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16_ca needs huge amounts of work and I should remember what needs to be done soon...
author
sparky4
<sparky4@cock.li>
Thu, 1 Jun 2017 01:11:00 +0000
(20:11 -0500)
committer
sparky4
<sparky4@cock.li>
Thu, 1 Jun 2017 01:11:00 +0000
(20:11 -0500)
src/lib/16_timer.c
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src/lib/16_timer.h
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diff --git
a/src/lib/16_timer.c
b/src/lib/16_timer.c
index
c171656
..
d6301c6
100755
(executable)
--- a/
src/lib/16_timer.c
+++ b/
src/lib/16_timer.c
@@
-70,6
+70,7
@@
double time_in_seconds(global_game_variables_t *gv)
return (in_t) / CLOCKS_PER_SEC;
\r
}*/
\r
\r
+#if 0
\r
/* sync */
\r
void shinkutxt(global_game_variables_t *gv)
\r
{
\r
@@
-96,7
+97,7
@@
void shinkutxt(global_game_variables_t *gv)
// }
\r
}
\r
\r
-#if 0
\r
+
//
#if 0
\r
void WaitPee()
\r
{
\r
while(inp(INPUT_STATUS_1) & 8) {
\r
diff --git
a/src/lib/16_timer.h
b/src/lib/16_timer.h
index
81800c1
..
fbe5f3d
100755
(executable)
--- a/
src/lib/16_timer.h
+++ b/
src/lib/16_timer.h
@@
-32,7
+32,7
@@
double elapsed_timer(global_game_variables_t *gv);
double ticktock(global_game_variables_t *gv);
\r
double time_in_seconds(global_game_variables_t *gv);
\r
//double time_in_seconds(time_t in_t);
\r
-void shinkutxt(global_game_variables_t *gv);
\r
+
//
void shinkutxt(global_game_variables_t *gv);
\r
//void WaitPee(void);
\r
\r
#endif
\r