemName.csv"))\r
130                     {\r
131                         var cols = line.Split(',');\r
132                         _dict[cols[0]] = cols[1];\r
133                     }\r
134                 }\r
135                 catch (IOException)\r
136                 {\r
137                 }\r
138             }\r
139 \r
140             public string this[string name] => _dict.TryGetValue(name, out var shortName) ? shortName : name;\r
141         }\r
142 \r
143         public static string GenerateDeckBuilderData(Sniffer sniffer)\r
144         {\r
145             var sb = new StringBuilder("{\"version\": 4,");\r
146             foreach (var fleet in sniffer.Fleets)\r
147             {\r
148                 if (fleet.Number != 0)\r
149                     sb.Append(",");\r
150                 sb.Append($"\"f{fleet.Number + 1}\":{{");\r
151                 var ships = fleet.ActualShips;\r
152                 for (var s = 0; s < ships.Count; s++)\r
153                 {\r
154                     if (s != 0)\r
155                         sb.Append(",");\r
156                     var ship = ships[s];\r
157                     sb.Append(\r
158                         $"\"s{s + 1}\":{{\"id\":\"{ship.Spec.Id}\",\"lv\":{ship.Level},\"luck\":{ship.Lucky},\"items\":{{");\r
159                     var items = ship.Slot;\r
160                     for (var i = 0; i < items.Count; i++)\r
161                     {\r
162                         var item = items[i];\r
163                         if (item.Empty)\r
164                             continue;\r
165                         if (i != 0)\r
166                             sb.Append(",");\r
167                         sb.Append($"\"i{i + 1}\":{{\"id\":{item.Spec.Id},\"rf\":{item.Level},\"mas\":{item.Alv}}}");\r
168                     }\r
169                     if (!ship.SlotEx.Unimplemented && !ship.SlotEx.Empty)\r
170                     {\r
171                         if (ship.Slot.Any(item => !item.Empty))\r
172                             sb.Append(",");\r
173                         var name = ship.Spec.SlotNum == 5 ? "ix" : $"i{ship.Spec.SlotNum + 1}";\r
174                         sb.Append($"\"{name}\":{{\"id\":{ship.SlotEx.Spec.Id},\"rf\":{ship.SlotEx.Level}}}");\r
175                     }\r
176                     sb.Append("}}");\r
177                 }\r
178                 sb.Append("}");\r
179             }\r
180             sb.Append("}");\r
181             return sb.ToString();\r
182         }\r
183     }\r
184 }