OSDN Git Service

第3惑星系編を日本語訳
authormaruhiro <maruhiro@bridge.ocn.ne.jp>
Wed, 30 Dec 2015 11:15:08 +0000 (20:15 +0900)
committermaruhiro <maruhiro@bridge.ocn.ne.jp>
Wed, 30 Dec 2015 11:15:08 +0000 (20:15 +0900)
24 files changed:
data/brief1.txt
data/brief12.txt
data/brief13.txt
data/brief14.txt
data/brief15.txt
data/brief16.txt
data/brief17.txt
data/brief18.txt
data/brief8.txt
data/cutscene1.dat
data/cutscene3.dat
data/cutscene4.dat
data/cutscene5.dat
data/cutscene6.dat
data/planets_mordor.dat
data/script11.txt
data/script13.txt
data/script16.txt
data/script17.txt
src/alien.cpp
src/game.cpp
src/missions.cpp
src/script.cpp
src/shop.cpp

index c779f5c..71fa71f 100644 (file)
@@ -4,7 +4,7 @@ FACE_KRASS
 FACE_CHRIS
 ²¿? ¤½¤ì¤Ï²¶¤¬¤ªÁ°¤ËÍê¤ó¤À»Å»ö¤À¤í¤¦?
 FACE_KRASS
-¤ï¤«¤Ã¤Æ¤¤¤ë¡£¤À¤¬¡¢¤³¤ÎÊýË¡¤Ê¤é¤ªÁ°¤Ï¤¹¤°¤Ë¼Ú¤ê¤òÊÖ¤»¤ë¤¾¡£¤³¤Î»Å»ö¤ò¤·¤Æ¡¢¤µ¤é¤Ë$500²Ô¤¤¤Ç¤³¤¤¡£¤³¤ì¤ÇÄ¢¾Ã¤·¤À¡£¤â¤·¤ªÁ°¤¬»à¤ó¤À¤é¡Ä¤½¤¦¤À¤Ê¡¢¤½¤Î´Ï¤Ë¤ÏÅð¤à¤À¤±¤Î²ÁÃͤ¬¤Ê¤«¤Ã¤¿¤Ã¤Æ¤³¤È¤À! ¥Ï¥Ã¥Ï¥Ã¥Ï¥Ã!
+ʬ¤«¤Ã¤Æ¤¤¤ë¡£¤À¤¬¡¢¤³¤ÎÊýË¡¤Ê¤é¤ªÁ°¤Ï¤¹¤°¤Ë¼Ú¤ê¤òÊÖ¤»¤ë¤¾¡£¤³¤Î»Å»ö¤ò¤·¤Æ¡¢¤µ¤é¤Ë$500²Ô¤¤¤Ç¤³¤¤¡£¤³¤ì¤ÇÄ¢¾Ã¤·¤À¡£¤â¤·¤ªÁ°¤¬»à¤ó¤À¤é¡Ä¤½¤¦¤À¤Ê¡¢¤½¤Î´Ï¤Ë¤ÏÅð¤à¤À¤±¤Î²ÁÃͤ¬¤Ê¤«¤Ã¤¿¤Ã¤Æ¤³¤È¤À! ¥Ï¥Ã¥Ï¥Ã¥Ï¥Ã!
 FACE_CHRIS
 ÁêÊѤï¤é¤º¿Í»È¤¤¤¬¹Ó¤¤¤Ê¡¢¥¯¥é¥¹¡£
 
