OSDN Git Service
(root)
/
hengbandforosx
/
hengbandosx.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
hengbandforosx/hengbandosx.git
2022-11-18
Hourier
[Refactor] #2798 bow_tval_ammo() をBaseitemKey::get_arro...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-18
Hourier
Merge pull request #2812 from backwardsEric/baseitem...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-18
Eric Branlund
Fix lib/edit/Makefile.am for renamed file. Resolves...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
Merge pull request #2810 from Hourier/Remove-KindObject...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2683 Rebamed k_idx to bi_id (Kind index...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2683 表記ゆれのあった、BaseitemInfo への参照変数名を、bi_ref...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2683 Remove type alias KIND_OBJECT_IDX
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
Merge pull request #2809 from Hourier/Change-Type-Entity
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] Baseitem に表記ゆれがあったので統一した (オブジェクト指向設計における基底クラ...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2649 Renamed monster-type-definition.cpp...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2807 Renamed monster-race-definition.h...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-17
Hourier
[Refactor] #2628 Renamed object-type-definition.cpp...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2807 使われていないextra フィールドをMonsterRaceDefiniti...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2807 Renamed struct monster_race to class...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2649 Renamed struct monster_type to Monster...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2628 ObjectType をItemEntity に変更した
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Habu
Merge pull request #2806 from habu1010/feature/use...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Habu
[Fix] switch-case 文における break/return のつけ忘れ
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Habu
[Fix] 意図したフォールスルーに [[fallthrough]] 属性を使用する
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
Merge pull request #2804 from Hourier/Change-BaseitemKe...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2797 object-kind-hook.h からtval-types.h...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2797 変更範囲の内、目についたものを調整した (ポインタ→参照への切り替え 他)
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2797 object-kind-hook.cpp/h の調整
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2797 BaseitemInfo::tval とBaseitemInfo:...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
[Refactor] #2797 Renamed BaseItemInfo to BaseitemInfo
commit
|
commitdiff
|
tree
|
snapshot
2022-11-15
Hourier
Merge pull request #2801 from Hourier/Change-BaseitemKe...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-14
Hourier
[Refactor] #2775 周辺コードの整理
commit
|
commitdiff
|
tree
|
snapshot
2022-11-14
Hourier
[Refactor] #2775 ArtifactType に定義されていたtval/sval をBaseit...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-14
Hourier
Merge pull request #2792 from Hourier/Suppress-Compilat...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-14
Deskull
Merge pull request #2794 from sikabane-works/release...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
[Release] 3.0.0Alpha71
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
[Refactor] #2786 規定で無効化されているコンパイル警告C5264 (定数不使用)を抑制した...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
Merge pull request #2787 from arumons/feature/show...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
arumons
[Feature] 魔法書の先頭にLv値を表示するようにした
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
Merge pull request #2729 from sikabane-works/Deskull...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
Merge pull request #2791 from Hourier/Refactor-ExeLookup
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
[Feature] 掘削の最終処理時のみ(command_rep == 0)dig効果音を鳴らすよう調整。
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
[Refactor] exe_lookup() の引数をtval/sval からBaseitemKey...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
[Feature] 地形を堀りぬき切った場合に効果音(dig_through)を追加。
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
[Feature] 攻撃そのものが無効化された効果音(attack_failed)項目追加。
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Deskull
[Feature] 効果音設定をプレイヤーの攻撃命中(hit)と敵の攻撃命中(enemy_hit)とで分割。
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
Merge pull request #2780 from Hourier/Make-BaseitemKey...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
[Refactor] #2745 「tvalごとのsvalリスト」 (キャッシュ化して使い回す)を作り...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Habu
Merge pull request #2782 from habu1010/feature/main...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-13
Hourier
Merge pull request #2784 from arumons/refactor/rename_g...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-12
Habu
[Feature] BGMと効果音の音量設定機能
commit
|
commitdiff
|
tree
|
snapshot
2022-11-12
arumons
