1 <?xml version="1.0" encoding="UTF-8" ?>
5 motion-data(*.vmd) on XML
10 xmlns="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820"
11 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
12 xsi:schemaLocation="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820
13 http://mikutoga.sourceforge.jp/xml/xsd/vmdxml-110820.xsd"
18 <modelName name="ダミーボーン" />
21 bone-rotation has Quaternion parameters [boneRotQuat]
22 or YXZ-Euler angles [boneRotEyxz].
23 Quaternion form is strongly recommended if you are data-exchanging.
26 motion-interpolation is described with Bezier-cubic-curve.
27 implicit bezier curve point : P0=(0,0) P3=(127,127)
28 defLinear : MMD default linear curve. P1=(20,20) P2=(107,107) [DEFAULT]
29 defEaseInOut : MMD default ease-in-out curve. P1=(64,0) P2=(64,127)
33 <!-- ボーン01 --> <!-- Perhaps : [bone01] -->
34 <bonePart name="ボーン01" >
36 <boneMotion frame="0" >