OSDN Git Service

updated copyright. i am not dead just busy. i am working more on wolfenstien 3d and...
[proj16/16.git] / src / lib / 16_enti.c
2020-01-12 sparky4updated copyright. i am not dead just busy. i am workin...
2019-01-11 sparky4updating copy left. i am super fuckin busy with school...
2018-03-14 sparky4updated the copyleft wwww i am not deAD! i just been...
2017-05-31 sparky4BROKEN ON REAL HW comitted to see what was changed
2017-03-29 sparky4[16_ca needs huge amounts of work and I should remember...
2017-03-13 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-03-08 sparky4__seguse.txt added to show _seg usage also OpenVGMFile...
2017-02-17 sparky4enti->spri is now enti.spri
2017-02-03 sparky4fixed wwww now i need to work on map system stuff wwwww...
2017-02-03 sparky4fixed wwww now i need to work on map system stuff wwwww...
2017-02-03 sparky4something else broke when i worked on this
2017-02-02 sparky4==== old BG rendering is back ====
2017-02-02 sparky4bg preservation still in works
2017-02-01 sparky4working on palllist.c and no idea how to preserve bg...
2017-01-27 sparky4it is semi working the bg preservation wwww
2017-01-25 sparky4==== animation fram walk ==== i polished the shit out...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4I THINK I GOT THE ANIMATION FIXED AGAINrm data/spri...
2017-01-24 sparky4something is bothering me very much on the animation...
2017-01-24 sparky4pushing some changes!