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[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_* to DIARY_*
authorHourier <hourier@users.sourceforge.jp>
Tue, 14 Jan 2020 13:52:45 +0000 (22:52 +0900)
committerHourier <hourier@users.sourceforge.jp>
Tue, 14 Jan 2020 13:52:45 +0000 (22:52 +0900)
32 files changed:
src/birth.c
src/bldg.c
src/cmd/cmd-basic.c
src/cmd/cmd-dump.c
src/cmd/cmd-dump.h
src/cmd/cmd-gameoption.c
src/cmd/cmd-pet.c
src/cmd/cmd-spell.c
src/core.c
src/files.c
src/floor-generate.c
src/floor-save.c
src/main-win.c
src/monster-process.c
src/monster-status.c
src/monster1.c
src/monster2.c
src/mutation.c
src/object2.c
src/patron.c
src/player-damage.c
src/player-status.c
src/quest.c
src/scores.c
src/spells-floor.c
src/spells1.c
src/spells2.c
src/spells3.c
src/store.c
src/trap.c
src/util.c
src/wizard2.c

index 7c8969e..6011a40 100644 (file)
@@ -4593,26 +4593,26 @@ void player_birth(player_type *creature_ptr)
        message_add(" ");
        message_add("  ");
 
-       exe_write_diary(creature_ptr, NIKKI_GAMESTART, 1, _("-------- 新規ゲーム開始 --------", "-------- Start New Game --------"));
-       exe_write_diary(creature_ptr, NIKKI_HIGAWARI, 0, NULL);
+       exe_write_diary(creature_ptr, DIARY_GAMESTART, 1, _("-------- 新規ゲーム開始 --------", "-------- Start New Game --------"));
+       exe_write_diary(creature_ptr, DIARY_DIALY, 0, NULL);
 
        sprintf(buf, _("                            性別に%sを選択した。", "                            choose %s personality."), sex_info[creature_ptr->psex].title);
-       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, buf);
+       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, buf);
 
        sprintf(buf, _("                            種族に%sを選択した。", "                            choose %s race."), race_info[creature_ptr->prace].title);
-       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, buf);
+       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, buf);
 
        sprintf(buf, _("                            職業に%sを選択した。", "                            choose %s class."), class_info[creature_ptr->pclass].title);
-       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, buf);
+       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, buf);
 
        if (creature_ptr->realm1)
        {
                sprintf(buf, _("                            魔法の領域に%s%sを選択した。", "                            choose %s%s realm."), realm_names[creature_ptr->realm1], creature_ptr->realm2 ? format("と%s", realm_names[creature_ptr->realm2]) : "");
-               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, buf);
+               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, buf);
        }
 
        sprintf(buf, _("                            性格に%sを選択した。", "                            choose %s."), seikaku_info[creature_ptr->pseikaku].title);
-       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, buf);
+       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, buf);
 
        /* Init the shops */
        for (i = 1; i < max_towns; i++)
index d712184..29bc224 100644 (file)
@@ -2119,9 +2119,9 @@ static bool inn_comm(player_type *customer_ptr, int cmd)
 
                extract_day_hour_min(customer_ptr, &prev_day, &prev_hour, &prev_min);
                if ((prev_hour >= 6) && (prev_hour <= 17))
-                       exe_write_diary(customer_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over daytime at the inn."));
+                       exe_write_diary(customer_ptr, DIARY_DESCRIPTION, 0, _("宿屋に泊まった。", "stay over daytime at the inn."));
                else
-                       exe_write_diary(customer_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over night at the inn."));
+                       exe_write_diary(customer_ptr, DIARY_DESCRIPTION, 0, _("宿屋に泊まった。", "stay over night at the inn."));
 
                current_world_ptr->game_turn = (current_world_ptr->game_turn / (TURNS_PER_TICK * TOWN_DAWN / 2) + 1) * (TURNS_PER_TICK * TOWN_DAWN / 2);
                if (current_world_ptr->dungeon_turn < current_world_ptr->dungeon_turn_limit)
@@ -2132,7 +2132,7 @@ static bool inn_comm(player_type *customer_ptr, int cmd)
 
                prevent_turn_overflow();
 
-               if ((prev_hour >= 18) && (prev_hour <= 23)) exe_write_diary(customer_ptr, NIKKI_HIGAWARI, 0, NULL);
+               if ((prev_hour >= 18) && (prev_hour <= 23)) exe_write_diary(customer_ptr, DIARY_DIALY, 0, NULL);
                customer_ptr->chp = customer_ptr->mhp;
 
                if (ironman_nightmare)
@@ -2147,7 +2147,7 @@ static bool inn_comm(player_type *customer_ptr, int cmd)
                        }
 
                        msg_print(_("あなたは絶叫して目を覚ました。", "You awake screaming."));
-                       exe_write_diary(customer_ptr, NIKKI_BUNSHOU, 0, _("悪夢にうなされてよく眠れなかった。", "be troubled by a nightmare."));
+                       exe_write_diary(customer_ptr, DIARY_DESCRIPTION, 0, _("悪夢にうなされてよく眠れなかった。", "be troubled by a nightmare."));
                        break;
                }
 
@@ -2173,12 +2173,12 @@ static bool inn_comm(player_type *customer_ptr, int cmd)
                if ((prev_hour >= 6) && (prev_hour <= 17))
                {
                        msg_print(_("あなたはリフレッシュして目覚め、夕方を迎えた。", "You awake refreshed for the evening."));
-                       exe_write_diary(customer_ptr, NIKKI_BUNSHOU, 0, _("夕方を迎えた。", "awake refreshed."));
+                       exe_write_diary(customer_ptr, DIARY_DESCRIPTION, 0, _("夕方を迎えた。", "awake refreshed."));
                        break;
                }
 
                msg_print(_("あなたはリフレッシュして目覚め、新たな日を迎えた。", "You awake refreshed for the new day."));
-               exe_write_diary(customer_ptr, NIKKI_BUNSHOU, 0, _("すがすがしい朝を迎えた。", "awake refreshed."));
+               exe_write_diary(customer_ptr, DIARY_DESCRIPTION, 0, _("すがすがしい朝を迎えた。", "awake refreshed."));
                break;
        }
        case BACT_RUMORS: /* Listen for rumors */
index 2729b93..d347ca3 100644 (file)
@@ -307,7 +307,7 @@ void do_cmd_go_up(player_type *creature_ptr)
                if (creature_ptr->current_floor_ptr->dun_level - up_num < d_info[creature_ptr->dungeon_idx].mindepth)
                        up_num = creature_ptr->current_floor_ptr->dun_level;
        }
-       if (record_stair) exe_write_diary(creature_ptr, NIKKI_STAIR, 0-up_num, _("階段を上った", "climbed up the stairs to"));
+       if (record_stair) exe_write_diary(creature_ptr, DIARY_STAIR, 0-up_num, _("階段を上った", "climbed up the stairs to"));
 
