2020-01-14 |
Hourier | [Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_... |
blob | commitdiff |
2020-01-13 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #37353 'if 0' のプリプロを削除したファイル群について、インデントを自動調整... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #37353 'if 0' のプリプロを削除 / Removed pre-process... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #38997 monster2.c 内変数参照修正 / Fixed variable... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #38997 set_monster_*() にplayer_type * 引数を追加... |
blob | commitdiff | diff to current |
2020-01-13 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #38997 choose_warning_item() にplayer_type... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | Merge branch 'For2.2.2-Refactoring' into feature/Refact... |
blob | commitdiff | diff to current |
2020-01-13 |
Hourier | [Refactor] #38997 los()、projectable()、vault_monsters... |
blob | commitdiff | diff to current |
2020-01-13 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-12 |
Hourier | [Refactor] #38997 health_track() にplayer_type * 引数を追加... |
blob | commitdiff | diff to current |
2020-01-12 |
Hourier | [Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player... |
blob | commitdiff | diff to current |
2020-01-12 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-11 |
Hourier | [Refactor] #38997 quest_number() にplayer_type * 引数を追加... |
blob | commitdiff | diff to current |
2020-01-11 |
Hourier | [Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren... |
blob | commitdiff | diff to current |
2020-01-10 |
Hourier | [Refactor] #38997 make_gold() にfloor_type *引数を追加 /... |
blob | commitdiff | diff to current |
2020-01-09 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-09 |
Hourier | [Refactor] #38997 o_pop()、drop_near()、inven_drop()... |
blob | commitdiff | diff to current |
2020-01-07 |
deskull | [Refactor] #38997 scatter() に player_type * 引数を追加 ... |
blob | commitdiff | diff to current |
2020-01-04 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-04 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
blob | commitdiff | diff to current |
2020-01-03 |
deskull | [Refactor] #38997 delete_monster() に player_type *... |
blob | commitdiff | diff to current |
2019-12-31 |
deskull | [Refactor] #38997 player_can_see_bold() に player_type... |
blob | commitdiff | diff to current |
2019-12-23 |
deskull | [Refactor] #39076 "grid_array" の 置換処理で誤ったコメントを修正/削除... |
blob | commitdiff | diff to current |
2019-12-14 |
deskull | [Refactor] #38997 project() に player_type * 引数を追加.... |
blob | commitdiff | diff to current |
2019-12-10 |
deskull | [Refactor] #37353 inside_arena を player_type から floor_t... |
blob | commitdiff | diff to current |
2019-12-08 |
deskull | [Refactor] #37353 monster_type に floor_ptr * current_fl... |
blob | commitdiff | diff to current |
2019-12-08 |
deskull | [Refactor] #37353 inside_quest を player_type から floor_t... |
blob | commitdiff | diff to current |
2019-12-06 |
deskull | [Refactor] #38997 update_monster() に player_type *... |
blob | commitdiff | diff to current |
2019-12-04 |
deskull | [Refactor] #38997 los(), projectable() に player_type... |
blob | commitdiff | diff to current |
2019-11-12 |
deskull | [Refactor] #38997 player_has_los_bold() に player_type... |
blob | commitdiff | diff to current |
2019-11-12 |
deskull | [Refactor] #38997 cave_empty_bold2() に floor_type ... |
blob | commitdiff | diff to current |
2019-11-12 |
deskull | [Refactor] #38997 cave_empty_bold() に floor_type *... |
blob | commitdiff | diff to current |
2019-10-17 |
deskull | Merge branch 'master' into For2.2.2-Refactoring |
blob | commitdiff | diff to current |