index 203010d..9f5c598 100644 (file)
@@ -1,9 +1,9 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_CHRIS
-What have you found out about that experimental fighter?
+»îºîÀïÆ®µ¡¤Î¤³¤È¤Ï²¿¤«Ê¬¤«¤Ã¤¿¤«?
 FACE_SID
-It's got some kind of cloaking device that makes it invisible to radar. Could prove hard to track down.
+¥ì¡¼¥À¡¼¤Ë±Ç¤é¤Ê¤¤¼×ÊÃÁõÃ֤ΰì¼ï¤òÅëºÜ¤·¤Æ¤¤¤ë¡£ÄÉÀפϺ¤Æñ¤À¡£
 FACE_CHRIS
-I'll just have to run around the system until I run into it.
+¶öÁ³½Ð²ñ¤¦¤Þ¤ÇÈô¤Ó²ó¤ë¤·¤«¤Ê¤¤¤Ê¡£
 FACE_SID
-It's likely to run away if you engage it in battle, so try and do as much damage to it as possible.
+¤¿¤È¤¨Áø¶ø¤·¤Æ¤âÁê¼ê¤Ïƨ¤²¤ë¤À¤í¤¦¡£¸«¤Ä¤±¤¿¤é²Äǽ¤Ê¸Â¤ê¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¤³¤È¤À¡£
index 54d9aa0..1a16ceb 100644 (file)
@@ -1,11 +1,11 @@
-Phoebe Lexx
+¥Õ¥§¡¼¥Ù¡¦¥ì¥Ã¥¯¥¹
 FACE_PHOEBE
-I've located my sister's ship currently in orbit around Odeon. She's ignoring my hails though.
+»Ð¤µ¤ó¤Î´Ï¤ò¥ª¥Ç¥ª¥ó¤Îµ°Æ»¾å¤Ç¸«¤Ä¤±¤¿¡£¤Ç¤â¡¢¤³¤Á¤é¤ÎÄÌ¿®¤ò̵»ë¤·¤Æ¤¤¤ë¤Î¡£
 FACE_SID
-Something's off here. She seems to be travelling freely with a WEAPCO group.
+·ù¤Êͽ´¶¤¬¤¹¤ë¤Ê¡£Èà½÷¤ÏWEAPCO¤Î½¸ÃĤÎÃæ¤ò¼«Í³¤Ë°ÜÆ°¤·¤Æ¤¤¤ë¡£
 FACE_CHRIS
-Do you think she's turned traitor?
+¿²Ê֤俤Τ«?
 FACE_PHOEBE
-No way. She hates WEAPCO with a passion.
+¤¢¤ê¤¨¤Ê¤¤¡£WEAPCO¤ò¤È¤Æ¤âÁþ¤ó¤Ç¤¤¤¿¤â¤Î¡£
 FACE_SID
-She must be under some kind of mind control. I've heard of WEAPCO developing a new "AI training program" recently. We'd better rescue her!
+¥Þ¥¤¥ó¥É¥³¥ó¥È¥í¡¼¥ë¤Î°ì¼ï¤«¤â¤·¤ì¤Ê¤¤¡£WEAPCO¤¬ºÇ¶á¿·¤·¤¤¡ÖAI¥È¥ì¡¼¥Ë¥ó¥°¥×¥í¥°¥é¥à¡×¤ò³«È¯Ãæ¤À¤Èʹ¤¤¤¿¡£Á᤯½õ¤±¤¿¤Û¤¦¤¬Îɤ¤¤Ê!
index dc404b5..7fe4ac8 100644 (file)
@@ -1,5 +1,5 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-A rebel group has organized a counter strike. If we can help them secure a victory it will be a real boost to morale.
+²òÊü·³¤Ë¤è¤ë¹¶·â¤Î·×²è¤¬¤¢¤ë¡£Èà¤é¤ò»Ù±ç¤·¾¡Íø¤Ç¤­¤ì¤Ð¡¢»Îµ¤¤ÏÂ礤¤Ë¹â¤Þ¤ë¤À¤í¤¦¡£
 FACE_CHRIS
-Awesome! I'm on it!
+¤¹¤²¤¨! ¤¹¤°½Ð·â¤À!
index 7021404..1899240 100644 (file)
@@ -1,7 +1,7 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-Seems like taking out that WEAPCO mining ship wasn't such a good idea. The Ore it collected from those asteroids is needed in weapon production.
+WEAPCO¤ÎºÎ·¡Á¥¤«¤éÃ¥¤¦¤Î¤Ï¡¢¤¢¤Þ¤ê¤è¤¤ÊýË¡¤Ç¤Ï¤Ê¤«¤Ã¤¿¡£¤À¤¬¡¢¤¢¤Î¥¢¥¹¥Æ¥í¥¤¥É¤Î¹ÛÀФÏÉð´ï¤ÎÀ¸»º¤ËɬÍפÀ¡£
 FACE_CHRIS
-Damn! I guess that means I'll have to mine some myself, then, huh?
+¤ª¤¤¤ª¤¤! ¤Ä¤Þ¤ê¡¢²¶¤Ë¼è¤ê¤Ë¹Ô¤±¤È¸À¤Ã¤Æ¤¤¤ë¤Î¤«?
 FACE_SID
-Yes. Be careful, Chris. Your weapons weren't designed for that sort of work and could have some devastating results.
+¤½¤ÎÄ̤ê¤À¡£Ãí°Õ¤·¤í¡¢¥¯¥ê¥¹¡£·¯¤ÎÉð´ï¤Ï¤½¤Î¤è¤¦¤Êºî¶È¤Î¤¿¤á¤ËÀ߷פµ¤ì¤Æ¤¤¤Ê¤¤¤¿¤á¡¢½ÅÂç¤ÊÌäÂê¤ò°ú¤­µ¯¤³¤¹¤«¤â¤·¤ì¤Ê¤¤¡£
index d11ad0f..4a26189 100644 (file)
@@ -1,5 +1,5 @@
-Krass Tyler
+¥¯¥é¥¹¡¦¥¿¥¤¥é¡¼
 FACE_CHRIS
-Hey, Krass! I need you to help us out with something. Phoebe and Ursula are taking out key WEAPCO plants. Can you help me create a diversion by wreaking havoc a little bit away from that?
+¤ª¤¤¥¯¥é¥¹! ¼êÅÁ¤Ã¤Æ¤¯¤ì¡£¥Õ¥§¡¼¥Ù¤È¥¦¡¼¥·¥å¥é¤¬WEAPCO¤Î½ÅÍפʥץé¥ó¥È¤òÇ˲õ¤·¤è¤¦¤È¤·¤Æ¤¤¤ë¡£¤Á¤ç¤Ã¤ÈÁû¤®¤òµ¯¤³¤·¤Æ¡¢¤³¤Á¤é¤ËÃí°Õ¤ò°ú¤­ÉÕ¤±¤é¤ì¤Ê¤¤¤«?
 FACE_KRASS
-Sure, I can help you out, boy. But I'll be needing my fee...
+¤¤¤¤¤¾¡¢½õ¤±¤Æ¤ä¤í¤¦¡£¤À¤¬¡¢¶â¤À¡Ä
index afed732..e1e95f3 100644 (file)
@@ -1,7 +1,7 @@
-Ursula Lexx
+¥¦¡¼¥·¥å¥é¡¦¥ì¥Ã¥¯¥¹
 FACE_URSULA
-I've remembered something. WEAPCO is transporting some high level personnel to Poswic.
+»×¤¤½Ð¤·¤¿¤¾¡£WEAPCO¤Ï²¿¿Í¤â¤Î½ÅÌò¤ò¥Ý¥¹¥¤¥Ã¥¯¤ËÁ÷¤Ã¤Æ¤¤¤ë¡£
 FACE_SID
-This could be really important to our success in Sol. I'll need some cover so I can disable that ship.
+¤½¤ì¤ÏÂÀÍ۷ϤǤξ¡Íø¤Î¤¿¤á¤Ë¶Ë¤á¤Æ½ÅÍפʤ³¤È¤Ë¤Ê¤ë¤À¤í¤¦¡£»ä¤â¤½¤Î´Ï¤ò¹Ò¹ÔÉÔǽ¤Ë¤¹¤ë¤¿¤á¤Ë»²²Ã¤¹¤ë¡£
 FACE_CHRIS
-You got it!
+Íê¤à¤¾!
index 1ccdeb8..36a07d4 100644 (file)
@@ -1,7 +1,7 @@
-Phoebe Lexx
+¥Õ¥§¡¼¥Ù¡¦¥ì¥Ã¥¯¥¹
 FACE_CHRIS
-Phoebe, I need you to keep an eye on things here. I'm going after that ship!
+¥Õ¥§¡¼¥Ù¡¢¤ªÁ°¤Ï¤³¤³¤ò¸«Ä¥¤Ã¤Æ¤Æ¤¯¤ì¡£²¶¤Ï¤¢¤Î´Ï¤òÄɤ¦!
 FACE_PHOEBE
-Are you sure you can catch up to it?
+Äɤ¤¤Ä¤±¤ë¤È»×¤Ã¤Æ¤ë¤Î?
 FACE_CHRIS
-Is that a challenge? Heh heh, don't worry about it. One thing that's really nice about the Firefly is its speed. I'll see you in a bit.
+Æñ¤·¤¤¤«¤Ã¤Æ? ¥Ï¥Ï¡¢¿´ÇÛ¤¹¤ë¤Ê¡£¤³¤Î¥Õ¥¡¥¤¥¢¥Õ¥é¥¤¤Î¥¹¥Ô¡¼¥É¤¬¤¢¤ì¤Ð¡£¸å¤Ç¸«¤»¤Æ¤ä¤ë¤è¡£
index 116f38b..7d23947 100644 (file)
@@ -2,4 +2,4 @@
 FACE_SID
 º£¡¢Ê̤ÎSOS¤ò¼õ¿®¤·¤¿¡£½ÅÍפʰåÌôÉʤò±¿¤ÖÍ¢Á÷´Ï¤«¤é¤À¡£
 FACE_CHRIS
-¤ï¤«¤Ã¤¿¡£¤¹¤°¸þ¤«¤¦¤ÈÅÁ¤¨¤Æ¤¯¤ì¡£
+ʬ¤«¤Ã¤¿¡£¤¹¤°¸þ¤«¤¦¤ÈÅÁ¤¨¤Æ¤¯¤ì¡£
index 2617a8d..7035d88 100644 (file)
@@ -24,6 +24,6 @@ FACE_KLINE
 FACE_KLINE
 Êó¹ð¤Ë¤è¤ì¤Ð¡¢²æ¡¹¤ÎºÇ¤â¶¯ÎϤʥեꥲ¡¼¥È¤ÎÆâ¤Î°ìÀɤòÂǤÁ¤Î¤á¤¹¤Î¤Ë3ʬ¤È³Ý¤«¤é¤Ê¤«¤Ã¤¿!
 FACE_KLINE
-¤½¤ó¤ÊºÍǽ¤ò»ý¤Ä¼Ô¤Ï¤á¤Ã¤¿¤Ë¤¤¤Ê¤¤¡£Åۤϲ桹¤Î¿·¤·¤¤¿Í¹©ÃÎǽ¥È¥ì¡¼¥Ë¥ó¥°¥×¥í¥°¥é¥à¤Î¸õÊä¤È¤·¤Æ¤Ï´°àú¤À!
+¤½¤ó¤ÊºÍǽ¤ò»ý¤Ä¼Ô¤Ï¤á¤Ã¤¿¤Ë¤¤¤Ê¤¤¡£Åۤϲ桹¤Î¿·¤·¤¤AI¥È¥ì¡¼¥Ë¥ó¥°¥×¥í¥°¥é¥à¤Î¸õÊä¤È¤·¤Æ¤Ï´°àú¤À!
 FACE_KLINE
 ÅÛ¤ò»¦¤µ¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¤Î¤¬»ÄÇ°¤À¡Ä
index 9a1e3b8..53fb25d 100644 (file)
@@ -22,7 +22,7 @@ FACE_PHOEBE
 FACE_CHRIS
 ¤â¤Ã¤È½ÅÍפʤ³¤È¤¬¤¢¤ë¡£¤¢¤½¤³¤Ç²¿¤ò¤·¤Æ¤¿¤ó¤À? ²¶¤¬¶á¤¯¤Ë¤¤¤Æ¤è¤«¤Ã¤¿¤è!
 FACE_PHOEBE
-Ëå¤òõ¤·¤Æ¤¤¤¿¡£1½µ´ÖÁ°¤Ë¤¤¤Ê¤¯¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤¿¤Î¡£
+»Ð¤µ¤ó¤òõ¤·¤Æ¤¤¤¿¡£1½µ´ÖÁ°¤Ë¤¤¤Ê¤¯¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤¿¤Î¡£
 FACE_PHOEBE
 ÂԤäÆ! ¤¢¤Ê¤¿¤¿¤Á¥¹¥Ô¥ê¥Ã¥È·Ï¤«¤éÍ褿ȿÍ𷳤Ǥ·¤ç¤¦! ¤¹¤´¤¤¤ï! »ä¤â²Ã¤ï¤Ã¤Æ¤¤¤¤?
 FACE_CHRIS
index 93146a8..0383242 100644 (file)
@@ -34,4 +34,4 @@ FACE_CHRIS
 FACE_SID
 ¤½¤ÎÄ̤ê¤À¡£
 FACE_PHOEBE
-¤½¤³¤ËË夬¤¤¤ë¤Î¤«¤·¤é¡Ä
+¤½¤³¤Ë»Ð¤µ¤ó¤¬¤¤¤ë¤Î¤«¤·¤é¡Ä
index 41ba588..91ef141 100644 (file)
@@ -18,14 +18,14 @@ gfx/mordor.jpg
 14 -1 0 0 0
 
