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Update zdefs.acs with shadow and subtract styles.
[zandronum/zandronum-acc.git]
/
zdefs.acs
2014-04-22
Gaerzi
Update zdefs.acs with shadow and subtract styles.
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2014-03-31
Edward Richardson
Added APROP_StencilColor for Set/GetActorProperty
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2014-02-05
Randy Heit
Add Get/SetLineActivation functions and definitions
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2013-08-09
Christoph Oelckers
- BLOCKF_HITSCAN flag.
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2013-08-09
Christoph Oelckers
- new APROPs.
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2013-07-22
Christoph Oelckers
- fixed parameter count of SpawnForced
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2013-06-05
Randy Heit
- Added SpawnDecal and its flags to ACS includes.
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2013-06-04
Randy Heit
- Added PlayActorSound identifiers to zdefs.acs.
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2013-06-01
Randy Heit
- Add more Skulltag/Zandronum stuff to zdefs.acs and...
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2013-06-01
Randy Heit
- Added channel flags for PlaySound to zdefs.acs.
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2013-06-01
Randy Heit
- Fixed typo.
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2013-06-01
Randy Heit
- Forgot to add APROP_MeleeRange to zdefs.acs.
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2013-06-01
Randy Heit
- Update zdefs.acs and zspecial.acs for recent ACS...
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2013-04-20
Christoph Oelckers
ACC header for APROP_Reactiontime
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2013-01-03
Randy Heit
- Added CHANGELEVEL_PRERAISEWEAPON to zdefs.acs.
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2012-11-10
Randy Heit
- The ACS part of the HUD message clipping changes...
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2012-11-09
Randy Heit
- Added FDARI's get actor height and radius patch.
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2012-09-20
Randy Heit
- Add HUDMSG_ALPHA to zdefs.acs.
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2012-08-22
Randy Heit
- Added PLAYERINFO_FOV and PLAYERINFO_DESIREDFOV to...
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2012-08-12
Randy Heit
- Add new HUD message definitions to zdefs.acs.
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2012-08-10
Randy Heit
- Fixed T_MAXARMORBONUS typoed as T_MASARMORBONUS.
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2012-06-21
Christoph Oelckers
- added missing renderstyle constants.
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2012-04-14
Christoph Oelckers
- added CR_CYAN to ACS headers.
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2012-03-11
Christoph Oelckers
- added new AProps to ACC headers.
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2011-12-06
Randy Heit
- Add SECF_FLOORDROP and SECF_NORESPAWN to zdefs.acs.
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2011-06-13
Christoph Oelckers
- ACC header part of setPointer/setActivator, submitted...
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2011-04-17
Randy Heit
- Add TEXFLAG_ADDOFFSET definition, so that all the...
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2011-01-23
Christoph Oelckers
- added a 'block sight' line flag.
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2011-01-14
Christoph Oelckers
- added DavidPH's A_SetMass submission.
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2010-12-16
Christoph Oelckers
- added APROP_Dormant actor property for ACS (read...
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2010-11-07
Christoph Oelckers
- ACC part of AProp_Scalex/Y.
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2010-11-07
Christoph Oelckers
- ACC definition of APROP_Waterlevel.
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2010-09-16
Christoph Oelckers
- added Demolisher's APROP_Target/TracerTID submission.
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2010-08-13
Christoph Oelckers
- added PinkSilver's ACS Checksight submission.
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2010-07-24
Christoph Oelckers
- added PinkSilver's APROP_MasterTid submission.
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2010-06-18
Randy Heit
- Add CHANGELEVEL_RESETHEALTH to zdefs.acs.
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2010-04-20
Christoph Oelckers
- new ACC definitions for print features.
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2010-01-28
Christoph Oelckers
- fixed: NO_CHANGE was not declared correctly in ACS...
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2010-01-24
Christoph Oelckers
- added PROP_BUDDHA option to SetPlayerProperty.
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2009-12-29
Christoph Oelckers
- Added ACS stubs for GZDoom's new SetGlobalFogParamete...
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2009-10-27
Randy Heit
- Update zdefs.acs and zspecial.acs.
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2009-10-15
Christoph Oelckers
- ACC Aprop_DamageFactor.
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2009-10-10
Christoph Oelckers
- AProp_Notrigger in ACS header.
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2009-09-14
Christoph Oelckers
ACC header changes for last revision.
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2009-07-05
Christoph Oelckers
- Added missing APROP_Species #define for CheckActorPro...
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2009-05-17
Christoph Oelckers
- fixed line blocking constants in zdefs.acs.
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2009-05-09
Christoph Oelckers
Added AProp_Notarget to ACS headers.
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2009-04-18
Randy Heit
- Removed definitions Gez listed as not actually presen...
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2009-04-18
Randy Heit
- Updated ACC with current Skulltag definitions. (LSPEC...
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2009-02-22
Christoph Oelckers
ACC header additons for Line_SetBlocking.
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2009-01-28
Christoph Oelckers
- added APROP_Dropped to zdefs.acs
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2008-12-07
Randy Heit
- Add x and b casts for ACS printing.
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2008-09-13
Randy Heit
- Added GetPlayerInput() support to ACS.
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2008-06-28
Christoph Oelckers
- fixed typo in zdefs.acs
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2008-05-22
Christoph Oelckers
- ACC Changes for morph update.
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2008-05-09
Christoph Oelckers
- ACC header changes for Sector_ChangeFlags special.
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2008-03-22
Christoph Oelckers
- added Line_SetTextureOffset to ACC files.
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2008-01-28
Christoph Oelckers
- Added SnowKate709's APROP_MaxHealth submission.
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2007-09-04
Christoph Oelckers
Added Hexen spawnables to zdefs.acs
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2007-02-24
Christoph Oelckers
- Fixed: In the Doom2 cast finale it was impossible...
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2006-11-10
Christoph Oelckers
- Added a check to P_CheckMissileSpawn to decrease...
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2006-09-03
Randy Heit
Woops. zdefs.acs was missing the PLAYERINFO #defines...
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2006-09-01
Randy Heit
- Removed PCD_PRINTCOLOR.
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2006-08-22
Randy Heit
Added PCD_PRINTCOLOR support to ACC.
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2006-08-10
Christoph Oelckers
August 10, 2006 (Changes by Graf Zahl)
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2006-05-13
Christoph Oelckers
- Changed: The decision whether blood splatter sprites...
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2006-02-24
Randy Heit
Initial commit for ACC.
1.36
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