2019-09-21 |
deskull | [Refactor] #38844 current_floor_ptr を player_type 構造体に加... |
blob | commitdiff | diff to current |
2019-09-19 |
deskull | [Refactor] #38997 in_bound() に floor_type * 引数を追加.... |
blob | commitdiff | diff to current |
2019-08-26 |
deskull | [Refactor] #38997 disterb() に player_type * 引数を追加.... |
blob | commitdiff | diff to current |
2019-08-25 |
deskull | [Refactor] #38997 rakuba() に player_type * 引数を追加. ... |
blob | commitdiff | diff to current |
2019-07-29 |
deskull | [Refactor] #39321 do_cmd_write_nikki() を exe_write_diar... |
blob | commitdiff | diff to current |
2019-07-29 |
deskull | [Refactor] #38997 do_cmd_write_nikki() に player_type... |
blob | commitdiff | diff to current |
2019-07-13 |
deskull | [Modify] #38790 性格チャージマンの誤認基準を一般にューマノイド系モンスターが多いと思われるシン... |
blob | commitdiff | diff to current |
2019-07-13 |
deskull | [Refactor] #38997 sanity_blast() に player_type * 引数を追加. |
blob | commitdiff | diff to current |
2019-06-17 |
deskull | [Refactor] #37353 player_type の 闘技場観戦モードフラグ名を inside_ar... |
blob | commitdiff | diff to current |
2019-06-11 |
deskull | [Refactor] #39076 冗長なコメントを削除しつつ、 OBJECT_IS_HELD_MONSTER... |
blob | commitdiff | diff to current |
2019-06-11 |
deskull | [Refactor] #37353 repair_monsters, repair_objects を... |
blob | commitdiff | diff to current |
2019-06-10 |
deskull | [Refactor] #38844 pet_t_m_idx, riding_t_m_idx を player_... |
blob | commitdiff | diff to current |
2019-06-02 |
deskull | [Refactor] #37353 性格定義ID を player-personality.h へ移動. |
blob | commitdiff | diff to current |
2019-06-01 |
deskull | [Refactor] #37353 職業ID定義を player-class.h へ移動. |
blob | commitdiff | diff to current |
2019-05-21 |
deskull | [Refactor] #37353 モンスターの打撃方法とモンスターの打撃効果定義を melee.h... |
blob | commitdiff | diff to current |
2019-05-21 |
deskull | [Refactor] #37353 歌に関するマクロ定義を realm-song.h へ移動. |
blob | commitdiff | diff to current |
2019-05-16 |
deskull | [Refactor] #37353 hack_m_idx, hack_m_idx_ii を monster2... |
blob | commitdiff | diff to current |
2019-05-14 |
deskull | [Refactor] #37353 target_who, target_col, target_row... |
blob | commitdiff | diff to current |
2019-05-13 |
deskull | [Refactor] #37353 get_mon_num_hook, get_mon_num2_hook... |
blob | commitdiff | diff to current |
2019-05-11 |
deskull | [Refactor] #38844 ゲームシステム進行フラグを world_type 構造体へ移動. |
blob | commitdiff | diff to current |
2019-05-10 |
deskull | [Refactor] #37353 creature.c/h を作成して,プレイヤーモンスターの共通項目として... |
blob | commitdiff | diff to current |
2019-05-06 |
deskull | [Refactor] #39068 shimmer_monsters と shimmer_objects... |
blob | commitdiff | diff to current |
2019-05-05 |
deskull | [Refactor] #38997 restrict_monster_to_dungeon() の引数整理. |
blob | commitdiff | diff to current |
2019-05-05 |
deskull | [Refactor] #39068 summon_kin_type によるグローバル変数渡しを修正. |
blob | commitdiff | diff to current |
2019-05-03 |
deskull | [Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理. |
blob | commitdiff | diff to current |
2019-05-01 |
deskull | [Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動. |
blob | commitdiff | diff to current |
2019-04-30 |
deskull | [Refactor] #38993 m_cnt, m_max を floor_type 構造体に取り込み. |
blob | commitdiff | diff to current |
2019-04-26 |
deskull | [Refactor] #37353 world_type を world.c/h へ移動。 |
blob | commitdiff | diff to current |
2019-04-25 |
deskull | [Refactor] #37353 dungeon.c/h を追加。 |
blob | commitdiff | diff to current |
2019-04-21 |
deskull | [Refactor] #37353 externs.h から util.h への宣言移動。 |
blob | commitdiff | diff to current |
2019-04-20 |
deskull | [Refactor] #37353 health_track() を view-mainwindow... |
blob | commitdiff | diff to current |
2019-04-19 |
