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hengband/hengband.git
2021-01-23
Hourier
[WIP] [Refacor] #41042 泡と龍虫が分裂した時に効果音を出すようにした (注:後処理が不足...
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2021-01-23
Hourier
[Refactor] #41042 クリスタル・キューブのHP調整 / Adjusted HP of...
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2021-01-23
Hourier
[Refactor] #41042 古代万色DのHPを修正 / Changed Ancient multi...
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2021-01-23
Hourier
[Implement] #41042 『ダーネヴィール』と『アルドゥイン』に打撃を追加した。その他微調整いくつ...
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2021-01-23
Hourier
[Implement] #41042 ミミックnestに登場していなかったミミック達を追加した / Added...
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2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c automatically
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2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c
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2021-01-23
Hourier
[Refactor] #41042 r_infoのフォーマット調整、内容は変更せず / Adjusted...
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2021-01-23
Hourier
[Refactor] #41268 DROP_GREATフラグを持つモンスター情報からDROP_GOODフラグ...
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2021-01-23
Hourier
[Implement] #41042 技術系モンスターのセリフを追加・修正した / Added/changed...
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2021-01-23
Hourier
[Implement] #41042 スティーブンのセリフを英訳した / Added English...
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2021-01-23
Hourier
[Fix] #41042 スティーブンが召喚するモンスターが誤っていたので差し替え / Changed...
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2021-01-23
Hourier
[Fix] #41042 ユニコーンのフレーバーテキストを日本語だけ表示するように修正 / Resolved...
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2021-01-23
Hourier
[Fix] #41042 DROP_GREATを持ち、かつDROP_GOODを持たないモンスターにDROP_G...
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2021-01-23
Hourier
[Refactor] #41042 グレート・インフェルノ・ドレイクのHPをクリスタル&ロアに揃えた...
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2021-01-23
Hourier
[Refactor] #41042 泡のPOWERFULフラグを削除した (元々マジックミサイルでは無意味だが...
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2021-01-23
Hourier
[Refactor] #41042 『サーロクニル』と『オダハヴィーング』の加速値を変更した / Change...
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2021-01-23
Hourier
[Refactor] #41042 『アポロ』に個性を出すため加速を付けた / Added Apollo...
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2021-01-23
Hourier
[Refactor] #40412 グレーター・ファルメル・スクルカーがPOWERFULフラグを持っていた事象...
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2021-01-23
Hourier
[Fix] #41042 『アポロ』が射撃をしない不具合を修正 / Resolved the issue...
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2021-01-23
Hourier
[Refactor] #41042 クリスタル・キューブの出現頻度を少し低下させた / Decreased...
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2021-01-23
Hourier
[Refactor] #41042 泡の出現頻度を少し低下させた / Decreased the possib...
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2021-01-23
Hourier
[Refactor] #41042 殺人イタチのシンボルをfからrに戻した / Falled back...
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2021-01-22
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-22
dis-
[Fix] #41308 一定条件下で無を選択する不具合を修正
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2021-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-21
Habu
[Fix] #41297 破片耐性の傷無効が効かない
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2021-01-21
Habu
[Fix] #41295 狂戦士で地震を撃ったら画面中の敵以外のマスが@で埋め尽くされる
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2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
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2021-01-20
deskull
[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
Habu
[Fix] 英語バージョン用のビルドフォルダを .gitignore に追加
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2021-01-20
Hourier
[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
dis-
[Fix] 青魔法成功時ターンとMPの消費がない
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2021-01-20
dis-
[Refactor] has_*でboolでないため修正
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
dis-
[Fix] include漏れを修正
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
Hourier
[Fix] #41266 名前の長いモンスターを検索するとソフトウェアがクラッシュする問題を解消した...
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2021-01-19
dis-
[Fix] DROP_GREAT持ちだがDROP_GOOD抜けがいる
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2021-01-19
Hourier
[Fix] #41261 カオス属性の武器で攻撃した時、混乱と地震の起きる確率が逆転していたのを修正した...
