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hengband/hengband.git
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-24
Hourier
[Refactor] #41073 『エスカリボルグ』のパラメータを調整した / Adjusted the...
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2021-01-24
Hourier
[Refactor] #41073 運命のオーブで英語の説明文が表示されていたのを修正した / Resolve...
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2021-01-24
Hourier
[Fix] #41073 『ドン・キホーテのヘヴィ・ランス』で電撃免疫が耐性になっていたのを修正 /...
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2021-01-24
Hourier
[Fix] #41042 万色ワイアームがグレート万色ワイアームに進化しない事象を修正した / Resolve...
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2021-01-23
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-23
Hourier
[Refactor] #41042 モンスターフラグの微調整 (内容変更なし) / Adjusted...
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2021-01-23
Hourier
[Refactor] #41042 新規zのパラメータ調整 / Adjusted the parameters...
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2021-01-23
Hourier
[WIP] [Refacor] #41042 泡と龍虫が分裂した時に効果音を出すようにした (注:後処理が不足...
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2021-01-23
Hourier
[Refactor] #41042 クリスタル・キューブのHP調整 / Adjusted HP of...
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2021-01-23
Hourier
[Refactor] #41042 古代万色DのHPを修正 / Changed Ancient multi...
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2021-01-23
Hourier
[Implement] #41042 『ダーネヴィール』と『アルドゥイン』に打撃を追加した。その他微調整いくつ...
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2021-01-23
Hourier
[Implement] #41042 ミミックnestに登場していなかったミミック達を追加した / Added...
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2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c automatically
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2021-01-23
Hourier
[Refactor] #41052 Reshaped rooms-pit-nest.c
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2021-01-23
Hourier
[Refactor] #41042 r_infoのフォーマット調整、内容は変更せず / Adjusted...
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2021-01-23
Hourier
[Refactor] #41268 DROP_GREATフラグを持つモンスター情報からDROP_GOODフラグ...
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2021-01-23
Hourier
[Implement] #41042 技術系モンスターのセリフを追加・修正した / Added/changed...
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2021-01-23
Hourier
[Implement] #41042 スティーブンのセリフを英訳した / Added English...
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2021-01-23
Hourier
[Fix] #41042 スティーブンが召喚するモンスターが誤っていたので差し替え / Changed...
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2021-01-23
Hourier
[Fix] #41042 ユニコーンのフレーバーテキストを日本語だけ表示するように修正 / Resolved...
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2021-01-23
Hourier
[Fix] #41042 DROP_GREATを持ち、かつDROP_GOODを持たないモンスターにDROP_G...
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2021-01-23
Hourier
[Refactor] #41042 グレート・インフェルノ・ドレイクのHPをクリスタル&ロアに揃えた...
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2021-01-23
Hourier
[Refactor] #41042 泡のPOWERFULフラグを削除した (元々マジックミサイルでは無意味だが...
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2021-01-23
Hourier
[Refactor] #41042 『サーロクニル』と『オダハヴィーング』の加速値を変更した / Change...
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2021-01-23
Hourier
[Refactor] #41042 『アポロ』に個性を出すため加速を付けた / Added Apollo...
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2021-01-23
Hourier
[Refactor] #40412 グレーター・ファルメル・スクルカーがPOWERFULフラグを持っていた事象...
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2021-01-23
Hourier
[Fix] #41042 『アポロ』が射撃をしない不具合を修正 / Resolved the issue...
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2021-01-23
Hourier
[Refactor] #41042 クリスタル・キューブの出現頻度を少し低下させた / Decreased...
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2021-01-23
Hourier
[Refactor] #41042 泡の出現頻度を少し低下させた / Decreased the possib...
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2021-01-23
Hourier
[Refactor] #41042 殺人イタチのシンボルをfからrに戻した / Falled back...
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2021-01-23
Eric Branlund
Bring version number in configure.ac into agreement...
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2021-01-23
Eric Branlund
Implement workaround to resolve https://osdn.net/projec...
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2021-01-23
Eric Branlund
The change to use concptr for the KEY_* constants rathe...
