2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロUSE_NCURSESを部分的に削除 / Remov... |
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2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロUSE_TCHARSを部分的に削除 / Remove... |
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2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロUSE_TERMIOを部分的に削除 / Remove... |
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2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロUSE_TPOSIXを部分的に削除 / Remove... |
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2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロSPECIAL_BSDを削除 / Removed... |
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2020-01-29 |
Hourier | [Refactor] #37353 USE_FONTSET のプリプロが有効、USE_JP_FONTSTRUC... |
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2020-01-29 |
Hourier | [Refacotr] #37353 使われていないプリプロHAS_STRICMPを削除 / Removed... |
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2020-01-28 |
Hourier | [Fix] #37353 達成したはずのクエストが失敗扱いになる問題を解消 / Resolved the... |
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2020-01-28 |
Hourier | [Refactor] #37353 main-win.c 以外のmain*.cについて、'if 0'のプリプロ... |
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2020-01-28 |
Hourier | [Refactor] #37353 使われていないVERIFY_HONORを削除 / Removed... |
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2020-01-28 |
Hourier | [Refactor] #37353 空っぽ関数のremove_loc() を削除 / Removed... |
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2020-01-28 |
Hourier | [Refactor] #37353 使われていないVERIFY_SAVEFILEを削除 / Removed... |
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2020-01-28 |
Hourier | [Refactor] #37353 使われていないVERIFY_TIMESTAMPを削除 / Removed... |
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2020-01-28 |
Hourier | [Refactor] #37353 使われていないSCORE_WAZARDSとSCORE_CHEATERSを削... |
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2020-01-28 |
Hourier | [Refactor] #37353 USE_MUSIC のプリプロが有効であることを前提とし、プリプロ自体は削... |
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2020-01-28 |
Hourier | [Refactor] #37353 USE_GRAPHICS のプリプロが有効であることを前提とし、プリプロ自... |
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2020-01-28 |
Hourier | [Refactor] #37353 USE_SOUND のプリプロが有効であることを前提とし、プリプロ自体は削... |
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2020-01-28 |
Hourier | [Refactor] #37353 USE_SPECIAL のプリプロが有効であることを前提とし、プリプロ自体... |
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2020-01-28 |
Hourier | [Refactor] #37353 System III Unixに関するプリプロUSGを削除/ Remove... |
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2020-01-28 |
Hourier | [Refactor] #37353 vault_monster_okay() を関数マクロから普通の関数に展開... |
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2020-01-28 |
Hourier | [Refactor] #37353 古くなったコメントを削除 / Removed old (unnecessa... |
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2020-01-26 |
Hourier | [Refactor] #37353 ULTRIX のプリプロを削除 / Removed preprocesso... |
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2020-01-26 |
Hourier | [Refactor] #37353 SGI のプリプロを削除 / Removed preprocessor SGI |
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2020-01-26 |
Hourier | [Refactor] #37353 HPUX のプリプロを削除 / Removed preprocessor... |
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2020-01-26 |
Hourier | [Fix] #37353 c_roff() の引数型修正 / Fixed the type of argume... |
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2020-01-26 |
Hourier | [Refactor] #37353 SECURE のプリプロを削除 / Removed preprocesso... |
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2020-01-26 |
Hourier | [Refactor] #37353 VERIFY_CHECKSUMS のプリプロが有効であることを前提とし... |
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2020-01-26 |
Hourier | [Refactor] #37353 CAPITALIZE_USER_NAME のプリプロが有効であることを前提... |
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2020-01-26 |
Hourier | [Refactor] #37353 SUPPORT_GAMMA のプリプロが有効であることを前提とし... |
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2020-01-26 |
Hourier | [Refactor] #37353 CHECK_MODIFICATION_TIME のプリプロが有効であること... |
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2020-01-26 |
Hourier | [Refactor] #37353 SORT_R_INFO のプリプロが有効であることを前提とし、プリプロ自体... |
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2020-01-26 |
Hourier | Merge branch 'For2.2.2-Refactoring' into feature/Refact... |
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2020-01-26 |
Hourier | [Refactor] #37353 CHECK_LOADのプリプロを削除 / Removed preproce... |
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2020-01-26 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2020-01-26 |
deskull | [Fix] #38997 floor_type への dungeon_idx 代入タイミングを変更.... |
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2020-01-26 |
Hourier | [Refactor] #37353 CHECK_TIMEのプリプロを削除 / Removed preproce... |
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2020-01-26 |
Hourier | [Refactor] #37353 SOLARISのプリプロを削除 / Removed preprocesso... |
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2020-01-26 |
Hourier | [Fix] #39956 上り階段の生成に失敗していた問題を修正 / Fix the problem... |
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2020-01-26 |
Hourier | [Refactor] #37353 init.c の整形 / Reshaped init.c |
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2020-01-26 |
deskull | [Fix] #39956 level_gen() 中の why で得られるダンジョン生成エラー文を細分化... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_CAVERNS_AND_LAKES とALLOW_EASY_S... |
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2020-01-25 |
Hourier | [Refactor] #37353 BORG関係のプリプロを削除 / Removed ALLOW_BORG... |
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2020-01-25 |
Hourier | [Refactor] #37353 プリプロ整理に当たってコメントの位置を移動 / Moved the... |
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2020-01-25 |
Hourier | [Refactor] #37353 ZANGBAND のプリプロを削除 / Removed preproces... |
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2020-01-25 |
Hourier | [Refactor] #37353 ANGBAND_2_8_1 のプリプロを削除 / Removed... |
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2020-01-25 |
Hourier | [Refacotr] DOS用とIBM用のmakefileを削除 / Removed makefiles... |
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2020-01-25 |
Hourier | [Refactor] #37353 MAC_MPWのプリプロを削除 (CARBON と MACH_O_CARB... |
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2020-01-25 |
Hourier | [Refactor] クラシックMac (ver9.Xまで)のサポート打ち切り / Finished... |
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2020-01-25 |
