2018-09-09 |
Deskull | [Refactor] #37353 cmd5/spells2間整理。 / Refactor between... |
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2018-09-01 |
Deskull | [Refactor] #37783 (2.2.1.5) 「魅了」と「支配」処理の分化作業中。 / Differ... |
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2018-08-02 |
Deskull | Merge branch 'v2.2.1r' |
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2018-04-21 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2018-04-18 |
Habu | [merge](2.2.1.3) fix-gcc-warningブランチをマージ |
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2018-04-16 |
Habu | [fix]gccによるwarningの指摘に対応 |
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2018-04-11 |
Deskull | Merge branch 'Fix2.2.0Bugs' |
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2017-12-20 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-12-11 |
Deskull | #37287 #37353 (2.2.0.89) PET_COMMAND_IDX, FF_FLAGS_IDX型... |
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2017-12-10 |
Deskull | #37287 #37353 (2.2.0.89) EGO_IDX, ACTIVATE_IDX型を定義し... |
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2017-12-10 |
Deskull | #37287 #37353 (2.2.0.89) REAL_TIME 型を再定義し、型の置換を継続中... |
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2017-12-10 |
Deskull | #37287 #37353 (2.2.0.89) ACTION_IDX 型を定義し、型の置換を継続中... |
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2017-11-02 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-11-02 |
Deskull | #37287 #37353 (2.2.0.89) ROOM_IDX 型を定義し、型の置換を継続中。 ... |
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2017-10-27 |
Deskull | #37287 #37353 (2.2.0.89) MULTIPLY 型を定義し、型の置換を継続中。 ... |
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2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-25 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-11 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-11 |
Deskull | #37287 #37353 (2.2.0.89) OBJECT_IDX 型を定義し、型の置換を継続中... |
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2017-10-07 |
Deskull | #37287 #37353 (2.2.0.89) REALM_IDX 型を定義し、型の置換を継続中。... |
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2017-10-05 |
Deskull | #37287 #37353 (2.2.0.89) DUNGEON_IDX 型を定義し、型の置換を継続中... |
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2017-10-04 |
Deskull | #37287 #37353 (2.2.0.89) MONSTER_IDX 型を定義し、型の置換を継続中... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) SPEED型とENERGY型を定義し、型の置換を継続中... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-01 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-30 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-28 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-06-26 |
Deskull | #37287 cmd4.cとcmd5.c、cmd6.c内のC4457警告に対応。 / Deal C4457... |
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2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2015-08-05 |
Deskull | energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa... |
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2014-08-16 |
Deskull | Fix definition of summon type. |
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2014-03-12 |
dis- | fix encoding |
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2014-03-12 |
dis- | Refactor: replace ifdef JP macro |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2014-02-19 |
Habu | Refactor: change jverb() from stupid 'if-else' enumerat... |
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2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2014-01-25 |
deskull | Fix warning of Doxygen comment to cmd4.c and cmd5.c. |
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2014-01-25 |
deskull | Add Doxygen comment to cmd5.c. |
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2014-01-25 |
deskull | Add Doxygen comment to cmd5.c. |
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2014-01-25 |
deskull | Add Doxygen comment to cmd5.c. |
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2014-01-25 |
deskull | Add Doxygen comment to cmd5.c. |
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2014-01-02 |
deskull | Rearrange header comments to cmd*.c |
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2013-06-03 |
dis- | fix buffer overrun at do_cmd_pet_dismiss |
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2013-04-20 |
habu | Redraw the amount of player's mana even if casting... |
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2013-02-20 |
habu | Bug fix: command menu is unusable in pet command |
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2013-02-01 |
habu | Define constant reference table as const |
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2012-06-11 |
deskull | do_cmd_cast()時のMP消費を実際の影響処理より前に置き、 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2004-08-14 |
nothere | ペット命令メニューを繰り返しコマンドとEnterメニューに対応. |
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2004-07-30 |
nothere | 抹殺/消滅, ペット爆破, 親モンスター消滅, モンスター圧縮, 不潔な病人の |
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2004-07-25 |