        /* Success */
        if ((creature_ptr->pseikaku == SEIKAKU_COMBAT) || (creature_ptr->inventory_list[INVEN_BOW].name1 == ART_CRIMSON))
@@ -440,8 +440,8 @@ void do_cmd_go_down(player_type *creature_ptr)
 
        if (record_stair)
        {
-               if (fall_trap) exe_write_diary(creature_ptr, NIKKI_STAIR, down_num, _("落とし戸に落ちた", "fell through a trap door"));
-               else exe_write_diary(creature_ptr, NIKKI_STAIR, down_num, _("階段を下りた", "climbed down the stairs to"));
+               if (fall_trap) exe_write_diary(creature_ptr, DIARY_STAIR, down_num, _("落とし戸に落ちた", "fell through a trap door"));
+               else exe_write_diary(creature_ptr, DIARY_STAIR, down_num, _("階段を下りた", "climbed down the stairs to"));
        }
 
        if (fall_trap)
@@ -2880,9 +2880,9 @@ void do_cmd_suicide(player_type *creature_ptr)
 
        if (!current_world_ptr->total_winner)
        {
-               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索に絶望して自殺した。", "give up all hope to commit suicide."));
-               exe_write_diary(creature_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
-               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n");
+               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, _("ダンジョンの探索に絶望して自殺した。", "give up all hope to commit suicide."));
+               exe_write_diary(creature_ptr, DIARY_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
+               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, "\n\n\n\n");
        }
 
        /* Cause of death */
index 8a2bb4c..f550575 100644 (file)
@@ -417,11 +417,11 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
 
        if (disable_diary) return(-1);
 
-       if (type == NIKKI_FIX_QUEST_C ||
-               type == NIKKI_FIX_QUEST_F ||
-               type == NIKKI_RAND_QUEST_C ||
-               type == NIKKI_RAND_QUEST_F ||
-               type == NIKKI_TO_QUEST)
+       if (type == DIARY_FIX_QUEST_C ||
+               type == DIARY_FIX_QUEST_F ||
+               type == DIARY_RAND_QUEST_C ||
+               type == DIARY_RAND_QUEST_F ||
+               type == DIARY_TO_QUEST)
        {
                QUEST_IDX old_quest;
 