 FACE_PHOEBE
-Will she be okay?
+»Ð¤µ¤ó¤Ï¤À¤¤¤¸¤ç¤¦¤Ö?
 FACE_SID
-I've had a look at the implants and they should be easy to remove. She'll just have a headache for a while.
+²¿¤«¥¤¥ó¥×¥é¥ó¥È¤Î¤è¤¦¤Êʪ¤¬¤¢¤Ã¤¿¤¬¼è¤ê½ü¤±¤¿¡£¤Þ¤À¤·¤Ð¤é¤¯¤Î´Ö¤ÏƬÄˤ¬¤¹¤ë¤À¤í¤¦¡£
 FACE_CHRIS
-Will she be able to tell us anything useful?
+²¿¤«½ÅÍפʤ³¤È¤Ïʹ¤±¤½¤¦¤«?
 FACE_SID
-We'll have to wait for her memory to come back. She might not be able to remember anything she did while the implants were in.
+µ­²±¤¬Ìá¤ë¤Þ¤Ç¾¯¤·ÂÔ¤¿¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£¥¤¥ó¥×¥é¥ó¥È¤¬¤¢¤Ã¤¿¤È¤­¤Î¤³¤È¤Ï»×¤¤½Ð¤»¤Ê¤¤¤À¤í¤¦¡£
 FACE_SID
-She'll still be able to pilot a ship though.
+¤½¤ì¤Ç¤â´Ï¤ÎÁà½Ä¤Ï¤Ç¤­¤½¤¦¤À¡£
 FACE_NONE
-Ursula Lexx will now join you as a Wingmate. However, like Phoebe, she will not be available on certain missions.
+¥¦¡¼¥·¥å¥é¡¦¥ì¥Ã¥¯¥¹¤ÏÀïͧ¤È¤Ê¤Ã¤¿¡£¤·¤«¤·¡¢¥Õ¥§¡¼¥Ù¤ÈƱÍÍ¡¢°ìÉô¤ÎºîÀï¤Ë¤Ï»²²Ã¤Ç¤­¤Ê¤¤¡£
index 6fb950e..15110ed 100644 (file)
@@ -18,12 +18,12 @@ gfx/mordor.jpg
 14 -1 0 0 0
 
