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habu [Tue, 23 Apr 2013 15:09:36 +0000 (15:09 +0000)]
変数宣言をブロックの先頭に変更 (Ticket #31211)
habu [Tue, 23 Apr 2013 13:11:49 +0000 (13:11 +0000)]
Sort quest information by complete time instead of complete player level
habu [Tue, 23 Apr 2013 13:11:47 +0000 (13:11 +0000)]
Record a complete time of random quest even if the questor is already dead
habu [Tue, 23 Apr 2013 12:18:51 +0000 (12:18 +0000)]
Refactor do_cmd_knowledge_quests_completed and do_cmd_knowledge_quests_failed functions
dis- [Mon, 22 Apr 2013 13:35:09 +0000 (13:35 +0000)]
Use const pointer for many times referred quest[*]
habu [Mon, 22 Apr 2013 11:56:48 +0000 (11:56 +0000)]
Avoid reserved words of C++
habu [Mon, 22 Apr 2013 11:47:40 +0000 (11:47 +0000)]
Fix brainf**k indent and correspondance of braces
habu [Mon, 22 Apr 2013 11:47:36 +0000 (11:47 +0000)]
Delete redefined variables
habu [Mon, 22 Apr 2013 11:47:33 +0000 (11:47 +0000)]
Use cptr (aka const char*) to point to string literal
dis- [Sun, 21 Apr 2013 14:25:22 +0000 (14:25 +0000)]
show quest complete time
habu [Sat, 20 Apr 2013 09:42:25 +0000 (09:42 +0000)]
Redraw the amount of player's mana even if casting a spell is canceled
dis- [Sun, 14 Apr 2013 05:07:18 +0000 (05:07 +0000)]
start 2.1.3
dis- [Thu, 11 Apr 2013 13:13:27 +0000 (13:13 +0000)]
Nerf bow of accuracy / velocity a little.
dis- [Sat, 30 Mar 2013 14:24:09 +0000 (14:24 +0000)]
kill KILL_EXP flag. no more need.
dis- [Thu, 28 Mar 2013 12:03:02 +0000 (12:03 +0000)]
Apply class/race/personality melee-bonus for critical-norm-rate
dis- [Thu, 28 Mar 2013 11:36:13 +0000 (11:36 +0000)]
Simplify the critical-shot-calcuration
dis- [Wed, 27 Mar 2013 14:42:05 +0000 (14:42 +0000)]
adjust critical_shot -- consider race/class/personality
dis- [Wed, 27 Mar 2013 13:12:08 +0000 (13:12 +0000)]
Nerf Monsters in Vault Quest.
dis- [Wed, 27 Mar 2013 11:47:06 +0000 (11:47 +0000)]
C window to-h bonus now considers race/class/personality bonus
dis- [Wed, 27 Mar 2013 11:03:55 +0000 (11:03 +0000)]
showing critical rate do not contains hit bonus of unidentified bow
dis- [Mon, 25 Mar 2013 14:27:57 +0000 (14:27 +0000)]
Add new option -- show critical ratio of ammo
dis- [Mon, 25 Mar 2013 13:40:58 +0000 (13:40 +0000)]
Add new option -- show_ammo_detail / show_ammo_no_crit
dis- [Mon, 25 Mar 2013 13:20:25 +0000 (13:20 +0000)]
Refactor Option-message
dis- [Mon, 25 Mar 2013 12:40:29 +0000 (12:40 +0000)]
Show use turn of launchers.
dis- [Wed, 20 Mar 2013 00:06:45 +0000 (00:06 +0000)]
Apply 3362 for lite_town
dis- [Wed, 20 Mar 2013 00:05:33 +0000 (00:05 +0000)]
Change Old Castle Reward. Archer/Ranger gets Yoichi and Sniper gets Wilhelm Tell
dis- [Tue, 19 Mar 2013 23:28:56 +0000 (23:28 +0000)]
Fix to_h and to_d of launcher ego.
