version="110820"
>
-<!--
- motion interpolation is defined by Bezier-cubic-curve.
- implicit bezier curve point : P0=(0,0) P3=(127,127)
- defLinear : MMD default linear curve. P1=(20,20) P2=(107,107) [DEFAULT]
- defEaseInOut : MMD default ease-in-out curve. P1=(64,0) P2=(64,127)
--->
-<!--
- camera-rotation has polar-coordinates parameters.
- xRad = -radian(UI_X) [latitude]
- yRad = radian(UI_Y) [longitude]
- zRad = radian(UI_Z) [roll]
- range = -(UI_RANGE)
--->
<cameraSequence>
</cameraSequence>
</luminousSequence>
-<!--
- UI_VALUE = EFFECTIVE_RANGE * 100 ???
- rawParam = 0.1 - (UI_VALUE / 1.0E+5)
-
- NONE : no self-shadow
- MODE_1 : reduce shadow-quality suddenly at range
- MODE_2 : reduce shadow-quality gradually with range
--->
<shadowSequence>
</shadowSequence>