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2021-01-19
dis-
[Fix] 鏡の上で鏡魔法の消費ターンがゼロ
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2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
Habu
[update] .gitignoreファイル更新
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2021-01-18
dis-
[Fix] 火炎の指輪等の発動時の挙動を修正
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
[Fix] trap.cの文字コード修正. / Fix encoding of trap.c.
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge branch 'Feature/Fix-Fall-Horse' into develop...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
Hourier
[Implement] #41192 魔導吸収打撃を受けて、かつ魔道具能力向上アイテムを装備していた場合...
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2021-01-18
dis-
[Fix] #41180 装備によって攻撃回数が0になる
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2021-01-18
dis-
[Fix] #41183 アイテム「(なし)」を拾うことがある
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2021-01-17
Hourier
[Refactor] #41192 充填魔力吸収打撃における回復量を、吸収回数 * 魔道具のレベルと定義した...
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2021-01-17
Hourier
[Fix] #41141 扉を開けた時に二重でメッセージが表示されたりすぐ閉じたりする不具合を修正した...
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2021-01-17
Hourier
[Fix] #41192 充填魔力吸収打撃において、吸収量が0だと0除算が発生する不具合を修正した ...
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2021-01-17
dis-
[Fix] Weird_Mindをテレパシーで観測したときのlookコマンドの挙動修正
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2021-01-17
dis-
[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
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2021-01-17
Hourier
[Refactor] #41149 Reshaped process_fall_off_horse(...
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2021-01-17
Hourier
[Fix] #41149 落馬する確率が異常に高かったのを修正 / Resolved the issue...
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2021-01-17
Habu
[Fix] #41185 耐盲目があるのに盲目になる場合がある
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2021-01-16
Habu
[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
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2021-01-16
Hourier
Revert "[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので...
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2021-01-16
Hourier
[Fix] ペットに攻撃される事象を完全修正した / Resolved the issue that...
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2021-01-16
deskull
[Version] 3.0.0Alpha1
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2021-01-16
deskull
Merge branch 'Feature/Fix/No-Fuel' into develop/3.0...
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2021-01-16
deskull
Merge branch 'Feature/Fix/Free-Action-Error' into devel...
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2021-01-16
deskull
Merge branch 'Feature/Version-Expression' into develop...
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2021-01-16
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-16
deskull
[Feature] #41179 Alpha版バージョン表記の変更. / Changed expression...
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2021-01-16
Hourier
[Refactor] #41042 デイドラ・ブラックDの経験値を修正 / Fixed the value...
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2021-01-16
Hourier
[Refactor] #41042 一部モンスターの名称とフレーバーテキストを修正 / Fixed the...
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2021-01-16
deskull
[Fix] #41174 忍者の軽装時Lv24でつく麻痺知らずが、has_free_act()の実装ミスで正し...
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2021-01-16
Hourier
[Refactor] #41042 ノロイのシンボルをrに切り戻し / Fallback the symbol...
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2021-01-16
Hourier
[Refactor] #41042 一部モンスターのパラメータ/名称変更。あと打撃の付け忘れが1体発覚したので...
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2021-01-16
deskull
[Fix] #41140 たいまつ/ランタンの燃料が残り0でも光る不具合を修正 / Fixed a bug...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
Habu
[Fix] #40340 switch case文における意図しないfall through
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge branch 'Feature/Fix-Recharge' into develop/3...
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2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
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2021-01-15
Hourier
[Refactor] #41042 一部モンスターのシンボルとパラメータを修正した / Adjusted...
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2021-01-15
Habu
[Fix] #41173 ウィンドウフラグに装備を表示した状態で射撃武器を装備すると強制終了する不具合
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2021-01-14
deskull
[Fix] #41157 魔力充填の破壊判定後の分岐が逆になっていたために破壊が頻発していた不具合を修正...
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