dis- [Tue, 19 Mar 2013 23:26:36 +0000 (23:26 +0000)]
Good to_h Bows makes more critical. Decrease ammo's contribution.
dis- [Tue, 19 Mar 2013 23:15:42 +0000 (23:15 +0000)]
Good to_h Bows makes more critical. Decrease ammo's contribution.
dis- [Tue, 19 Mar 2013 15:53:51 +0000 (15:53 +0000)]
Show ammo damage with critical.
dis- [Sun, 17 Mar 2013 10:31:42 +0000 (10:31 +0000)]
fix bug of calc_expect_crit. return too small value for no critical case.
iks [Sat, 16 Mar 2013 08:23:29 +0000 (08:23 +0000)]
Fix a bug of piercing shot that an artifact arrow/bolt disappears with a monster at end of piercing when the arrow/bolt sticks to any monster on a piercing route and it dies
- Don't judge a arrow/bolt sticks to monsters or not in the case that the player class is Sniper and a concentrate amount is greater than 0
dis- [Sun, 10 Mar 2013 11:50:17 +0000 (11:50 +0000)]
Buff Sniper's melee combat -- same as archer
dis- [Sun, 10 Mar 2013 11:39:26 +0000 (11:39 +0000)]
Sniper gets 'Lion Slayer' at Old Castle Quest
dis- [Sun, 10 Mar 2013 11:25:28 +0000 (11:25 +0000)]
High-concentrated Snipers hits more often
habu [Sat, 9 Mar 2013 03:17:06 +0000 (03:17 +0000)]
Integrate aura damage into elec_dam, fire_dam and cold_dam
habu [Sat, 9 Mar 2013 03:02:55 +0000 (03:02 +0000)]
Refer to a struct's member at offset by atoffset macro
habu [Sat, 9 Mar 2013 03:02:54 +0000 (03:02 +0000)]
Add atoffset macro
habu [Sat, 9 Mar 2013 03:02:52 +0000 (03:02 +0000)]
Refactor hit_trap() function
habu [Fri, 8 Mar 2013 13:25:46 +0000 (13:25 +0000)]
Modify the code which search stairs in tgt_pt
habu [Fri, 8 Mar 2013 12:05:28 +0000 (12:05 +0000)]
Modify travel command
- We can continue traveling to the previously designated place
when being disturbed traveling
habu [Fri, 8 Mar 2013 10:39:43 +0000 (10:39 +0000)]
キャラクタの耐性等の表示画面の変更
ヘッダー部分の色を、フラグを所持していれば白、所持していなければ暗い灰
色で表示するようにした
habu [Mon, 4 Mar 2013 13:40:59 +0000 (13:40 +0000)]
Add decision of special key for main-gcu to inkey_special()
dis- [Mon, 4 Mar 2013 12:44:09 +0000 (12:44 +0000)]
fix typo
dis- [Sun, 3 Mar 2013 12:38:45 +0000 (12:38 +0000)]
fix s16b must be u32b at rd_monster_old
dis- [Sun, 3 Mar 2013 09:05:40 +0000 (09:05 +0000)]
Rest and Shoot exp is reduced by accumulated damages. 9/10 per maxhp.
dis- [Sun, 3 Mar 2013 06:51:21 +0000 (06:51 +0000)]
Save damages dealt by player for each monster. (Do not use yet)
habu [Wed, 27 Feb 2013 04:26:40 +0000 (04:26 +0000)]
Fix a crush bug on death
vasprintf that heavily depend on platform is currently unused.
habu [Tue, 26 Feb 2013 07:58:14 +0000 (07:58 +0000)]
Get rid of all gcc(-Wall) warnings
habu [Tue, 26 Feb 2013 07:53:04 +0000 (07:53 +0000)]
Use return value of write function
But fd_copy is unused currently
dis- [Sun, 24 Feb 2013 05:46:57 +0000 (05:46 +0000)]
Add some terrains on shallow water. Water Cave uses them.