deskull | [Refactor] #37353 files.h を追加して宣言を分離。 |
blob | commitdiff | diff to current |
2019-04-17 |
deskull | [Refactor] #37353 flavor.c を object-flavor.c/h に変更して... |
blob | commitdiff | diff to current |
2019-04-16 |
deskull | [Refactor] #37353 GF_* と gf_color を整理。 |
blob | commitdiff | diff to current |
2019-04-16 |
deskull | [Refactor] #39076 コメント整理。 |
blob | commitdiff | diff to current |
2019-04-16 |
deskull | [Refactor] #37353 ダンジョンの雰囲気処理を floor-events.c/h に移動。 |
blob | commitdiff | diff to current |
2019-04-10 |
deskull | [Refactor] #37353 複数の is_bound* マクロを floor.h へ移動。 |
blob | commitdiff | diff to current |
2019-04-10 |
deskull | Merge branch 'master' into For2.2.2-Refactoring |
blob | commitdiff | diff to current |
2019-04-04 |
deskull | [Refactor] #37353 projection.c/h を geometry.c/h に統合。 |
blob | commitdiff | diff to current |
2019-04-03 |
deskull | Merge branch 'master' into For2.2.2-Refactoring |
blob | commitdiff | diff to current |
2019-04-03 |
deskull | [Refactor] #39076 座標に関するコメント一部削除。 |
blob | commitdiff | diff to current |
2019-04-03 |
deskull | [Refactor] #37353 monster_name() で一部 cmd2.c の投擲対象処理を整理。 |
blob | commitdiff | diff to current |
2019-04-03 |
deskull | [fix] #38790 チャージマンが分裂処理とあやしい影の時はジュラル星人と誤認しないよう処理を追加。 |
blob | commitdiff | diff to current |
2019-04-03 |
deskull | [Refactor] monster_name() で一部 cmd2.c の投擲対象処理を整理。 |
blob | commitdiff | diff to current |
2019-04-02 |
deskull | [Refactor] #37353 monster_name() を monster.h へ移動。 |
blob | commitdiff | diff to current |
2019-04-01 |
deskull | [Refactor] #37353 horror_desc, funny_desc, funny_commen... |
blob | commitdiff | diff to current |
2019-03-30 |
deskull | [Refactor] #39077 IDX を MONSTER_IDX や MONRACE_IDX。 |
blob | commitdiff | diff to current |
2019-03-22 |
deskull | [Refactor] #37353 monster-spell.h を追加。 |
blob | commitdiff | diff to current |
2019-03-22 |
deskull | [Refactor] #39076 "/* Visual update */" を削除。 |
blob | commitdiff | diff to current |
2019-03-22 |
deskull | [Refactor] #39076 "/* Paranoia */" を削除. |
blob | commitdiff | diff to current |
2019-03-21 |
deskull | [Refactor] #37353 Add TODO comment. |
blob | commitdiff | diff to current |
2019-03-21 |
deskull | [refactor] #39077 SPEED in get_mspeed(). |
blob | commitdiff | diff to current |
2019-03-21 |
deskull | [Refactor] #39076 Delete "/* Access the location */". |
blob | commitdiff | diff to current |
2019-03-20 |
deskull | [Refactor] #39073 Delete friend_align and check_pets_nu... |
blob | commitdiff | diff to current |
2019-03-20 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
blob | commitdiff | diff to current |
2019-03-18 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
blob | commitdiff | diff to current |
2019-03-18 |
deskull | [Refactor] #37353 メッセージ整理。 / Refactor messages. |
blob | commitdiff | diff to current |
2019-03-18 |
deskull | [Refactor] #37353 型の置換。 / Type replacement. (MISC) |
blob | commitdiff | diff to current |
2019-03-18 |
deskull | [Refactor] #38998 sanity_blast() to player-status.c. |
blob | commitdiff | diff to current |
2019-03-17 |
deskull | [Refactor] #37353 プレイヤーマクロのいくつかを player-status.h に移動... |
blob | commitdiff | diff to current |
2019-03-17 |
deskull | [Refactor] #37353 monster_is_valid() 関数を定義し単純な !r_idx... |
blob | commitdiff | diff to current |
2019-03-11 |
deskull | [Refactor] #37353 警告の処理を warning.c に分離 / Separate warni... |
blob | commitdiff | diff to current |
2019-03-11 |
deskull | [Refactor] #37353 コメント整理。 / Refactor comments. |
blob | commitdiff | diff to current |
2019-03-06 |
deskull | [Refactor] #37353 wilderness_type to wild.c. |
blob | commitdiff | diff to current |
next |