Hourier | [Refactor] #37353 USE_DEBUG のプリプロが有効であることを前提とし、プリプロ自体は削... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_WIZARD のプリプロが有効であることを前提とし、プリプロ自... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_SPOILERS のプリプロが有効であることを前提とし... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_COLORS のプリプロが有効であることを前提とし、プリプロ自... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_VISUALS のプリプロが有効であることを前提とし... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_MACROS のプリプロが有効であることを前提とし、プリプロ自... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_AUTOROLLER のプリプロが有効であることを前提とし... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_FEARのプリプロが有効であることを前提とし、プリプロ自体は削... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_TERRORのプリプロが有効であることを前提とし、プリプロ自体... |
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2020-01-25 |
Hourier | [Refactor] #37353 ALLOW_TEMPLATESのプリプロが有効であることを前提とし... |
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2020-01-25 |
Hourier | [Refactor] DOS及びIBMメインフレームのサポート打ち切り / Finished suppot... |
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2020-01-25 |
Hourier | [Fix] 受注していないクエストが表示される不具合を解消 / Fixed the issue that... |
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2020-01-25 |
Hourier | [Fix] process_warning() にて、警告に関する再代入を修正 / Fixed re... |
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2020-01-25 |
Hourier | [Fix] #39954 中途半端に条件を反転させていたのを修正 / Fixed incomplete... |
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2020-01-25 |
Hourier | [Refacotr] #37353 TOFU プリプロの直後に付いていた余計なスペースを削除 / Remove... |
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2020-01-25 |
Hourier | [Refactor] #37353 ACORN (旧式RISC OS)のサポートに由来するプリプロを削除... |
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2020-01-25 |
Hourier | [Fix] #38997 二重に代入していたのを修正 / Fixed double-substitution |
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2020-01-25 |
Hourier | [Fix] #38997 アイテムを落としてもザックからアイテムが減らない問題を修正 / Fixed... |
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2020-01-25 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2020-01-25 |
deskull | [] [fix] #38997 main-cap.c と main-gcu.c の関数呼び出し修正.... |
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2020-01-24 |
deskull | [fix] #38997 main.cの関数呼び出し修正. / Fix function call in... |
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2020-01-24 |
Hourier | [Fix] 39548 backwardsEric氏の報告による、英語版における店のアイテム記述を修正... |
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2020-01-24 |
Hourier | [Fix] #39561 backwardsEric氏の報告による、赤外線視力に関する英文を修正 /... |
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2020-01-23 |
Hourier | [Fix] #39586 backwardsEric氏より報告の、files.cにおけるコンパイル警告を修正... |
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2020-01-23 |
Hourier | [Refactor] #37353 grid.c からfloor.h への参照を除去 / Removed... |
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2020-01-23 |
Eric Branlund | In English spell descriptions, use "cuts" rather than... |
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2020-01-23 |
Eric Branlund | To be more idiomatic, reworded the English message... |
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2020-01-23 |
Eric Branlund | To be clearer, reworded the English message about a... |
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2020-01-23 |
Eric Branlund | In English description, dropped comma since the verbs... |
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2020-01-23 |
Eric Branlund | For clarity, reworded the English description of the... |
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2020-01-23 |
Eric Branlund | For clarity, reworded English description of the force... |
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2020-01-23 |
Eric Branlund | Reworded English description for swap positions ability. |
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2020-01-23 |
Eric Branlund | For clarity, reworded English description of simultaneo... |
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2020-01-23 |
Eric Branlund | Reworded the English description of the simultaneous... |
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2020-01-23 |
Eric Branlund | For clarity, reworded the English description of the... |
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2020-01-23 |
Eric Branlund | For clarity, reworded the English description of the... |
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2020-01-23 |
Eric Branlund | Got rid of another "more and more" in an English descri... |
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2020-01-23 |
Eric Branlund | To avoid implying that the path obeys the "angle of... |
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2020-01-23 |
Eric Branlund | For clarity, reworded the English description for the... |
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2020-01-23 |
Eric Branlund | Reworded English description of light bolt/beam mirror... |
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2020-01-23 |
Eric Branlund | Dropped "and more and more" in English description... |
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2020-01-23 |
Eric Branlund | Reworded the English description of the invulnerability... |
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2020-01-23 |
Eric Branlund | To be more idiomatic, reworded the English description... |
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2020-01-23 |
Eric Branlund | Changed the English description of the damage to SP... |
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2020-01-23 |
Eric Branlund | Reworded English description of PSI damage ball ability... |
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2020-01-23 |
Eric Branlund | Reworded the English description of the stone skin... |
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2020-01-23 |
Eric Branlund | Reworded the English description of the attack and... |
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2020-01-23 |
Eric Branlund | Reworded the description for "Crack" to hopefully be... |
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2020-01-23 |
Eric Branlund | To be more idiomatic, added an indefinite article to... |
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2020-01-23 |
Eric Branlund | Replaced "counter blow" with "counterattack" in English... |
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2020-01-23 |
Eric Branlund | To be more idiomatic, added definite article to English... |
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2020-01-23 |
Eric Branlund | Combined the two sentences in the English description... |
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