 FACE_CHRIS
-Sorry folks, we just lost our bargaining chip.
+¤¹¤Þ¤Ê¤¤¡£Àڤ껥¤ò¼º¤Ã¤Æ¤·¤Þ¤Ã¤¿¡£
 FACE_SID
-Knowing how cut throat WEAPCO is I doubt it would have made a difference anyway.
+WEAPCO¤ËÂÇ·â¤òÍ¿¤¨¤¿¤Ê¤é¡¢¤É¤ó¤ÊÊýË¡¤Ç¤âÎɤ¤¡£
 FACE_SID
-Sol is going to be difficult. I've heard they have a lot of heavy defenses on the outer planets.
+ÂÀÍ۷ϤǤÎÀ襤¤Ï¡¢º¤Æñ¤Ê¤â¤Î¤Ë¤Ê¤ë¤À¤í¤¦¡£³°ÏÇÀ±¤Ë¶¯ÎϤÊËɸæ¤òÉߤ¤¤Æ¤¤¤ë¤Èʹ¤¤¤¿¡£
 FACE_PHOEBE
-We'll have to start there then.
+¤Ê¤é¤Ð¡¢¤½¤³¤«¤é»Ï¤á¤Ê¤¤¤È¤Í¡£
 FACE_SID
-The forces here will be unlike anything we've met so far. Just be careful, everyone.
+¤½¤³¤Ë¤¤¤ë·³ÃĤϺ£¤Þ¤Ç¤È¤ÏÁ´¤¯°Û¤Ê¤ë¤â¤Î¤À¡£³§¡¢µ¤¤ò¤Ä¤±¤í¡£
index 6e4775d..26d1f8f 100644 (file)
@@ -1,20 +1,20 @@
 15
-Odeon
+¥ª¥Ç¥ª¥ó
 31
 30
-Fellon
+¥Õ¥§¥í¥ó
 32
 30
-Sivedi
+¥µ¥¤¥Ù¥¸
 33
 20
-Almartha
+¥¢¥ë¥Þ¥µ
 31
 20
-Poswic
+¥Ý¥¹¥¤¥Ã¥¯
 34
 40
-Ellesh
+¥¨¥ê¥Ã¥·¥å
 31
 -1
 NONE
@@ -32,33 +32,33 @@ NONE
 13
 1
 FACE_PHOEBE
-Phoebe Lexx (Odeon)
-Rendevous with Ursula
+¥Õ¥§¡¼¥Ù¡¦¥ì¥Ã¥¯¥¹ (¥ª¥Ç¥ª¥ó)
+¥¦¡¼¥·¥å¥é¤È²ñ¤¦
 14
 2
 FACE_SID
-Sid Wilson (Fellon)
-Escort military operation units
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (¥Õ¥§¥í¥ó)
+È¿Í𷳤λٱç
 15
 0
 FACE_SID
-Sid Wilson (Sivedi)
-Mine ore from asteroid belt
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (¥µ¥¤¥Ù¥¸)
+¥¢¥¹¥Æ¥í¥¤¥É¥Ù¥ë¥È¤Ç¤ÎºÎ·¡
 16
 1
 FACE_KRASS
-Krass Tyler (Almartha)
-Create a diversion
+¥¯¥é¥¹¡¦¥¿¥¤¥é¡¼ (¥¢¥ë¥Þ¥µ)
+Âå¶â¤ÎÍÑ°Õ
 17
 0
 FACE_URSULA
-Ursula Lexx (Poswic)
-Intercept WEAPCO private transport
+¥¦¡¼¥·¥å¥é¡¦¥ì¥Ã¥¯¥¹ (¥Ý¥¹¥¤¥Ã¥¯)
+WEAPCO¤Î½ÅÌò¤ÎÈÂÁ÷¤ÎÁË»ß
 18
 0
 FACE_PHOEBE
-Phoebe Lexx (Ellesh)
-Pursue WEAPCO executive
+¥Õ¥§¡¼¥Ù¡¦¥ì¥Ã¥¯¥¹ (¥¨¥ê¥Ã¥·¥å)
+WEAPCO¤Î½ÅÌò¤ÎÄÉÀ×
 -1
 -1
 NONE
@@ -77,5 +77,5 @@ NONE
 12
 0
 FACE_SID
-Sid Wilson (none)
-Destroy experimental fighter
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (¤Ê¤·)
+»îºîÀïÆ®µ¡¤ÎÇ˲õ
index d1cfedb..8518e3c 100644 (file)
@@ -8,7 +8,7 @@ FACE_PHOEBE
 FACE_PHOEBE
 -1
 0
-¥¯¥½¥Ã! æ«¤è! Ìá¤Ã¤Æ¡¢¥¯¥ê¥¹¡¢¤½¤Î¾ì¤òÎ¥¤ì¤Æ!!
+¥¯¥Ã! æ«¤è! Ìá¤Ã¤Æ¡¢¥¯¥ê¥¹¡¢¤½¤Î¾ì¤òÎ¥¤ì¤Æ!!
 
