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[hengband/hengband.git] / src / monsterrace-hook.c
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-15 Hourier[Refactor] #38862 Moved monster*.c/h to monster/ except...
2020-05-15 Hourier[Refactor] #38862 Moved floor*.c to floor/
2020-05-13 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-10 Hourier[Refactor] #39970 Moved dungeon*.c/h to dungeon/
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-03-15 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-03-15 deskull[Refactor] #40256 get_mon_num()に 新しく optionを追加し GMN_ARE...
2020-02-01 deskullMerge branch 'feature/Merfolk' into For2.2.2-Refactoring
2020-01-28 Hourier[Refactor] #37353 vault_monster_okay() を関数マクロから普通の関数に展開...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-18 Hourier[Refactor] #38997 get_mon_num() にplayer_type * 引数追加...
2020-01-18 Hourier[Refactor] #38997 get_mon_num_prep() とchoose_new_monste...
2020-01-12 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-11 Hourier[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-21 deskull[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
2019-05-21 deskull[Refactor] #37353 モンスターの打撃方法とモンスターの打撃効果定義を melee.h...
2019-05-01 deskull[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
2019-04-25 deskull[Refactor] #37353 dungeon.c/h を追加。
2019-04-24 deskull[Refactor] #37353 floor.c を作成して floor_type 型整理。
2019-04-21 deskull[Refactor] #37353 externs.h から util.h への宣言移動。
2019-04-10 deskull[Refactor] #37353 モンスター定義番号を monster.h へ移動。闘技場の対戦相手テーブル...
2019-03-22 deskull[Refactor] #37353 monster-spell.h を追加。
2019-03-14 deskull[Refactor] #37353 item_monster_okay() to monsterrace...
2019-02-26 deskull[Refactor] #38993 dun_level を floor_type に取り込む。 / Move...
2019-02-09 Deskull[Refactor] #37353 構造体 dungeon_info_type を他の慣例に従い dungeo...
2019-02-09 Deskull[Refactor] #37353 dungeon_idx を player_type 構造体に編入...
2019-02-09 Deskull[Refactor] #37353 グローバル変数 dungeon_type を他の慣例に従い dungeon...
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/CHARGEMAN'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/MERFOLK'
2019-01-09 Deskull[Refactor] #37353 vault_aux_battle() 関数を monster_can_en...
2019-01-09 Deskull[Refactor] #37353 monster_tsuri() 関数を monster_is_fishin...
2019-01-09 Deskull[Refactor] #37353 have_nightmare() 関数を monsterace-hook...
2018-12-28 Deskull[Refactor] #37353 monster_hook_human() を monsterrace...
2018-12-13 DeskullMerge branch 'master' into MERFOLK
2018-12-12 Deskull[Fix] #37353 プロジェクトファイルとソース修正。 / Fix project file and...
2018-12-12 Deskull[Refactor] #37353 monster-hook を monsterrace-hook に改名...