private final TextDecoder decoderWin31j = new TextDecoder(CS_WIN31J);
- private PmdBasicHandler basicHandler = NullHandler.HANDLER;
- private PmdShapeHandler shapeHandler = NullHandler.HANDLER;
- private PmdMaterialHandler materialHandler = NullHandler.HANDLER;
- private PmdBoneHandler boneHandler = NullHandler.HANDLER;
- private PmdMorphHandler morphHandler = NullHandler.HANDLER;
+ private PmdBasicHandler basicHandler = PmdUnifiedHandler.EMPTY;
+ private PmdShapeHandler shapeHandler = PmdUnifiedHandler.EMPTY;
+ private PmdMaterialHandler materialHandler = PmdUnifiedHandler.EMPTY;
+ private PmdBoneHandler boneHandler = PmdUnifiedHandler.EMPTY;
+ private PmdMorphHandler morphHandler = PmdUnifiedHandler.EMPTY;
private int boneCount = -1;
private int morphCount = -1;
*/
public void setBasicHandler(PmdBasicHandler handler){
if(handler == null){
- this.basicHandler = NullHandler.HANDLER;
+ this.basicHandler = PmdUnifiedHandler.EMPTY;
}else{
this.basicHandler = handler;
}
*/
public void setShapeHandler(PmdShapeHandler handler){
if(handler == null){
- this.shapeHandler = NullHandler.HANDLER;
+ this.shapeHandler = PmdUnifiedHandler.EMPTY;
}else{
this.shapeHandler = handler;
}
*/
public void setMaterialHandler(PmdMaterialHandler handler){
if(handler == null){
- this.materialHandler = NullHandler.HANDLER;
+ this.materialHandler = PmdUnifiedHandler.EMPTY;
}else{
this.materialHandler = handler;
}
*/
public void setBoneHandler(PmdBoneHandler handler){
if(handler == null){
- this.boneHandler = NullHandler.HANDLER;
+ this.boneHandler = PmdUnifiedHandler.EMPTY;
}else{
this.boneHandler = handler;
}
*/
public void setMorphHandler(PmdMorphHandler handler){
if(handler == null){
- this.morphHandler = NullHandler.HANDLER;
+ this.morphHandler = PmdUnifiedHandler.EMPTY;
}else{
this.morphHandler = handler;
}