 -9
 -1
@@ -20,7 +20,7 @@ FACE_PHOEBE
 FACE_SID
 -1
 0
-¥¯¥ê¥¹¡¢¤É¤¦¤·¤¿¡Ä
+¥¯¥ê¥¹¡¢¤É¤¦¤·¡Ä¤¿¡Ä¡Ä
 
 -15
 FACE_KLINE
index e4efb6e..7a79d2a 100644 (file)
@@ -2,25 +2,25 @@
 FACE_URSULA
 -1
 0
-Unidentified craft sighted. Will proceed to destroy all targets.
+½ê°ÉÔÌÀ¤Î´ÏÁ¥¤òȯ¸«¡£¤¿¤À¤Á¤ËÌÜɸ¤òÇ˲õ¤¹¤ë¡£
 
 8
 FACE_CHRIS
 -1
 0
-Looks like she's got one of those homing missile launchers too! Any advice, Phoebe?
+»Ð¤µ¤ó¤âͶƳ¥ß¥µ¥¤¥ë¥é¥ó¥Á¥ã¡¼¤ò»ý¤Ã¤Æ¤¤¤ë¤è¤¦¤À! ¥Õ¥§¡¼¥Ù¡¢²¿¤«¥¢¥É¥Ð¥¤¥¹¤Ï¤¢¤ë¤«?
 
