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Merge remote-tracking branch 'remotes/hengbandosx/english-_ptr-in-message' into featu...
[hengband/hengband.git] / src / inventory /
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-04 Eric BranlundFix instance where search/replace left item_selection_p...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge branch 'feature/english-correction' into develop
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-01 Eric BranlundFor readability, use active voice for English message...
2021-02-01 Eric BranlundChanged "an" to "a" since it precedes "dragon".
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 Habu[refactor] 右手/左手に関する関数名を変更
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-22 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-22 dis-[Fix] #41308 一定条件下で無を選択する不具合を修正
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 dis-[Fix] #41183 アイテム「(なし)」を拾うことがある
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の resist_fear 変数を廃止....
2021-01-09 deskull[Refactor] #40520 select_ring_slot を player_type に取り込む...
2021-01-07 deskullMerge remote-tracking branch 'remotes/OSX/release/3...
2020-12-18 Eric BranlundChanged to avoid clang's "equality comparison with...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-06 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-12-03 Habu[cleanup] GCCの警告に対応
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-13 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-11-13 iks[Fix] #40938 get_item_floor関数でmode指定にかかわらず、インベントリ、装備欄...
2020-11-10 iks[Fix] #40938 get_item_floor関数でmode指定にかかわらず、インベントリ、装備欄...
2020-11-08 deskull[Refactor] player_type から total_weight を削除し calc_invent...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 deskull[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の two_handed_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 deskull[Refactor] #40514 player_type 内の migite, hidarite,...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-13 Hourier[Refactor] #40535 Moved describe_pickup_item() and...
2020-07-13 Hourier[Refactor] #40457 Moved window-related files from view...
2020-07-13 Hourier[Refactor] #40535 Separated main-window-equipments...
2020-07-12 Hourier[Refactor] #40542 Separated disturbance.c/h from player...
2020-07-12 Hourier[Refactor] #40542 Separated travel-execution.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
2020-07-04 Hourier[Refactor] #40521 Separated inventory-slot-types.h...
2020-07-04 Hourier[Refactor] #40521 Reshaped floor-item-getter.c and...
2020-07-04 Hourier[Refactor] #40521 Separated test_equipment() from get_i...
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