[Refactor] get_obj_num関数をget_obj_indexにrename
commit
|
commitdiff
|
tree
|
snapshot
2022-11-05
Habu
Merge pull request #2778 from habu1010/feature/fix...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-05
Habu
[Fix] GCU版で画面のちらつきの発生を抑制する
commit
|
commitdiff
|
tree
|
snapshot
2022-11-05
Habu
Merge pull request #2772 from habu1010/feature/increase...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Hourier
[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Hourier
[Refactor] #2745 SV_ANYを使っている箇所をlookup_kind() の中に限定した...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Hourier
[Refactor] #2745 BaseitemKeyのsvalをstd::optionalでカプセル化し...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Hourier
Merge pull request #2771 from Hourier/Change-StoreStock...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Habu
[Feature] GCU版のウインドウ数を最大8個表示できるようにする
commit
|
commitdiff
|
tree
|
snapshot
2022-11-04
Deskull
Merge pull request #2757 from sikabane-works/Deskull...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2620 type_value とsubtype_value のアクセシビリティをpr...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2620 Moved BaseitemKey from articles-on...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2620 Renamed store_stock_item_type to Basei...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
Merge pull request #2770 from Hourier/Fix-Mutex-Not...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Fix] #2765 OSに渡すミューテックス文字列が正しく初期化されず毎回異なる値となってアプリの多重起動...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
Merge pull request #2762 from Hourier/Make-GameValues...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 Doxygenコメントを追加した
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 その他雑多な、真にgamevalue.h にいるべき定数群をconstexp...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 守りと爆発のルーンに関する定数をmonster-move.h に移した
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 MAX_SKILLS を、より適切な場所player-skill.h...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 MON_MULT_ADJ が1箇所からしか参照されていないのでmonster...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 INN_DUNGEON_TURN_ADJ が1箇所からしか参照されていないの...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 モンスターの移動に関する定数をmonster-move.cpp に移した...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 CHAINSWORD_NOISE とTY_CURSE_CHANCE...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 NO_TOWN とSECRET_TOWNをwild.h からfloor...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 1箇所から参照されていなかったMAX_TELEPORT_DISTANCE...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 nasty生成に関する定数群をgamevalue.h からmonster...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 GREAT_OBJ は「高級品」ではなく「生成階層ブースト」を意味するのでC...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 wilderness_gen() からgenerate_wild_monst...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 何を意味しているのか分かりにくかったMAX_REPRO を意味が分かりやすく...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 HURT_CHANCE 定数の意味が分かりにくかったのでCHANCE_ABI...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 monster-generator.cpp でしか参照されていなかった定数を...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 ランダムアーティファクトへの確率的免疫付与フラグをgamevalue...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-03
Hourier
[Refactor] #2680 MAX_VAMPIRIC_DRAIN をgamevalue.h からplay...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 ランダムアーティファクトの強化/弱化処理に関わる確率定義をgamevalue...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 ランダムアーティファクトに銘を付ける確率定義をgamevalue.h...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 ACTIVATION_CHANCE 定数は1箇所からしか参照されていないので...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 ダンジョンのストリーム (川や溶岩の流れ) に関する定数が各1箇所からしか参...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 DUN_STR_* が各1箇所からしか参照されていなかったので、floor...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 Separated calc_cavern_terrains() from...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 Separated decide_cavern() from gen_cav...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 1箇所からしか呼ばれていないDUN_CAVERN定数をfeature...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 1箇所からしか呼ばれていないEMPTY_DARK定数をcave-genera...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 1箇所からしか呼ばれていないLAKE_LEVEL定数をfeature...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 1箇所からしか呼ばれていないEMPTY_LEVEL定数をcave-gener...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 1箇所からしか呼ばれていないSMALL_LEVEL定数をfloor...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 使われていないDUN_UNUSUAL定数を廃止し、DUN_DEST定数は1箇...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Hourier
[Refactor] #2680 Moved Dungeon treausre allocation...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Habu
Merge pull request #2764 from habu1010/feature/fix...
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Habu
[Fix] to_multibyte クラスの存在しないメソッド data() を呼んでいる
commit
|
commitdiff
|
tree
|
snapshot
2022-11-02
Habu
Merge pull request #2761 from habu1010/feature/unify...
commit
|
commitdiff
|
tree
|
snapshot
next