OSDN Git Service

Direct3DでUIパーツを描き始めることにする。
[winaudioj/winwrapper.git] / winwrapper.sln
1 \r
2 Microsoft Visual Studio Solution File, Format Version 11.00\r
3 # Visual C++ Express 2010\r
4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winwrapper", "winwrapper\winwrapper.vcxproj", "{FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}"\r
5 EndProject\r
6 Global\r
7         GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
8                 Debug|Win32 = Debug|Win32\r
9                 Debug|x64 = Debug|x64\r
10                 Release|Win32 = Release|Win32\r
11                 Release|x64 = Release|x64\r
12         EndGlobalSection\r
13         GlobalSection(ProjectConfigurationPlatforms) = postSolution\r
14                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Debug|Win32.ActiveCfg = Debug|x64\r
15                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Debug|x64.ActiveCfg = Debug|x64\r
16                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Debug|x64.Build.0 = Debug|x64\r
17                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Release|Win32.ActiveCfg = Release|x64\r
18                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Release|x64.ActiveCfg = Release|x64\r
19                 {FCD1CB35-CFBB-4449-A11C-6B7EDDD1D31E}.Release|x64.Build.0 = Release|x64\r
20         EndGlobalSection\r
21         GlobalSection(SolutionProperties) = preSolution\r
22                 HideSolutionNode = FALSE\r
23         EndGlobalSection\r
24 EndGlobal\r