 14
 FACE_PHOEBE
 -1
 0
-Just try and dodge them!
+¤¬¤ó¤Ð¤Ã¤ÆÈò¤±¤ë¤·¤«¤Ê¤¤¤ï!
 
 180
 FACE_SID
 -1
 0
-Chris! Ursula's running away!
+¥¯¥ê¥¹! ¥¦¡¼¥·¥å¥é¤¬Æ¨¤²¤è¤¦¤È¤·¤Æ¤¤¤ë¤¾!
 
 195
 -1
index 6861e25..5dd0248 100644 (file)
@@ -2,19 +2,19 @@
 FACE_CHRIS
 -1
 0
-Nice ship!
+¤¤¤¤´Ï¤À!
 
 7
 FACE_KRASS
 -1
 0
-Thanks, boy. Made it myself!
+¤½¤¦¤À¤í¤¦¡¢¾®ÁΡ£²¶¤¬ºî¤Ã¤¿¤ó¤À¤«¤é¤Ê!
 
 60
 FACE_KRASS
 -1
 0
-Hey, boy, we've got company! Looks like your friends didn't do a very good job after all!
+¤ª¤Ã¤È¾®ÁΡ¢¸½¤ì¤ä¤¬¤Ã¤¿¤¾! ¤É¤¦¤â¤ªÁ°¤Î¥À¥Á¤É¤â¤Ï¤¦¤Þ¤¯¤¤¤Ã¤Æ¤Ê¤¤¤è¤¦¤À¤Ê!
 
 60
 -1
@@ -32,7 +32,7 @@ Hey, boy, we've got company! Looks like your friends didn't do a very good job a
 FACE_KRASS
 -1
 0
-Keep those things off my back or it'll cost you extra!!!
+¤³¤¤¤Ä¤é¤ò²¶¤Î¸å¤í¤Ë¶á¤Å¤±¤ë¤Ê¡£¤µ¤â¤Ê¤¤¤È¤â¤Ã¤È¹â¤¯¤Ä¤¯¤¾!!!
 
 120
 -1
@@ -44,7 +44,7 @@ Keep those things off my back or it'll cost you extra!!!
 FACE_PHOEBE
 16
 -1048576
-Hey!! Did we miss anything exciting?
+¤Á¤ç¤Ã¤È!! ²¿¤·¤Æ¤ë¤Î?
 
 140
 -1
@@ -56,6 +56,6 @@ Hey!! Did we miss anything exciting?
 FACE_KRASS
 19
 128
-I've earned my fee. I'll see you around, boy!
+²¶¤Ï½½Ê¬¤Ë²Ô¤¤¤À¡£¤¸¤ã¤¢¤Ê¾®ÁÎ!
 
 0
index 812e242..54464fd 100644 (file)
@@ -1,8 +1,8 @@
 90
-FACE_SID
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 14
 128
-DAMMIT! It's getting away! We've got to stop it!
+¥¯¥½¥Ã! Æ¨¤²¤è¤¦¤È¤·¤Æ¤¤¤ë¤¾! »ß¤á¤Ê¤±¤ì¤Ð!
 
 
 0
index 5838726..9b1fd31 100644 (file)
@@ -1556,7 +1556,7 @@ void alien_destroy(object *alien, object *attacker)
                        if ((alien->classDef == CD_PHOEBE) || (alien->classDef == CD_URSULA))
                                setInfoLine(">> Ãç´Ö¤ÏΥ椷¤¿! <<\n", FONT_RED);
                        else
-                               setInfoLine(">> Friendly craft has been destroyed! <<\n", FONT_RED);
+                               setInfoLine(">> Í§·³¤Î´ÏÁ¥¤¬Ç˲õ¤µ¤ì¤¿! <<\n", FONT_RED);
                }
        }
 
index 2a686a6..f62ce36 100644 (file)
@@ -890,7 +890,7 @@ static void game_doAliens()
                                                if (aliens[i].classDef == CD_CLOAKFIGHTER)
                                                {
                                                        game.experimentalShield = aliens[i].shield;
-                                                       setInfoLine("Experimental Fighter has fled",
+                                                       setInfoLine("»îºîÀïÆ®µ¡¤ÏÈô¤Óµî¤Ã¤¿",
                                                                FONT_CYAN);
                                                }
 
index 67bab30..7975991 100644 (file)
@@ -173,7 +173,7 @@ void updateSystemStatus()
                game.stationedPlanet = 0;
                game.system = 2;
                game.area = MISN_CLOAKFIGHTER;
-               strcpy(game.stationedName, "Odeon");
+               strcpy(game.stationedName, "¥ª¥Ç¥ª¥ó");
                initPlanetMissions(game.system);
 
