1 <?xml version="1.0" encoding="UTF-8" ?>
5 motion-data(*.vmd) on XML
10 xmlns="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820"
11 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
12 xsi:schemaLocation="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820
13 http://mikutoga.sourceforge.jp/xml/xsd/vmdxml-110820.xsd"
18 motion interpolation is defined by Bezier-cubic-curve.
19 implicit bezier curve point : P0=(0,0) P3=(127,127)
20 defLinear : MMD default linear curve. P1=(20,20) P2=(107,107) [DEFAULT]
21 defEaseInOut : MMD default ease-in-out curve. P1=(64,0) P2=(64,127)
24 camera-rotation has polar-coordinates parameters.
25 xRad = -radian(UI_X) [latitude]
26 yRad = radian(UI_Y) [longitude]
27 zRad = radian(UI_Z) [roll]
32 <cameraMotion frame="0" >
33 <cameraTarget xPos="0.0" yPos="10.0" zPos="0.0" />
34 <cameraRotation xRad="0.0" yRad="0.0" zRad="0.0" />
35 <cameraRange range="-35.0" />
36 <projection vertDeg="45" />
45 UI_VALUE = EFFECTIVE_RANGE * 100 ???
46 rawParam = 0.1 - (UI_VALUE / 1.0E+5)
49 MODE_1 : reduce shadow-quality suddenly at range
50 MODE_2 : reduce shadow-quality gradually with range