nothere | 変数total_friend_levelsはペット維持計算にしか用いられないため, グロー |
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2004-07-25 |
nothere | ゲームのロード直後, あるいはフロアを移動した直後しばらくはペットの存 |
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2004-07-19 |
nothere | ペットのターゲット指定であやしい影の正体が判明するバグを修正. |
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2004-07-19 |
nothere | 幻覚に関するバグ修正. |
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2004-07-04 |
nothere | 使われなくなった関数do_cmd_pray()を削除. |
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2004-05-24 |
nothere | 乗馬/下馬しても剣術家の無想の型が維持されるバグを修正. 乗馬/下馬を試 |
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2004-05-24 |
nothere | 乗馬中のマーシャルアーツに関する変更. |
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2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
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2004-03-24 |
mogami | falzeus氏のtypo修正ファイルや報告を元にメッセージ修正。 |
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2004-03-11 |
mogami | inkey_special()自体のバグを直すので、その前に取り敢えず |
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2004-03-09 |
nothere | ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に |
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2004-02-12 |
nothere | "ノ、" -> "ツホ". |
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2004-01-19 |
mogami | Typo修正等 (Thanks to falzeus) |
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2004-01-19 |
nothere | モンスターの状態変数7種を配列化し, 状態変数の変更を関数化. 各配列の値 |
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2004-01-17 |
nothere | 状態変数の処理ループをさらに細分化. その状態になっているモンスターが1 |
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2004-01-16 |
nothere | モンスターの状態変化処理を標準ターンで行う際に, 処理の必要のある状態 |
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2004-01-03 |
mogami | 吟遊詩人の歌の消費MPがおかしかったエンバグ修正。 |
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2004-01-02 |
mogami | 魔法の効果、名前、説明文等を一つの関数にまとめた。 |
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2003-12-26 |
nothere | プレイヤーが盲目である等の理由で未知のアイテムの上にいる場合に, その |
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2003-12-26 |
nothere | 練気術師が魔法書を持たなかったり盲目で魔法書を使えない場合は'w'かESC |
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2003-12-23 |
nothere | 更新指示に関する変更. |
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2003-12-20 |
nothere | 装備持ち替えと素手判定, 乗馬移動制御の放棄に関する変更と修正. |
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2003-12-14 |
nothere | 地形フラグ参照に関して, have_flag(f_flags_*(), フラグ)として使われて |
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2003-12-13 |
mogami | 改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION |
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2003-12-13 |
mogami | move_player_effect()の余分な引数 oy, ox を削除。 |
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2003-12-06 |
nothere | プレイヤーのテレポートに受動テレポートモードを与えた. 主に自分の意志 |
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2003-12-06 |
nothere | move_player_effect()の処理をbitフラグで制御するように変更. また, プレ |
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2003-12-02 |
nothere | '%'や'@'で変更した設定やマクロをprefファイルに書き込まずに使う場合に |
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2003-12-01 |
nothere | 設定ファイルの評価内容が変わる可能性のある部分でprefを自動で読み込む |
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2003-11-29 |
nothere | FF_MOVEの扱い方の整理. |
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2003-11-29 |
nothere | "ペットに名前をつける。" の "。" を削除. |
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2003-11-27 |
nothere | los()やplayer_has_los_*()の使用に関する変更. 主に透明な壁の作成を想定 |
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2003-11-26 |
nothere | 地形の名前を表示する部分でmimicを無視した表示をしてしまい, 本当の地形 |
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2003-11-26 |
nothere | cave_floor_*()の使用に関する変更の途中経過. |
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2003-11-25 |
nothere | cave_floor_*()の使用に関する変更の途中経過. |
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2003-11-23 |
nothere | 乗馬/下馬時に, 実際に乗馬/下馬した後の判定を先読みして可否を判定する |
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2003-11-23 |
mogami | 次元の扉、コードを再変更。関数を2つ(+aux 1つ)に分けた。 |
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2003-11-23 |
nothere | 鏡使いが鏡以外の手段で次元の扉を使った場合でも鏡を使ったメッセージが |
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2003-11-22 |
nothere | branch-nothere-terrainflags、゙。シ・ク. |
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2003-10-23 |
mogami | strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。 |
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2003-10-15 |
nothere | cave_empty_bold2()内での比較と同じことを2重に比較する部分の削除. |
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2003-10-08 |
mogami | 乗馬中のペットを解放すると、その乗馬のヘルスバーがすぐに消えずに残るバグを修正。 |
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2003-09-06 |
mogami | ペット(親)が召喚したペット(子)はプレイヤーの直接のペットでは無くした。 |
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2003-09-05 |
nothere | empty_hands()の戻り値の意味を記号定数化. 不等号を使っていた部分は論理 |
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