                if (game.difficulty == DIFFICULTY_ORIGINAL)
@@ -364,7 +364,7 @@ static void evaluateRequirement(int type, int id, int *completed, int *targetVal
                                        case P_ORE:
                                                sprintf(message, "¤¢¤È %d¸Ä ³ÍÆÀ¤·¤í¡Ä", *targetValue);
                                                if ((rand() % 2) == 0)
-                                                       sprintf(message, "¤¢¤È %d¤Ä ¤À¡Ä", *targetValue);
+                                                       sprintf(message, "¤¢¤È %d¸Ä ¤À¡Ä", *targetValue);
                                                break;
                                }
                                break;
@@ -380,7 +380,7 @@ static void evaluateRequirement(int type, int id, int *completed, int *targetVal
                                        case P_ESCAPEPOD:
                                                sprintf(message, "æ½Ð¥Ý¥Ã¥É¤¬¼º¤ï¤ì¤¿!");
                                                if (game.area == MISN_ODEON) // Get lectured by Phoebe
-                                                       setRadioMessage(FACE_PHOEBE, "No... Ursula...", 1);
+                                                       setRadioMessage(FACE_PHOEBE, "¤¢¤¢¡Ä¥¦¡¼¥·¥å¥é¡Ä", 1);
                                                break;
                                }
                                break;
@@ -495,9 +495,9 @@ void updateMissionRequirements(int type, int id, int value)
 
                if ((type == M_DESTROY_TARGET_TYPE) && (id == CD_CLOAKFIGHTER))
                {
-                       setInfoLine("*** Experimental Fighter Destroyed - Mission Completed ***", FONT_GREEN);
+                       setInfoLine("*** »îºîÀïÆ®µ¡¤òÇ˲õ - ºîÀﴰλ ***", FONT_GREEN);
                        systemPlanet[9].missionCompleted = 1;
-                       setRadioMessage(FACE_CHRIS, "That's one less suprise that WEAPCO can spring on us!", 1);
+                       setRadioMessage(FACE_CHRIS, "WEAPCO¤Î´ñ½±¤Ê¤É¡¢¤¿¤¤¤·¤¿¤³¤È¤Ê¤¤¤Ê!", 1);
                        game.experimentalShield = 0;
                }
        }
@@ -517,7 +517,7 @@ static char revealHiddenObjectives()
                if (currentMission.completed1[i] == OB_HIDDEN)
                {
                        currentMission.completed1[i] = OB_INCOMPLETE;
-                       sprintf(string, "New Objective - %s", currentMission.primaryObjective[i]);
+                       sprintf(string, "¿·¤·¤¤Ç¤Ì³ - %s", currentMission.primaryObjective[i]);
                        setInfoLine(string, FONT_CYAN);
                        allDone = 0;
                }
@@ -1161,20 +1161,20 @@ void initMissions()
        missions[MISN_ELAMALE].addAliens = NEVER;
 
 
-       sprintf(missions[MISN_ODEON].primaryObjective[0], "Destroy Ursula's ship");
+       sprintf(missions[MISN_ODEON].primaryObjective[0], "¥¦¡¼¥·¥å¥é¤Î´Ï¤òÇ˲õ¤¹¤ë");
        missions[MISN_ODEON].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_ODEON].target1[0] = CD_EVILURSULA;
        missions[MISN_ODEON].targetValue1[0] = 0;
        missions[MISN_ODEON].completed1[0] = OB_INCOMPLETE;
 
        sprintf(missions[MISN_ODEON].primaryObjective[1],
-               "Capture Ursula's escape pod");
+               "¥¦¡¼¥·¥å¥é¤Îæ½Ð¥Ý¥Ã¥É¤òÊݸ¤ë");
        missions[MISN_ODEON].primaryType[1] = M_COLLECT;
        missions[MISN_ODEON].target1[1] = P_ESCAPEPOD;
        missions[MISN_ODEON].targetValue1[1] = 1;
        missions[MISN_ODEON].completed1[1] = OB_INCOMPLETE;
 
-       sprintf(missions[MISN_ODEON].primaryObjective[2], "Do not kill Ursula");
+       sprintf(missions[MISN_ODEON].primaryObjective[2], "¥¦¡¼¥·¥å¥é¤ò»à¤Ê¤»¤Æ¤Ï¤Ê¤é¤Ê¤¤");
        missions[MISN_ODEON].primaryType[2] = M_PROTECT_PICKUP;
        missions[MISN_ODEON].target1[2] = P_ESCAPEPOD;
        missions[MISN_ODEON].targetValue1[2] = 0;
@@ -1189,21 +1189,21 @@ void initMissions()
 
 
        sprintf(missions[MISN_FELLON].primaryObjective[0],
-               "Assist attack on WEAPCO ore mining craft");
+               "WEAPCO¤ÎºÎ·¡Á¥¤Ø¤Î¹¶·â¤ò±ç¸î¤¹¤ë");
        missions[MISN_FELLON].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_FELLON].target1[0] = CD_BOSS;
        missions[MISN_FELLON].targetValue1[0] = 1;
        missions[MISN_FELLON].completed1[0] = OB_INCOMPLETE;
 
        sprintf(missions[MISN_FELLON].primaryObjective[1],
-               "At least 1 rebel craft must survive");
+               "¾¯¤Ê¤¯¤È¤â1ÀɤβòÊü·³¤Î´ÏÁ¥¤¬À¸¤­»Ä¤ë");
        missions[MISN_FELLON].primaryType[1] = M_PROTECT_TARGET;
        missions[MISN_FELLON].target1[1] = CD_REBELCARRIER;
        missions[MISN_FELLON].targetValue1[1] = 2;
        missions[MISN_FELLON].completed1[1] = OB_CONDITION;
 
        sprintf(missions[MISN_FELLON].primaryObjective[2],
-               "Destroy all present WEAPCO forces");
+               "»Ä¸¤¹¤ëWEAPCO¤ÎÀïÎϤòÁ´¤ÆÇ˲õ¤¹¤ë");
        missions[MISN_FELLON].primaryType[2] = M_DESTROY_ALL_TARGETS;
        missions[MISN_FELLON].completed1[2] = OB_INCOMPLETE;
 