habu [Thu, 21 Feb 2013 11:26:49 +0000 (11:26 +0000)]
Change location of setting CAVE_KNOWN flag
Location of setting CAVE_KNOWN flag is changed from cave_lite_hack()
and cave_view_hack() to note_spot().
note_spot() is better place than before, and it works well when
playing Ninja.
dis- [Wed, 20 Feb 2013 15:20:37 +0000 (15:20 +0000)]
Reduce chest in Dump Witness.
habu [Wed, 20 Feb 2013 13:04:41 +0000 (13:04 +0000)]
When sending data to socket in Unix, use send function instead of write as same as Windows
habu [Wed, 20 Feb 2013 13:04:40 +0000 (13:04 +0000)]
Fix a bug of rumor code
Duplicated messages were displayed in some cases.
habu [Wed, 20 Feb 2013 13:04:38 +0000 (13:04 +0000)]
Fix a bug of underground arcade generation code
habu [Wed, 20 Feb 2013 13:04:37 +0000 (13:04 +0000)]
Bug fix in relation to gaining experience of hex spells
When gaining experience of a hex spell, it referred to another hex
spell's table in some cases.
habu [Wed, 20 Feb 2013 13:04:35 +0000 (13:04 +0000)]
Bug fix: command menu is unusable in pet command
habu [Wed, 20 Feb 2013 13:04:34 +0000 (13:04 +0000)]
Suppress gcc warning
dis- [Wed, 20 Feb 2013 12:53:33 +0000 (12:53 +0000)]
Modify torch_lost_fuel bug. No more create minus charge torches.
deskull [Wed, 20 Feb 2013 12:36:00 +0000 (12:36 +0000)]
"generate_rooms()" makes at least 2 rooms.
iks [Tue, 19 Feb 2013 16:33:45 +0000 (16:33 +0000)]
replace realm_subinfo's char[n] to cptr
dis- [Tue, 19 Feb 2013 14:53:12 +0000 (14:53 +0000)]
Add comment for Dump Witness.
dis- [Tue, 19 Feb 2013 14:44:54 +0000 (14:44 +0000)]
Add new quest 'Dump Witness' for Newbies.
habu [Tue, 19 Feb 2013 12:32:40 +0000 (12:32 +0000)]
Refactor quest completion code
habu [Tue, 19 Feb 2013 12:32:34 +0000 (12:32 +0000)]
Refactoring of search() function
habu [Tue, 19 Feb 2013 12:32:31 +0000 (12:32 +0000)]
More refactoring of slaying calculation
habu [Mon, 18 Feb 2013 16:28:45 +0000 (16:28 +0000)]
Add TR_SLAY_GOOD and TR_KILL_GOOD to object flags
Hex's Runesword spell uses TR_SLAY_GOOD flag now.
No artifacts and egos have those flags currently. No random artifacts
also have.
habu [Mon, 18 Feb 2013 16:16:30 +0000 (16:16 +0000)]
Fix stupid mistake in offset calculation macro
habu [Mon, 18 Feb 2013 15:51:04 +0000 (15:51 +0000)]
use char* instead of void* for offset calculation
habu [Mon, 18 Feb 2013 15:23:37 +0000 (15:23 +0000)]
Tweak color settings in main-gcu.c
habu [Mon, 18 Feb 2013 15:17:31 +0000 (15:17 +0000)]
Slaying and Elemental Brand damage calculation refer to sturct table
iks [Mon, 18 Feb 2013 14:57:22 +0000 (14:57 +0000)]
Thrown torch's dice is changed
iks [Mon, 18 Feb 2013 13:55:40 +0000 (13:55 +0000)]
Thrown torches given pretty larger dice, fire brand, kill undead when them has fuel
iks [Mon, 18 Feb 2013 12:48:13 +0000 (12:48 +0000)]
Remove plog for debug.