@@ -479,14 +479,14 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
 
        switch (type)
        {
-       case NIKKI_HIGAWARI:
+       case DIARY_DIALY:
        {
                if (day < MAX_DAYS) fprintf(fff, _("%d日目\n", "Day %d\n"), day);
                else fputs(_("*****日目\n", "Day *****\n"), fff);
                do_level = FALSE;
                break;
        }
-       case NIKKI_BUNSHOU:
+       case DIARY_DESCRIPTION:
        {
                if (num)
                {
@@ -497,36 +497,36 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        fprintf(fff, " %2d:%02d %20s %s\n", hour, min, note_level, note);
                break;
        }
-       case NIKKI_ART:
+       case DIARY_ART:
        {
                fprintf(fff, _(" %2d:%02d %20s %sを発見した。\n", " %2d:%02d %20s discovered %s.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_ART_SCROLL:
+       case DIARY_ART_SCROLL:
        {
                fprintf(fff, _(" %2d:%02d %20s 巻物によって%sを生成した。\n", " %2d:%02d %20s created %s by scroll.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_UNIQUE:
+       case DIARY_UNIQUE:
        {
                fprintf(fff, _(" %2d:%02d %20s %sを倒した。\n", " %2d:%02d %20s defeated %s.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_FIX_QUEST_C:
+       case DIARY_FIX_QUEST_C:
        {
                if (quest[num].flags & QUEST_FLAG_SILENT) break;
                fprintf(fff, _(" %2d:%02d %20s クエスト「%s」を達成した。\n",
                        " %2d:%02d %20s completed quest '%s'.\n"), hour, min, note_level, quest[num].name);
                break;
        }
-       case NIKKI_FIX_QUEST_F:
+       case DIARY_FIX_QUEST_F:
        {
                if (quest[num].flags & QUEST_FLAG_SILENT) break;
                fprintf(fff, _(" %2d:%02d %20s クエスト「%s」から命からがら逃げ帰った。\n",
                        " %2d:%02d %20s run away from quest '%s'.\n"), hour, min, note_level, quest[num].name);
                break;
        }
-       case NIKKI_RAND_QUEST_C:
+       case DIARY_RAND_QUEST_C:
        {
                GAME_TEXT name[MAX_NLEN];
                strcpy(name, r_name + r_info[quest[num].r_idx].name);
@@ -534,7 +534,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        " %2d:%02d %20s completed random quest '%s'\n"), hour, min, note_level, name);
                break;
        }
-       case NIKKI_RAND_QUEST_F:
+       case DIARY_RAND_QUEST_F:
        {
                GAME_TEXT name[MAX_NLEN];
                strcpy(name, r_name + r_info[quest[num].r_idx].name);
@@ -542,7 +542,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, name);
                break;
        }
-       case NIKKI_MAXDEAPTH:
+       case DIARY_MAXDEAPTH:
        {
                fprintf(fff, _(" %2d:%02d %20s %sの最深階%d階に到達した。\n",
                        " %2d:%02d %20s reached level %d of %s for the first time.\n"), hour, min, note_level,
@@ -550,7 +550,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        _(num, d_name + d_info[creature_ptr->dungeon_idx].name));
                break;
        }
-       case NIKKI_TRUMP:
+       case DIARY_TRUMP:
        {
                fprintf(fff, _(" %2d:%02d %20s %s%sの最深階を%d階にセットした。\n",
                        " %2d:%02d %20s reset recall level of %s to %d %s.\n"), hour, min, note_level, note,
@@ -558,7 +558,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        _((int)max_dlv[num], d_name + d_info[num].name));
                break;
        }
-       case NIKKI_STAIR:
+       case DIARY_STAIR:
        {
                concptr to;
                if (q_idx && (is_fixed_quest_idx(q_idx)
@@ -574,7 +574,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                fprintf(fff, _(" %2d:%02d %20s %sへ%s。\n", " %2d:%02d %20s %s %s.\n"), hour, min, note_level, _(to, note), _(note, to));
                break;
        }
-       case NIKKI_RECALL:
+       case DIARY_RECALL:
        {
                if (!num)
                        fprintf(fff, _(" %2d:%02d %20s 帰還を使って%sの%d階へ下りた。\n", " %2d:%02d %20s recalled to dungeon level %d of %s.\n"),
@@ -584,30 +584,30 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        fprintf(fff, _(" %2d:%02d %20s 帰還を使って地上へと戻った。\n", " %2d:%02d %20s recalled from dungeon to surface.\n"), hour, min, note_level);
                break;
        }
-       case NIKKI_TO_QUEST:
+       case DIARY_TO_QUEST:
        {
                if (quest[num].flags & QUEST_FLAG_SILENT) break;
                fprintf(fff, _(" %2d:%02d %20s クエスト「%s」へと突入した。\n", " %2d:%02d %20s entered the quest '%s'.\n"),
                        hour, min, note_level, quest[num].name);
                break;
        }
-       case NIKKI_TELE_LEV:
+       case DIARY_TELE_LEV:
        {
                fprintf(fff, _(" %2d:%02d %20s レベル・テレポートで脱出した。\n", " %2d:%02d %20s Got out using teleport level.\n"),
                        hour, min, note_level);
                break;
        }
-       case NIKKI_BUY:
+       case DIARY_BUY:
        {
                fprintf(fff, _(" %2d:%02d %20s %sを購入した。\n", " %2d:%02d %20s bought %s.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_SELL:
+       case DIARY_SELL:
        {
                fprintf(fff, _(" %2d:%02d %20s %sを売却した。\n", " %2d:%02d %20s sold %s.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_ARENA:
+       case DIARY_ARENA:
        {
                if (num < 0)
                {
@@ -627,12 +627,12 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                }
                break;
        }
-       case NIKKI_HANMEI:
+       case DIARY_FOUND:
        {
                fprintf(fff, _(" %2d:%02d %20s %sを識別した。\n", " %2d:%02d %20s identified %s.\n"), hour, min, note_level, note);
                break;
        }
-       case NIKKI_WIZ_TELE:
+       case DIARY_WIZ_TELE:
        {
                concptr to;
                if (!creature_ptr->current_floor_ptr->dun_level)
@@ -644,7 +644,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        " %2d:%02d %20s wizard-teleport to %s.\n"), hour, min, note_level, to);
                break;
        }
-       case NIKKI_PAT_TELE:
+       case DIARY_PAT_TELE:
        {
                concptr to;
                if (!creature_ptr->current_floor_ptr->dun_level)
@@ -656,12 +656,12 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        " %2d:%02d %20s used Pattern to teleport to %s.\n"), hour, min, note_level, to);
                break;
        }
-       case NIKKI_LEVELUP:
+       case DIARY_LEVELUP:
        {
                fprintf(fff, _(" %2d:%02d %20s レベルが%dに上がった。\n", " %2d:%02d %20s reached player level %d.\n"), hour, min, note_level, num);
                break;
        }
-       case NIKKI_GAMESTART:
+       case DIARY_GAMESTART:
        {
                time_t ct = time((time_t*)0);
                do_level = FALSE;
@@ -673,7 +673,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                        fprintf(fff, " %2d:%02d %20s %s %s", hour, min, note_level, note, ctime(&ct));
                break;
        }
-       case NIKKI_NAMED_PET:
+       case DIARY_NAMED_PET:
        {
                fprintf(fff, " %2d:%02d %20s ", hour, min, note_level);
                switch (num)
@@ -732,7 +732,7 @@ errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
                break;
        }
 
-       case NIKKI_WIZARD_LOG:
+       case DIARY_WIZARD_LOG:
                fprintf(fff, "%s\n", note);
                break;
 
@@ -864,7 +864,7 @@ static void add_diary_note(player_type *creature_ptr)
        if (get_string(_("内容: ", "diary note: "), tmp, 79))
        {
                strcpy(bunshou, tmp);
-               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, bunshou);
+               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, bunshou);
        }
 }
 
@@ -883,7 +883,7 @@ static void do_cmd_last_get(player_type *creaute_ptr)
        GAME_TURN turn_tmp = current_world_ptr->game_turn;
        current_world_ptr->game_turn = record_turn;
        sprintf(buf, _("%sを手に入れた。", "descover %s."), record_o_name);
-       exe_write_diary(creaute_ptr, NIKKI_BUNSHOU, 0, buf);
+       exe_write_diary(creaute_ptr, DIARY_DESCRIPTION, 0, buf);
        current_world_ptr->game_turn = turn_tmp;
 }
 
