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Merge remote-tracking branch 'remotes/origin/feature/Fix-Sanity-Blast-by-AutoSave...
[hengband/hengband.git] / src / floor /
2021-02-07 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-06 deskullMerge pull request #41486 (taotao/hengband/fix-negative...
2021-02-06 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 Habu[fix] #41478 階段を上ったときにクラッシュ
2021-02-05 deskullMerge remote-tracking branch 'remotes/taotao/fix-help...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge branch 'feature/english-correction' into develop
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-01-31 Eric BranlundSwitched "is" to "are" to match "some monsters".
2021-01-31 Eric BranlundIn English message, inserted a missing "to" for an...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-23 Eric BranlundFix for English version so quest information is display...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-08 deskull[Fix] #41061 clangの警告修正ミスに対応. / Respond to clang warnin...
2021-01-07 deskullMerge remote-tracking branch 'remotes/OSX/release/3...
2021-01-06 deskull[Fix] #41061 clangで報告された以下2種の警告に対応. / Two troublesome...
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-02 deskull[Refactor] #39077 パーサ処理中の一部型定義とキャストをより正確に変更. / Changed...
2020-11-27 Habu[fix] フロア移動時のペット配置のバグ
2020-11-26 Hourier[Refactor] #40878 Defined enum wt_type instead of defin...
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-23 iksRevert ef43e5d32 [Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-21 iks[Fix] #37557 固定クエストで護衛持ちモンスターがランダムで配置されたときに、護衛の位置がプレイヤー...
2020-11-20 iks[Fix] #37557 固定クエストで護衛持ちモンスターがランダムで配置されたときに、護衛の位置がプレイヤー...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-14 HourierMerge branch 'For3.0.0-Artifact-Monster-Addition' of...
2020-11-13 iks[Fix] #37557 固定クエストで護衛持ちモンスターがランダムで配置されたときに、護衛の位置がプレイヤー...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 deskullRevert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-29 deskull[Refactor] streamer_may_has_gold() -> streamer_may_have...
2020-08-26 deskull[Refactor] ローカル変数 have 記述を has に修正. / Rename have to...
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-23 deskull[Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change naming from Hengb...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40533 Removed the dependency for cmd-buildi...
2020-08-21 Hourier[Refactor] #40533 Moved arena_type from cmd-building...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #39076 Removed unnecessary comments in wild.c
2020-08-21 Hourier[Refactor] #40635 Separated market/building-initializer...
2020-08-20 Hourier[Refactor] #40635 Separated market/building-initializer...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Removed unused headers in floor.c
2020-08-20 Hourier[Refactor] #40577 Moved set_floor() from floor.c/h...
2020-08-20 Hourier[Refactor] #40577 Separated object-compressor.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved aaa() from stair.c/h to space...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Separated conv_dungeon_feat() from...
2020-08-20 Hourier[Refactor] #40577 Separated object-placer.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved cave_set_feat() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated place_random_door() and...
2020-08-20 Hourier[Refactor] #40577 Moved delete_monster() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated vault-builder.c/h from...
2020-08-20 Hourier[Refactor] #40577 Separated line-of-sight.c/h from...
2020-08-20 Hourier[Refactor] #40577 Separated door.c/h from floor.c/h
2020-08-20 Hourier[Refactor] #40577 Separated projection-path-calculator...
2020-08-20 Hourier[Refactor] #40577 Reshaped projection_path()
2020-08-20 Hourier[Refactor] #40577 Moved pattern_tile() from floor.c...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-18 Eric BranlundInclude system/monster-type-definition.h in floor-save...
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