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- added ACS SpawnForced function.
[zandronum/zandronum-acc.git] / symbol.c
2009-04-18 Randy Heit- Updated ACC with current Skulltag definitions. (LSPEC...
2009-02-19 Randy Heit- Fixed: When DeleteNode() deleted a node with two...
2008-12-07 Randy Heit- Add ClassifyActor pcode to ACC.
2008-09-13 Randy Heit- Added GetPlayerInput() support to ACS.
2008-05-22 Christoph Oelckers- ACC Changes for morph update.
2008-04-15 Christoph Oelckers- ACC psrt of CheckPlayerCamera.
2008-03-21 Christoph Oelckers- ACC part of ThingCountSector
2008-03-19 Christoph Oelckers- ACC related parts of SetMugShot addition.
2008-03-01 Christoph Oelckers- fixed: A_CountdownArg used 0 based indices although...
2007-12-25 Christoph Oelckers- added UseInventory/UseActorInventory ACS functions.
2007-04-22 Randy HeitCommitted ACC changes.
2006-10-22 Christoph Oelckers- Added MF5_PIERCEARMOR flag that allows damaging objec...
2006-09-01 Randy Heit- Removed PCD_PRINTCOLOR.
2006-08-12 Randy HeitAdded PCD_SECTORDAMAGE and PCD_REPLACETEXTURES support.
2006-08-10 Christoph OelckersAugust 10, 2006 (Changes by Graf Zahl)
2006-08-03 Randy Heit- Fixed: Inside an ACS library, you could not use a...
2006-07-30 Christoph Oelckers- Added Grubber's GetPlayerInfo ACS function.
2006-07-13 Christoph Oelckers- Generalized Hexen's class-based spawning to be a...
2006-07-09 Christoph OelckersSVN r241 (trunk)
2006-06-18 Christoph Oelckers- Added another set of ACS inventory functions which... 1.40
2006-06-03 Christoph Oelckers- Added a StartConversation special that allows automat...
2006-02-24 Randy HeitInitial commit for ACC. 1.36