index c2e6f86..1296aaa 100644 (file)
@@ -1,31 +1,30 @@
 #pragma once
 
-#define NIKKI_HIGAWARI     0
-#define NIKKI_BUNSHOU      1
-#define NIKKI_ART          2
-#define NIKKI_UNIQUE       3
-#define NIKKI_FIX_QUEST_C  4
-#define NIKKI_FIX_QUEST_F  5
-#define NIKKI_RAND_QUEST_C 6
-#define NIKKI_RAND_QUEST_F 7
-#define NIKKI_MAXDEAPTH    8
-#define NIKKI_TRUMP        9
-#define NIKKI_STAIR       10
-#define NIKKI_RECALL      11
-#define NIKKI_TO_QUEST    12
-#define NIKKI_TELE_LEV    13
-#define NIKKI_BUY         14
-#define NIKKI_SELL        15
-#define NIKKI_ARENA       16
-#define NIKKI_HANMEI      17
-#define NIKKI_LEVELUP     18
-#define NIKKI_GAMESTART   19
-#define NIKKI_WIZ_TELE    20
-#define NIKKI_NAMED_PET   21
-#define NIKKI_PAT_TELE    22
-#define NIKKI_ART_SCROLL  23
-
-#define NIKKI_WIZARD_LOG  24
+#define DIARY_DIALY                            0
+#define DIARY_DESCRIPTION              1
+#define DIARY_ART                              2
+#define DIARY_UNIQUE                   3
+#define DIARY_FIX_QUEST_C              4
+#define DIARY_FIX_QUEST_F              5
+#define DIARY_RAND_QUEST_C             6
+#define DIARY_RAND_QUEST_F             7
+#define DIARY_MAXDEAPTH                        8
+#define DIARY_TRUMP                            9
+#define DIARY_STAIR                            10
+#define DIARY_RECALL                   11
+#define DIARY_TO_QUEST                 12
+#define DIARY_TELEPORT_LEVEL   13
+#define DIARY_BUY                              14
+#define DIARY_SELL                             15
+#define DIARY_ARENA                            16
+#define DIARY_FOUND                            17
+#define DIARY_LEVELUP                  18
+#define DIARY_GAMESTART                        19
+#define DIARY_WIZ_TELE                 20
+#define DIARY_NAMED_PET                        21
+#define DIARY_PAT_TELE                 22
+#define DIARY_ART_SCROLL               23
+#define DIARY_WIZARD_LOG               24
 
 #define RECORD_NAMED_PET_NAME        0
 #define RECORD_NAMED_PET_UNNAME      1
index b231cc4..25e4d57 100644 (file)
@@ -1104,7 +1104,7 @@ static void do_cmd_options_cheat(concptr info)
                case '6':
                {
                        if (!current_world_ptr->noscore)
-                               exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0,
+                               exe_write_diary(p_ptr, DIARY_DESCRIPTION, 0,
                                        _("詐欺オプションをONにして、スコアを残せなくなった。", "give up sending score to use cheating options."));
                        current_world_ptr->noscore |= (cheat_info[k].o_set * 256 + cheat_info[k].o_bit);
                        (*cheat_info[k].o_var) = TRUE;
index 655e6e2..04b7b0d 100644 (file)
@@ -224,7 +224,7 @@ void do_cmd_pet_dismiss(player_type *creature_ptr)
                                GAME_TEXT m_name[MAX_NLEN];
 
                                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                               exe_write_diary(creature_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DISMISS, m_name);
+                               exe_write_diary(creature_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_DISMISS, m_name);
                        }
 
                        if (pet_ctr == creature_ptr->riding)
@@ -450,7 +450,7 @@ static void do_name_pet(player_type *creature_ptr)
                                if (record_named_pet)
                                {
                                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                                       exe_write_diary(creature_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_NAME, m_name);
+                                       exe_write_diary(creature_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_NAME, m_name);
                                }
                        }
                        else
@@ -458,7 +458,7 @@ static void do_name_pet(player_type *creature_ptr)
                                if (record_named_pet && old_name)
                                {
                                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                                       exe_write_diary(creature_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_UNNAME, m_name);
+                                       exe_write_diary(creature_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_UNNAME, m_name);
                                }
                                m_ptr->nickname = 0;
                        }
index 2759fbb..ac39fef 100644 (file)
@@ -771,7 +771,7 @@ static void change_realm2(player_type *caster_ptr, CHARACTER_IDX next_realm)
        caster_ptr->spell_forgotten2 = 0L;
 
        sprintf(tmp, _("魔法の領域を%sから%sに変更した。", "change magic realm from %s to %s."), realm_names[caster_ptr->realm2], realm_names[next_realm]);
-       exe_write_diary(caster_ptr, NIKKI_BUNSHOU, 0, tmp);
+       exe_write_diary(caster_ptr, DIARY_DESCRIPTION, 0, tmp);
        caster_ptr->old_realm |= 1 << (caster_ptr->realm2 - 1);
        caster_ptr->realm2 = next_realm;
 
index 8a4bded..4e6b4fe 100644 (file)
@@ -671,7 +671,7 @@ static void pattern_teleport(player_type *creature_ptr)
 
        leave_quest_check(creature_ptr);
 
-       if (record_stair) exe_write_diary(creature_ptr, NIKKI_PAT_TELE, 0, NULL);
+       if (record_stair) exe_write_diary(creature_ptr, DIARY_PAT_TELE, 0, NULL);
 
        creature_ptr->current_floor_ptr->inside_quest = 0;
        free_turn(creature_ptr);
@@ -2966,7 +2966,7 @@ static void process_world_aux_movement(player_type *creature_ptr)
 
                                if (creature_ptr->dungeon_idx) creature_ptr->recall_dungeon = creature_ptr->dungeon_idx;
                                if (record_stair)
-                                       exe_write_diary(creature_ptr, NIKKI_RECALL, floor_ptr->dun_level, NULL);
+                                       exe_write_diary(creature_ptr, DIARY_RECALL, floor_ptr->dun_level, NULL);
 
                                floor_ptr->dun_level = 0;
                                creature_ptr->dungeon_idx = 0;
@@ -2985,7 +2985,7 @@ static void process_world_aux_movement(player_type *creature_ptr)
                                creature_ptr->dungeon_idx = creature_ptr->recall_dungeon;
 
                                if (record_stair)
-                                       exe_write_diary(creature_ptr, NIKKI_RECALL, floor_ptr->dun_level, NULL);
+                                       exe_write_diary(creature_ptr, DIARY_RECALL, floor_ptr->dun_level, NULL);
 
                                /* New depth */
                                floor_ptr->dun_level = max_dlv[creature_ptr->dungeon_idx];
@@ -3297,7 +3297,7 @@ static void process_world(player_type *player_ptr)
        {
                if (min != prev_min)
                {
-                       exe_write_diary(player_ptr, NIKKI_HIGAWARI, 0, NULL);
+                       exe_write_diary(player_ptr, DIARY_DIALY, 0, NULL);
                        determine_daily_bounty(player_ptr, FALSE);
                }
        }
@@ -3398,7 +3398,7 @@ static bool enter_wizard_mode(void)
                        return FALSE;
                }
 