iks [Mon, 18 Feb 2013 12:31:24 +0000 (12:31 +0000)]
Calcuration of magnification of hissatsu technics is devided from tot_dam_aux into hissatsu.c
habu [Sun, 17 Feb 2013 13:16:17 +0000 (13:16 +0000)]
Add setlocale function call for support multibyte character in main-gcu
habu [Sun, 17 Feb 2013 13:16:16 +0000 (13:16 +0000)]
Add a check of libncursesw for support multibyte character in main-gcu
iks [Sun, 17 Feb 2013 11:46:07 +0000 (11:46 +0000)]
Change macro key stroke wait period shorter which is in inkey_aux because of too long period for inputting ESCAPE at main-gcu.c.
iks [Sun, 17 Feb 2013 10:11:14 +0000 (10:11 +0000)]
X Term_fresh O Term_flush according to the comment line (for gcu+getch)
habu [Sun, 17 Feb 2013 09:23:39 +0000 (09:23 +0000)]
Remove the "simple" linear congruent RNG
habu [Sun, 17 Feb 2013 07:08:28 +0000 (07:08 +0000)]
RNG algorithm is changed to Xorshift
RNG algorithm is changed from original one to Xorshift.
Xorshift uses Rand_state[0]-Rand_state[3] variables as RNG state,
therefore Rand_place and Rand_state[4]-Rand_state[63] variables are
unused now.
habu [Sun, 17 Feb 2013 03:52:07 +0000 (03:52 +0000)]
When being in wilderness, travel command can be used at any time
dis- [Sat, 16 Feb 2013 10:46:49 +0000 (10:46 +0000)]
Update Quest info for QUEST_TYPE_FIND_EXIT
dis- [Sat, 16 Feb 2013 10:41:31 +0000 (10:41 +0000)]
Update Tengu and Death Swords. Set No-teleport Area and put more items.
habu [Sat, 16 Feb 2013 08:31:39 +0000 (08:31 +0000)]
Virtical or holizontal direction is preferentially selected in traveling
habu [Sat, 16 Feb 2013 07:45:31 +0000 (07:45 +0000)]
Visible and unignorable traps abort traveling
iks [Sat, 16 Feb 2013 05:08:09 +0000 (05:08 +0000)]
Travel algorithm is improved for avoiding traps, lavas, waters.
iks [Fri, 15 Feb 2013 18:37:54 +0000 (18:37 +0000)]
Add serif of Chargeman Ken
habu [Fri, 15 Feb 2013 18:11:01 +0000 (18:11 +0000)]
Dark grid that isn't lit by lite is unknown grid
habu [Fri, 15 Feb 2013 16:36:08 +0000 (16:36 +0000)]
When using travel command, we can only pass already known grids
Known grids are those directly viewed by player or detected by mapping area magic
iks [Fri, 15 Feb 2013 15:53:31 +0000 (15:53 +0000)]
Set disturbing flag for travel command.
iks [Fri, 15 Feb 2013 14:41:09 +0000 (14:41 +0000)]
Second argument of disturb function is now for stopping or nonstopping flag of travel command.
dis- [Fri, 15 Feb 2013 11:20:08 +0000 (11:20 +0000)]
Fix typo and overflow of calc_expect_crit
dis- [Thu, 14 Feb 2013 23:17:42 +0000 (23:17 +0000)]
Fix 'C' show-damage problem for Windows. Type modified.
dis- [Thu, 14 Feb 2013 15:02:00 +0000 (15:02 +0000)]
undo failed-commit.
dis- [Thu, 14 Feb 2013 14:51:31 +0000 (14:51 +0000)]
Do Not Use z_older_than. Out of date.
dis- [Thu, 14 Feb 2013 14:17:31 +0000 (14:17 +0000)]
Add initialize posx, posy at load_prefs_aux
dis- [Thu, 14 Feb 2013 11:43:39 +0000 (11:43 +0000)]
Adjust Arena's rewards. Add Wand of Teleport Away instead of Scroll of Genocide.
dis- [Thu, 14 Feb 2013 11:18:32 +0000 (11:18 +0000)]
In Vault Quest, target weapons must not be auto-picked by diceboost.