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Merge branch 'master' of https://github.com/hengband/hengband
[hengbandforosx/hengbandosx.git] / src / player / player-move.cpp
2023-06-11 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2023-06-11 DeskullMerge pull request #3416 from sikabane-works/release... 3.0.0.85(Alpha)
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_swrf = {' を'static...
2023-06-03 Hourier[Refactor] #3359 'const auto flags_srf = {' を'static...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
2023-05-31 DeskullMerge pull request #3352 from whitehara/update-spec
2023-05-31 HourierMerge pull request #3341 from Hourier/Move-Update-Flags-5
2023-05-31 Hourier[WIP] [Refcator] #3287 PlayerType::window_flags に関わる処理を...
2023-05-31 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2023-05-28 DeskullMerge pull request #3351 from sikabane-works/release... 3.0.0Alpha84
2023-05-26 HourierMerge pull request #3327 from Hourier/Move-GlobalFuncti...
2023-05-24 HourierMerge pull request #3315 from Hourier/Move-Update-Flags-4
2023-05-24 HourierMerge pull request #3335 from Hourier/Unify-DungeonInde...
2023-05-23 Hourier[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
2023-05-20 Hourier[Refactor] #3286 Removed player-redraw-types.h
2023-05-20 Hourier[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2023-05-14 DeskullMerge pull request #3302 from sikabane-works/release... 3.0.0Alpha83
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::update への読み書きを行っているファイル群につ...
2023-05-01 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2023-05-01 DeskullMerge pull request #3233 from hengband/release/3.0... 3.0.0Alpha79
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2022-12-25 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-12-25 DeskullMerge pull request #3005 from sikabane-works/release... 3.0.0Alpha73
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-09 HourierMerge pull request #2841 from Hourier/Replace-ItemEntit...
2022-12-01 Hourier[Refactor] #2776 ItemEntity::tval/sval をBaseitemKey...
2022-11-27 DeskullMerge pull request #2856 from sikabane-works/release... 3.0.0Alpha72
2022-11-24 HabuMerge pull request #2823 from arumons/feature/show_foun...
2022-11-23 arumons[Feature] 今いるフロアで一度見つけたアイテムリストを表示できるようにした
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-10-30 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-10-30 DeskullMerge pull request #2751 from sikabane-works/release... 3.0.0Alpha70
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-09-20 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-06-27 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-06-19 DeskullMerge pull request #2551 from sikabane-works/release... 3.0.0Alpha62
2022-06-19 HabuMerge pull request #2544 from habu1010/feature/fix...
2022-06-18 HabuMerge pull request #2540 from backwardsEric/gcc-wrap...
2022-06-18 HabuMerge pull request #2542 from backwardsEric/smith-slay...
2022-06-18 HabuMerge pull request #2537 from backwardsEric/english...
2022-06-18 HabuMerge pull request #2539 from habu1010/feature/fix...
2022-06-13 Habu[Fix] chest_traps 配列外アクセス
2022-04-10 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-07 火炎の飛竜Merge pull request #2462 from Slimebreath6078/feature...
2022-04-06 Slimebreath6078[Refactor] quest_map 配列へのアクセスをシングルトンを通してするようにした
2022-03-07 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 HabuMerge pull request #2310 from habu1010/feature/create...
2022-02-27 火炎の飛竜Merge pull request #2304 from Slimebreath6078/feature...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 Slimebreath6078[Refactor] 連想配列 quest を quest_map に改名
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 火炎の飛竜Merge pull request #2273 from Slimebreath6078/feature...
2022-02-26 Slimebreath6078[Refactor] std::vector<quest_type>からstd::map<QuestId...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 Hourier[Refactor] #2212 変更範囲の1行制御構文に{}を付けた
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 Eric BranlundMerge branch 'master' of https://github.com/hengband...
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
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