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2021-01-23
Eric Branlund
Fixed two instances where search/replace left it_ptr...
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2021-01-23
Eric Branlund
Fix for English version so quest information is display...
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2021-01-23
Eric Branlund
Change listed keys in the English version of knowledge...
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2021-01-23
Habu
[fix] #41312 spoil_out 関数におけるバッファオーバーラン
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2021-01-22
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-22
dis-
[Fix] #41308 一定条件下で無を選択する不具合を修正
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2021-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-21
Habu
[Fix] #41297 破片耐性の傷無効が効かない
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2021-01-21
Habu
[Fix] #41295 狂戦士で地震を撃ったら画面中の敵以外のマスが@で埋め尽くされる
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2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
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2021-01-20
deskull
[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
Habu
[Fix] 英語バージョン用のビルドフォルダを .gitignore に追加
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2021-01-20
Hourier
[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
dis-
[Fix] 青魔法成功時ターンとMPの消費がない
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2021-01-20
dis-
[Refactor] has_*でboolでないため修正
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
dis-
[Fix] include漏れを修正
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
Hourier
[Fix] #41266 名前の長いモンスターを検索するとソフトウェアがクラッシュする問題を解消した...
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2021-01-19
dis-
[Fix] DROP_GREAT持ちだがDROP_GOOD抜けがいる
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2021-01-19
Hourier
[Fix] #41261 カオス属性の武器で攻撃した時、混乱と地震の起きる確率が逆転していたのを修正した...
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2021-01-19
dis-
[Fix] 鏡の上で鏡魔法の消費ターンがゼロ
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2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
Habu
[update] .gitignoreファイル更新
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2021-01-18
dis-
[Fix] 火炎の指輪等の発動時の挙動を修正
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
[Fix] trap.cの文字コード修正. / Fix encoding of trap.c.
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge branch 'Feature/Fix-Fall-Horse' into develop...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
Hourier
[Implement] #41192 魔導吸収打撃を受けて、かつ魔道具能力向上アイテムを装備していた場合...
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2021-01-18
dis-
[Fix] #41180 装備によって攻撃回数が0になる
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2021-01-18
dis-
[Fix] #41183 アイテム「(なし)」を拾うことがある
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2021-01-17
Hourier
[Refactor] #41192 充填魔力吸収打撃における回復量を、吸収回数 * 魔道具のレベルと定義した...
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2021-01-17
Hourier
[Fix] #41141 扉を開けた時に二重でメッセージが表示されたりすぐ閉じたりする不具合を修正した...
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2021-01-17
Hourier
[Fix] #41192 充填魔力吸収打撃において、吸収量が0だと0除算が発生する不具合を修正した ...
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2021-01-17
dis-
[Fix] Weird_Mindをテレパシーで観測したときのlookコマンドの挙動修正
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2021-01-17
dis-
[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
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2021-01-17
Hourier
[Refactor] #41149 Reshaped process_fall_off_horse(...
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2021-01-17
Hourier
[Fix] #41149 落馬する確率が異常に高かったのを修正 / Resolved the issue...
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2021-01-17
Habu
[Fix] #41185 耐盲目があるのに盲目になる場合がある
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2021-01-16
Habu
[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
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2021-01-16
Hourier
Revert "[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので...
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2021-01-16
Hourier
[Fix] ペットに攻撃される事象を完全修正した / Resolved the issue that...
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2021-01-16
deskull
[Version] 3.0.0Alpha1
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2021-01-16
deskull
Merge branch 'Feature/Fix/No-Fuel' into develop/3.0...
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2021-01-16
deskull
Merge branch 'Feature/Fix/Free-Action-Error' into devel...
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2021-01-16
deskull
Merge branch 'Feature/Version-Expression' into develop...
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2021-01-16
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-16
deskull
[Feature] #41179 Alpha版バージョン表記の変更. / Changed expression...
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2021-01-16
Hourier
[Refactor] #41042 デイドラ・ブラックDの経験値を修正 / Fixed the value...
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2021-01-16
Hourier
[Refactor] #41042 一部モンスターの名称とフレーバーテキストを修正 / Fixed the...
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