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- added ACS SpawnForced function.
[zandronum/zandronum-acc.git]
/
symbol.c
2009-04-18
Randy Heit
- Updated ACC with current Skulltag definitions. (LSPEC...
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commitdiff
2009-02-19
Randy Heit
- Fixed: When DeleteNode() deleted a node with two...
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diff to current
2008-12-07
Randy Heit
- Add ClassifyActor pcode to ACC.
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2008-09-13
Randy Heit
- Added GetPlayerInput() support to ACS.
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2008-05-22
Christoph Oelckers
- ACC Changes for morph update.
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2008-04-15
Christoph Oelckers
- ACC psrt of CheckPlayerCamera.
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2008-03-21
Christoph Oelckers
- ACC part of ThingCountSector
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2008-03-19
Christoph Oelckers
- ACC related parts of SetMugShot addition.
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2008-03-01
Christoph Oelckers
- fixed: A_CountdownArg used 0 based indices although...
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2007-12-25
Christoph Oelckers
- added UseInventory/UseActorInventory ACS functions.
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2007-04-22
Randy Heit
Committed ACC changes.
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2006-10-22
Christoph Oelckers
- Added MF5_PIERCEARMOR flag that allows damaging objec...
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2006-09-01
Randy Heit
- Removed PCD_PRINTCOLOR.
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2006-08-12
Randy Heit
Added PCD_SECTORDAMAGE and PCD_REPLACETEXTURES support.
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2006-08-10
Christoph Oelckers
August 10, 2006 (Changes by Graf Zahl)
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2006-08-03
Randy Heit
- Fixed: Inside an ACS library, you could not use a...
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2006-07-30
Christoph Oelckers
- Added Grubber's GetPlayerInfo ACS function.
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2006-07-13
Christoph Oelckers
- Generalized Hexen's class-based spawning to be a...
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2006-07-09
Christoph Oelckers
SVN r241 (trunk)
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2006-06-18
Christoph Oelckers
- Added another set of ACS inventory functions which...
1.40
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2006-06-03
Christoph Oelckers
- Added a StartConversation special that allows automat...
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2006-02-24
Randy Heit
Initial commit for ACC.
1.36
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