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[Refactor] #3325 effect_monster_type::note/note_dies をconcptr からstd::string へ変えた
[hengbandforosx/hengbandosx.git] / src / melee /
2023-05-20 Hourier[Refactor] #3325 mon_take_hit_mon()、mon_take_hit()...
2023-05-20 Hourier[Refactor] #3325 monster_living() をMonsterEntity/Monste...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-16 Habu[Refactor] list[randint0(list.size())]のパターンをrand_choice...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::redraw への読み書きを行っているファイル群につ...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3216 from Hourier/Make-GetReward...
2023-04-30 Hourier[Refactor] #3215 struct quest_type をclass QuestType...
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-12-21 HabuMerge pull request #2962 from habu1010/feature/refactor...
2022-12-21 Habu[Refactor] format 関数の戻り値を std::string にする
2022-12-13 HourierMerge pull request #2921 from Hourier/Change-BaseitemIn...
2022-12-12 火炎の飛竜Merge pull request #2922 from Slimebreath6078/feature...
2022-12-12 Slimebreath6078[Refactor] 明かり・闇フラグの定義に合わせる
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 HabuMerge pull request #2806 from habu1010/feature/use...
2022-11-15 Habu[Fix] 意図したフォールスルーに [[fallthrough]] 属性を使用する
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-27 HabuMerge pull request #2671 from habu1010/feature/fix...
2022-09-27 HabuMerge pull request #2670 from habu1010/feature/fix...
2022-09-27 HabuMerge pull request #2669 from habu1010/feature/fix...
2022-09-26 Habu[Fix] モンスターが魔法を使用する時にクラッシュする
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 monster_invulner_remaining() をmonster_...
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_confused_remaining() を monster...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
2022-09-18 Hourier[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-17 Hourier[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 DeskullMerge pull request #2565 from backwardsEric/phial-activ...
2022-07-16 火炎の飛竜Merge pull request #2566 from Slimebreath6078/feature...
2022-07-14 Slimebreath6078[Refactor] 出現数上限フラグの再定義に合わせる
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-12 火炎の飛竜Merge pull request #2410 from Slimebreath6078/feature...
2022-03-12 DeskullMerge pull request #2399 from sikabane-works/feature...
2022-03-12 Deskull[Fix] #include / enum class 不足部を修正。
2022-03-11 Deskull[Fix] process_blow_effect()内のdefault抜け修正。
2022-03-10 Deskull[Refactor] be_type を enum class BlowEffectType 化。
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-02 火炎の飛竜Merge pull request #2346 from Slimebreath6078/feature...
2022-03-02 HabuMerge pull request #2351 from habu1010/feature/fix...
2022-03-01 Habu[Fix] モンスター間の生命力吸収攻撃の挙動がおかしい
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-27 HourierMerge pull request #2296 from Hourier/Rename-Monster...
2022-02-26 Hourier[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-21 DeskullMerge pull request #1411 from sikabane-works/feature...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 火炎の飛竜Merge pull request #2166 from Slimebreath6078/feature...
2022-02-20 Slimebreath6078[Refactor] 再定義したものへ置き換え
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Slimebreath6078[Refactor] #1951 整形
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-12 HourierMerge pull request #2157 from Hourier/Replace-Auto
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