-               exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("ウィザードモードに突入してスコアを残せなくなった。", "give up recording score to enter wizard mode."));
+               exe_write_diary(p_ptr, DIARY_DESCRIPTION, 0, _("ウィザードモードに突入してスコアを残せなくなった。", "give up recording score to enter wizard mode."));
                /* Mark savefile */
                current_world_ptr->noscore |= 0x0002;
        }
@@ -3439,7 +3439,7 @@ static bool enter_debug_mode(void)
                        return FALSE;
                }
 
-               exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("デバッグモードに突入してスコアを残せなくなった。", "give up sending score to use debug commands."));
+               exe_write_diary(p_ptr, DIARY_DESCRIPTION, 0, _("デバッグモードに突入してスコアを残せなくなった。", "give up sending score to use debug commands."));
                /* Mark savefile */
                current_world_ptr->noscore |= 0x0008;
        }
@@ -4954,7 +4954,7 @@ static void dungeon(player_type *player_ptr, bool load_game)
        if ((max_dlv[player_ptr->dungeon_idx] < floor_ptr->dun_level) && !floor_ptr->inside_quest)
        {
                max_dlv[player_ptr->dungeon_idx] = floor_ptr->dun_level;
-               if (record_maxdepth) exe_write_diary(player_ptr, NIKKI_MAXDEAPTH, floor_ptr->dun_level, NULL);
+               if (record_maxdepth) exe_write_diary(player_ptr, DIARY_MAXDEAPTH, floor_ptr->dun_level, NULL);
        }
 
        (void)calculate_upkeep(player_ptr);
@@ -5419,7 +5419,7 @@ void play_game(player_type *player_ptr, bool new_game)
        {
                write_level = FALSE;
 
-               exe_write_diary(player_ptr, NIKKI_GAMESTART, 1,
+               exe_write_diary(player_ptr, DIARY_GAMESTART, 1,
                        _("                            ----ゲーム再開----",
                                "                            ---- Restart Game ----"));
 
@@ -5541,7 +5541,7 @@ void play_game(player_type *player_ptr, bool new_game)
        {
                char buf[80];
                sprintf(buf, _("%sに降り立った。", "You are standing in the %s."), map_name(player_ptr));
-               exe_write_diary(player_ptr, NIKKI_BUNSHOU, 0, buf);
+               exe_write_diary(player_ptr, DIARY_DESCRIPTION, 0, buf);
        }
 
        /* Start game */
index 10bf76f..34ea615 100644 (file)
@@ -5867,7 +5867,7 @@ void do_cmd_save_and_exit(player_type *creature_ptr)
 {
        creature_ptr->playing = FALSE;
        creature_ptr->leaving = TRUE;
-       exe_write_diary(creature_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
+       exe_write_diary(creature_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
 }
 
 
@@ -6751,7 +6751,7 @@ static void handle_signal_abort(int sig)
 
        Term_putstr(45, hgt - 1, -1, TERM_RED, _("緊急セーブ...", "Panic save..."));
 
-       exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム異常終了----", "---- Panic Save and Abort Game ----"));
+       exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム異常終了----", "---- Panic Save and Abort Game ----"));
        Term_fresh();
 
        p_ptr->panic_save = 1;
index 02f8d79..2824694 100644 (file)
@@ -1249,7 +1249,7 @@ static void generate_fixed_floor(player_type *player_ptr)
        floor_ptr->object_level = floor_ptr->base_level;
        floor_ptr->monster_level = floor_ptr->base_level;
 
-       if (record_stair) exe_write_diary(player_ptr, NIKKI_TO_QUEST, floor_ptr->inside_quest, NULL);
+       if (record_stair) exe_write_diary(player_ptr, DIARY_TO_QUEST, floor_ptr->inside_quest, NULL);
        get_mon_num_prep(get_monster_hook(), NULL);
 
        init_flags = INIT_CREATE_DUNGEON;
index 235105f..abdefe7 100644 (file)
@@ -490,7 +490,7 @@ static void preserve_pet(player_type *master_ptr)
                        if (master_ptr->riding == i) continue;
 
                        monster_desc(m_name, m_ptr, MD_ASSUME_VISIBLE | MD_INDEF_VISIBLE);
-                       exe_write_diary(master_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_MOVED, m_name);
+                       exe_write_diary(master_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_MOVED, m_name);
                }
        }
 
@@ -637,7 +637,7 @@ static void place_pet(player_type *master_ptr)
                        if (record_named_pet && m_ptr->nickname)
                        {
                                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                               exe_write_diary(master_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOST_SIGHT, m_name);
+                               exe_write_diary(master_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_LOST_SIGHT, m_name);
                        }
 
                        /* Pre-calculated in precalc_cur_num_of_pet(), but need to decrease */
index e798f29..90f1fb0 100644 (file)
@@ -4503,7 +4503,7 @@ LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lP
 
                        /* Mega-Hack -- Delay death */
                        if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
-                       exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
+                       exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
 
                        /* Hardcode panic save */
                        p_ptr->panic_save = 1;
index 894cba8..8ee1c55 100644 (file)
@@ -1301,7 +1301,7 @@ void process_monster(player_type *target_ptr, MONSTER_IDX m_idx)
                {
                        GAME_TEXT m_name[MAX_NLEN];
                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(target_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOSE_PARENT, m_name);
+                       exe_write_diary(target_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_LOSE_PARENT, m_name);
                }
 
                delete_monster_idx(m_idx);
index 369de10..7d3d319 100644 (file)
@@ -1306,7 +1306,7 @@ bool mon_take_hit(player_type *target_ptr, MONSTER_IDX m_idx, HIT_POINT dam, boo
                {
                        char note_buf[160];
                        sprintf(note_buf, "%s%s", r_name + r_ptr->name, (m_ptr->smart & SM_CLONED) ? _("(クローン)", "(Clone)") : "");
-                       exe_write_diary(target_ptr, NIKKI_UNIQUE, 0, note_buf);
+                       exe_write_diary(target_ptr, DIARY_UNIQUE, 0, note_buf);
                }
 
                /* Make a sound */
index 99cd302..7c6bca8 100644 (file)
@@ -2572,7 +2572,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item)
                GAME_TEXT m_name[MAX_NLEN];
 