@@ -1211,14 +1211,14 @@ void initMissions()
 
 
        sprintf(missions[MISN_SIVEDI].primaryObjective[0],
-               "Collect 25 pieces of Ore");
+               "25¤Î¹ÛÀФò³ÍÆÀ¤¹¤ë");
        missions[MISN_SIVEDI].primaryType[0] = M_COLLECT;
        missions[MISN_SIVEDI].target1[0] = P_ORE;
        missions[MISN_SIVEDI].targetValue1[0] = 25;
        missions[MISN_SIVEDI].completed1[0] = OB_INCOMPLETE;
 
        sprintf(missions[MISN_SIVEDI].secondaryObjective[0],
-               "Collect 25 pieces of Ore");
+               "25¤Î¹ÛÀФò³ÍÆÀ¤¹¤ë");
        missions[MISN_SIVEDI].secondaryType[0] = M_COLLECT;
        missions[MISN_SIVEDI].target2[0] = P_ORE;
        missions[MISN_SIVEDI].targetValue2[0] = 25;
@@ -1228,7 +1228,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_ALMARTHA].primaryObjective[0],
-               "Collect $2000 to pay mercenary");
+               "Âå¶â¤È¤·¤Æ$2000³ÍÆÀ¤¹¤ë");
        missions[MISN_ALMARTHA].primaryType[0] = M_COLLECT;
        missions[MISN_ALMARTHA].target1[0] = P_CASH;
        missions[MISN_ALMARTHA].targetValue1[0] = 2000;
@@ -1242,14 +1242,14 @@ void initMissions()
        missions[MISN_ALMARTHA].addAliens = ALWAYS;
 
 
-       sprintf(missions[MISN_POSWIC].primaryObjective[0], "Destroy escorts");
+       sprintf(missions[MISN_POSWIC].primaryObjective[0], "¸î±Òµ¡¤òÇ˲õ¤¹¤ë");
        missions[MISN_POSWIC].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_POSWIC].target1[0] = CD_ESCORT;
        missions[MISN_POSWIC].targetValue1[0] = 5;
        missions[MISN_POSWIC].completed1[0] = OB_INCOMPLETE;
 
        sprintf(missions[MISN_POSWIC].primaryObjective[1],
-               "Disable executive transport");
+               "½ÅÌò¤ÎÈÂÁ÷¤òÁ˻ߤ¹¤ë");
        missions[MISN_POSWIC].primaryType[1] = M_ESCAPE_TARGET;
        missions[MISN_POSWIC].target1[1] = CD_BOSS;
        missions[MISN_POSWIC].targetValue1[1] = 1;
@@ -1264,7 +1264,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_ELLESH].primaryObjective[0],
-               "Destroy executive transport");
+               "½ÅÌò¤ÎÈÂÁ÷Á¥¤òÇ˲õ¤¹¤ë");
        missions[MISN_ELLESH].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_ELLESH].target1[0] = CD_BOSS;
        missions[MISN_ELLESH].targetValue1[0] = 1;
index a1d44a9..8f49d2e 100644 (file)
@@ -25,10 +25,10 @@ static event gameEvent[20];
 static void setKlineGreeting()
 {
        static const char *greet[] = {
-               "How nice to see you again, Bainfield!",
-               "It all ends here, rebel!",
-               "I hope you won't disappoint me this time...",
-               "Do you really think you can defeat us?!"
+               "¤Þ¤¿²ñ¤¨¤¿¤Ê¡¢¥Ð¥ó¥Õ¥£¡¼¥ë¥É!",
+               "È¿µÕ¼Ô¤è¡¢¤³¤ì¤Ç½ª¤ï¤ê¤À!",
+               "º£²ó¤Ï¼ºË¾¤µ¤»¤Ê¤¤¤Ç¤¯¤ì¡Ä",
+               "»ä¤òÅݤ»¤ë¤È»×¤Ã¤Æ¤¤¤ë¤Î¤«?!"
        };
 
        gameEvent[0].time = 2;
index a853b70..de29e08 100644 (file)
@@ -28,7 +28,7 @@ static void drawSecondaryWeaponSurface()
 {
        char description[50] = "";
 
-       drawString("Êä½õÁõÈ÷", 10, 3, FONT_WHITE, shopSurface[2]);
+       drawString("ÉûÁõÈ÷", 10, 3, FONT_WHITE, shopSurface[2]);
 
        switch (player.weaponType[1])
        {