                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-               exe_write_diary(p_ptr, NIKKI_NAMED_PET, 3, m_name);
+               exe_write_diary(p_ptr, DIARY_NAMED_PET, 3, m_name);
        }
 
        /* Let monsters explode! */
@@ -2631,7 +2631,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item)
 
                        monster_desc(m_name, m_ptr, MD_WRONGDOER_NAME);
 
-                       exe_write_diary(p_ptr, NIKKI_ARENA, p_ptr->arena_number, m_name);
+                       exe_write_diary(p_ptr, DIARY_ARENA, p_ptr->arena_number, m_name);
                }
        }
 
@@ -3114,7 +3114,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item)
 
                play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FINAL_QUEST_CLEAR);
 
-               exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("見事に変愚蛮怒の勝利者となった!", "become *WINNER* of Hengband finely!"));
+               exe_write_diary(p_ptr, DIARY_DESCRIPTION, 0, _("見事に変愚蛮怒の勝利者となった!", "become *WINNER* of Hengband finely!"));
 
                admire_from_patron(p_ptr);
 
index 21e2d1e..ec5f315 100644 (file)
@@ -322,7 +322,7 @@ void compact_monsters(int size)
                        {
                                GAME_TEXT m_name[MAX_NLEN];
                                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                               exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_COMPACT, m_name);
+                               exe_write_diary(p_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_COMPACT, m_name);
                        }
 
                        delete_monster_idx(i);
index 16f0af2..30ec028 100644 (file)
@@ -2320,7 +2320,7 @@ bool exe_mutation_power(player_type *creature_ptr, int power)
                                        {
                                                GAME_TEXT m_name[MAX_NLEN];
                                                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                                               exe_write_diary(creature_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name);
+                                               exe_write_diary(creature_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name);
                                        }
                                        /* Delete the monster, rather than killing it. */
                                        delete_monster_idx(g_ptr->m_idx);
index 74396fc..cc3bf68 100644 (file)
@@ -537,7 +537,7 @@ void object_aware(player_type *owner_ptr, object_type *o_ptr)
        q_ptr->number = 1;
        object_desc(o_name, q_ptr, OD_NAME_ONLY);
 
-       exe_write_diary(owner_ptr, NIKKI_HANMEI, 0, o_name);
+       exe_write_diary(owner_ptr, DIARY_FOUND, 0, o_name);
 }
 
 
index 6719ee1..25ec5e8 100644 (file)
@@ -668,7 +668,7 @@ void gain_level_reward(player_type *creature_ptr, int chosen_reward)
        }
        if (reward)
        {
-               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, format(_("パトロンの報酬で%s", "The patron rewards you with %s."), reward));
+               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, format(_("パトロンの報酬で%s", "The patron rewards you with %s."), reward));
        }
 }
 
index b61079d..da2cb63 100644 (file)
@@ -504,7 +504,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp
                        concptr m_name = r_name + r_info[arena_info[creature_ptr->arena_number].r_idx].name;
                        msg_format(_("あなたは%sの前に敗れ去った。", "You are beaten by %s."), m_name);
                        msg_print(NULL);
-                       if (record_arena) exe_write_diary(creature_ptr, NIKKI_ARENA, -1 - creature_ptr->arena_number, m_name);
+                       if (record_arena) exe_write_diary(creature_ptr, DIARY_ARENA, -1 - creature_ptr->arena_number, m_name);
                }
                else
                {
@@ -543,7 +543,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp
 
                        if (winning_seppuku)
                        {
-                               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, _("勝利の後切腹した。", "did Seppuku after the winning."));
+                               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, _("勝利の後切腹した。", "did Seppuku after the winning."));
                        }
                        else
                        {
@@ -560,11 +560,11 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp
                                        sprintf(buf, _("%d階", "level %d"), (int)creature_ptr->current_floor_ptr->dun_level);
 
                                sprintf(tmp, _("%sで%sに殺された。", "killed by %s %s."), buf, creature_ptr->died_from);
-                               exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, tmp);
+                               exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, tmp);
                        }
 
-                       exe_write_diary(creature_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
-                       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n");
+                       exe_write_diary(creature_ptr, DIARY_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
+                       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, "\n\n\n\n");
 
                        flush();
 
@@ -699,7 +699,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp
                                hit_from = _("何か", "something");
 
                        sprintf(tmp, _("%sによってピンチに陥った。", "A critical situation because of %s."), hit_from);
-                       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, tmp);
+                       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, tmp);
                }
 
                if (auto_more)
index e639fcd..9045769 100644 (file)
@@ -5555,7 +5555,7 @@ void check_experience(player_type *creature_ptr)
                        }
                        level_inc_stat = TRUE;
 
-                       exe_write_diary(creature_ptr, NIKKI_LEVELUP, creature_ptr->lev, NULL);
+                       exe_write_diary(creature_ptr, DIARY_LEVELUP, creature_ptr->lev, NULL);
                }
 
                sound(SOUND_LEVEL);
@@ -5891,7 +5891,7 @@ void cheat_death(player_type *creature_ptr)
        creature_ptr->wild_mode = FALSE;
        creature_ptr->leaving = TRUE;
 
-       exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1,
+       exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1,
                _("                            しかし、生き返った。",
                        "                            but revived."));
 
index c84025f..def946b 100644 (file)
@@ -90,10 +90,10 @@ void complete_quest(player_type *player_ptr, QUEST_IDX quest_num)
        switch (q_ptr->type)
        {
        case QUEST_TYPE_RANDOM:
-               if (record_rand_quest) exe_write_diary(player_ptr, NIKKI_RAND_QUEST_C, quest_num, NULL);
+               if (record_rand_quest) exe_write_diary(player_ptr, DIARY_RAND_QUEST_C, quest_num, NULL);
                break;
        default:
-               if (record_fix_quest) exe_write_diary(player_ptr, NIKKI_FIX_QUEST_C, quest_num, NULL);
+               if (record_fix_quest) exe_write_diary(player_ptr, DIARY_FIX_QUEST_C, quest_num, NULL);
                break;
        }
 
@@ -475,12 +475,12 @@ void leave_quest_check(player_type *player_ptr)
        if (q_ptr->type == QUEST_TYPE_RANDOM)
        {
                if (record_rand_quest)
-                       exe_write_diary(player_ptr, NIKKI_RAND_QUEST_F, leaving_quest, NULL);
+                       exe_write_diary(player_ptr, DIARY_RAND_QUEST_F, leaving_quest, NULL);
                return;
        }
 
        if (record_fix_quest)
-               exe_write_diary(player_ptr, NIKKI_FIX_QUEST_F, leaving_quest, NULL);
+               exe_write_diary(player_ptr, DIARY_FIX_QUEST_F, leaving_quest, NULL);
 }
 
 
index 0592e1d..f078827 100644 (file)
@@ -875,9 +875,9 @@ void kingly(player_type *winner_ptr)
        /* If player did Seppuku, that is already written in playrecord */
        if (!seppuku)
        {
-               exe_write_diary(winner_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons."));
-               exe_write_diary(winner_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
-               exe_write_diary(winner_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n");
+               exe_write_diary(winner_ptr, DIARY_DESCRIPTION, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons."));
+               exe_write_diary(winner_ptr, DIARY_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
+               exe_write_diary(winner_ptr, DIARY_DESCRIPTION, 1, "\n\n\n\n");
        }
 
        /* Flush input */
index bf9fd9a..48bcfd6 100644 (file)
@@ -523,7 +523,7 @@ bool destroy_area(player_type *caster_ptr, POSITION y1, POSITION x1, POSITION r,
                                                GAME_TEXT m_name[MAX_NLEN];
 
                                                monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                                               exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DESTROY, m_name);
+                                               exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_DESTROY, m_name);
                                        }
 
                                        /* Delete the monster (if any) */
@@ -998,7 +998,7 @@ bool earthquake(player_type *caster_ptr, POSITION cy, POSITION cx, POSITION r, M
                                                char m2_name[MAX_NLEN];
 
                                                monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE);
-                                               exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_EARTHQUAKE, m2_name);
+                                               exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_EARTHQUAKE, m2_name);
                                        }
                                }
 
index e407ca6..876642b 100644 (file)
@@ -3854,7 +3854,7 @@ static bool project_m(player_type *caster_ptr, MONSTER_IDX who, POSITION r, POSI
                        char m2_name[MAX_NLEN];
 
                        monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_HEAL_LEPER, m2_name);
+                       exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_HEAL_LEPER, m2_name);
                }
 
                delete_monster_idx(g_ptr->m_idx);
index 84a1a05..b2956aa 100644 (file)
@@ -1082,7 +1082,7 @@ bool genocide_aux(player_type *caster_ptr, MONSTER_IDX m_idx, int power, bool pl
                        GAME_TEXT m_name[MAX_NLEN];
 
                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name);
+                       exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name);
                }
 
                delete_monster_idx(m_idx);
@@ -1442,7 +1442,7 @@ void discharge_minion(player_type *caster_ptr)
                        GAME_TEXT m_name[MAX_NLEN];
 
                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_BLAST, m_name);
+                       exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_BLAST, m_name);
                }
 
                delete_monster_idx(i);
index 2fbf85e..c4096cd 100644 (file)
@@ -656,7 +656,7 @@ void teleport_level(player_type *creature_ptr, MONSTER_IDX m_idx)
                                creature_ptr->oldpx = creature_ptr->x;
                        }
 
-                       if (record_stair) exe_write_diary(creature_ptr, NIKKI_TELE_LEV, 1, NULL);
+                       if (record_stair) exe_write_diary(creature_ptr, DIARY_TELE_LEV, 1, NULL);
 
                        if (autosave_l) do_cmd_save_game(creature_ptr, TRUE);
 
@@ -686,7 +686,7 @@ void teleport_level(player_type *creature_ptr, MONSTER_IDX m_idx)
 
                if (m_idx <= 0) /* To player */
                {
-                       if (record_stair) exe_write_diary(creature_ptr, NIKKI_TELE_LEV, -1, NULL);
+                       if (record_stair) exe_write_diary(creature_ptr, DIARY_TELE_LEV, -1, NULL);
 
                        if (autosave_l) do_cmd_save_game(creature_ptr, TRUE);
 
@@ -708,7 +708,7 @@ void teleport_level(player_type *creature_ptr, MONSTER_IDX m_idx)
 
                if (m_idx <= 0) /* To player */
                {
-                       if (record_stair) exe_write_diary(creature_ptr, NIKKI_TELE_LEV, -1, NULL);
+                       if (record_stair) exe_write_diary(creature_ptr, DIARY_TELE_LEV, -1, NULL);
 
                        if (autosave_l) do_cmd_save_game(creature_ptr, TRUE);
 
@@ -728,7 +728,7 @@ void teleport_level(player_type *creature_ptr, MONSTER_IDX m_idx)
                {
                        /* Never reach this code on the surface */
                        /* if (!creature_ptr->current_floor_ptr->dun_level) creature_ptr->dungeon_idx = creature_ptr->recall_dungeon; */
-                       if (record_stair) exe_write_diary(creature_ptr, NIKKI_TELE_LEV, 1, NULL);
+                       if (record_stair) exe_write_diary(creature_ptr, DIARY_TELE_LEV, 1, NULL);
                        if (autosave_l) do_cmd_save_game(creature_ptr, TRUE);
 
                        prepare_change_floor_mode(creature_ptr, CFM_SAVE_FLOORS | CFM_DOWN | CFM_RAND_PLACE | CFM_RAND_CONNECT);
@@ -750,7 +750,7 @@ void teleport_level(player_type *creature_ptr, MONSTER_IDX m_idx)
                char m2_name[MAX_NLEN];
 
                monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE);
-               exe_write_diary(creature_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name);
+               exe_write_diary(creature_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name);
        }
 
        delete_monster_idx(m_idx);
@@ -789,7 +789,7 @@ bool recall_player(player_type *creature_ptr, TIME_EFFECT turns)
                {
                        max_dlv[creature_ptr->dungeon_idx] = creature_ptr->current_floor_ptr->dun_level;
                        if (record_maxdepth)
-                               exe_write_diary(creature_ptr, NIKKI_TRUMP, creature_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon"));
+                               exe_write_diary(creature_ptr, DIARY_TRUMP, creature_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon"));
                }
 
        }
@@ -844,7 +844,7 @@ bool free_level_recall(player_type *creature_ptr)
        creature_ptr->recall_dungeon = select_dungeon;
        max_dlv[creature_ptr->recall_dungeon] = ((amt > d_info[select_dungeon].maxdepth) ? d_info[select_dungeon].maxdepth : ((amt < d_info[select_dungeon].mindepth) ? d_info[select_dungeon].mindepth : amt));
        if (record_maxdepth)
-               exe_write_diary(creature_ptr, NIKKI_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower"));
+               exe_write_diary(creature_ptr, DIARY_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower"));
 
        msg_print(_("回りの大気が張りつめてきた...", "The air about you becomes charged..."));
 
@@ -896,7 +896,7 @@ bool reset_recall(player_type *caster_ptr)
        max_dlv[select_dungeon] = dummy;
 
        if (record_maxdepth)
-               exe_write_diary(caster_ptr, NIKKI_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall"));
+               exe_write_diary(caster_ptr, DIARY_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall"));
        /* Accept request */
 #ifdef JP
        msg_format("%sの帰還レベルを %d 階にセット。", d_name + d_info[select_dungeon].name, dummy, dummy * 50);
@@ -1624,7 +1624,7 @@ bool artifact_scroll(player_type *caster_ptr)
        if (record_rand_art)
        {
                object_desc(o_name, o_ptr, OD_NAME_ONLY);
-               exe_write_diary(caster_ptr, NIKKI_ART_SCROLL, 0, o_name);
+               exe_write_diary(caster_ptr, DIARY_ART_SCROLL, 0, o_name);
        }
 
        chg_virtue(caster_ptr, V_ENCHANT, 1);
@@ -1668,9 +1668,9 @@ bool identify_item(player_type *owner_ptr, object_type *o_ptr)
        object_desc(o_name, o_ptr, OD_NAME_ONLY);
 
        if(record_fix_art && !old_known && object_is_fixed_artifact(o_ptr))
-               exe_write_diary(owner_ptr, NIKKI_ART, 0, o_name);
+               exe_write_diary(owner_ptr, DIARY_ART, 0, o_name);
        if(record_rand_art && !old_known && o_ptr->art_name)
-               exe_write_diary(owner_ptr, NIKKI_ART, 0, o_name);
+               exe_write_diary(owner_ptr, DIARY_ART, 0, o_name);
 
        return old_known;
 }
index ff37e1f..1f9867a 100644 (file)
@@ -4690,10 +4690,10 @@ static void store_purchase(player_type *player_ptr)
        strcpy(record_o_name, o_name);
        record_turn = current_world_ptr->game_turn;
 
-       if (record_buy) exe_write_diary(player_ptr, NIKKI_BUY, 0, o_name);
+       if (record_buy) exe_write_diary(player_ptr, DIARY_BUY, 0, o_name);
        object_desc(o_name, o_ptr, OD_NAME_ONLY);
        if (record_rand_art && o_ptr->art_name)
-               exe_write_diary(player_ptr, NIKKI_ART, 0, o_name);
+               exe_write_diary(player_ptr, DIARY_ART, 0, o_name);
 
        /* Erase the inscription */
        j_ptr->inscription = 0;
@@ -4956,7 +4956,7 @@ static void store_sell(player_type *owner_ptr)
                        /* Describe the result (in message buffer) */
                        msg_format(_("%sを $%ldで売却しました。", "You sold %s for %ld gold."), o_name, (long)price);
 
-                       if (record_sell) exe_write_diary(owner_ptr, NIKKI_SELL, 0, o_name);
+                       if (record_sell) exe_write_diary(owner_ptr, DIARY_SELL, 0, o_name);
 
                        if (!((o_ptr->tval == TV_FIGURINE) && (value > 0)))
                        {
index a8f9803..a2eb0b9 100644 (file)
@@ -448,7 +448,7 @@ void hit_trap(player_type *trapped_ptr, bool break_trap)
                        if (autosave_l && (trapped_ptr->chp >= 0))
                                do_cmd_save_game(trapped_ptr, TRUE);
 
-                       exe_write_diary(trapped_ptr, NIKKI_BUNSHOU, 0, _("落とし戸に落ちた", "You have fallen through a trap door!"));
+                       exe_write_diary(trapped_ptr, DIARY_DESCRIPTION, 0, _("落とし戸に落ちた", "You have fallen through a trap door!"));
                        prepare_change_floor_mode(trapped_ptr, CFM_SAVE_FLOORS | CFM_DOWN | CFM_RAND_PLACE | CFM_RAND_CONNECT);
                        trapped_ptr->leaving = TRUE;
                }
index cd69261..384abbb 100644 (file)
@@ -3036,7 +3036,7 @@ void msg_print_wizard(int cheat_type, concptr msg)
 
        if (cheat_diary_output)
        {
-               exe_write_diary(p_ptr, NIKKI_WIZARD_LOG, 0, buf);
+               exe_write_diary(p_ptr, DIARY_WIZARD_LOG, 0, buf);
        }
 
 }
index f3f4db3..543a8c4 100644 (file)
@@ -1424,7 +1424,7 @@ static void do_cmd_wiz_jump(player_type *creature_ptr)
 
        leave_quest_check(creature_ptr);
 
-       if (record_stair) exe_write_diary(creature_ptr, NIKKI_WIZ_TELE, 0, NULL);
+       if (record_stair) exe_write_diary(creature_ptr, DIARY_WIZ_TELE, 0, NULL);
 
        creature_ptr->current_floor_ptr->inside_quest = 0;
        free_turn(creature_ptr);
@@ -1535,7 +1535,7 @@ static void do_cmd_wiz_zap(player_type *caster_ptr)
                        GAME_TEXT m_name[MAX_NLEN];
 
                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
+                       exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
                }
 
                delete_monster_idx(i);
@@ -1565,7 +1565,7 @@ static void do_cmd_wiz_zap_all(player_type *caster_ptr)
                        GAME_TEXT m_name[MAX_NLEN];
 
                        monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
-                       exe_write_diary(caster_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
+                       exe_write_diary(caster_ptr, DIARY_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
                }
 
                /* Delete this monster */