2019-06-10 |
deskull | [Refactor] #38844 pet_t_m_idx, riding_t_m_idx を player_... |
blob | commitdiff |
2019-06-10 |
deskull | [Refactor] #38844 new_mane を player_type 構造体に移動. |
blob | commitdiff | diff to current |
2019-06-01 |
deskull | [Refactor] #37353 職業ID定義を player-class.h へ移動. |
blob | commitdiff | diff to current |
2019-05-27 |
deskull | [Refactor] #37353 再描画フラグ PR_* 定義を view-mainwindow.h... |
blob | commitdiff | diff to current |
2019-04-30 |
deskull | [Refactor] #38993 m_cnt, m_max を floor_type 構造体に取り込み. |
blob | commitdiff | diff to current |
2019-04-26 |
deskull | [Refactor] #37353 world_type を world.c/h へ移動。 |
blob | commitdiff | diff to current |
2019-04-25 |
deskull | [Refactor] #37353 dungeon.c/h を追加。 |
blob | commitdiff | diff to current |
2019-04-21 |
deskull | [Refactor] #37353 externs.h から util.h への宣言移動。 |
blob | commitdiff | diff to current |
2019-04-16 |
deskull | [Refactor] #37353 GF_* と gf_color を整理。 |
blob | commitdiff | diff to current |
2019-04-16 |
deskull | [Refactor] #37353 PET_* と PF_* を cmd-petに移動。 |
blob | commitdiff | diff to current |
2019-04-15 |
deskull | [Refactor] #37353 CAVE_* をgrid.hへ移動。 |
blob | commitdiff | diff to current |
2019-04-10 |
deskull | [Refactor] #37353 複数のフロアに関するマクロを floor.h へ移動。 |
blob | commitdiff | diff to current |
2019-04-10 |
deskull | Merge branch 'master' into For2.2.2-Refactoring |
blob | commitdiff | diff to current |
2019-04-04 |
deskull | [Refactor] #37353 projection.c/h を geometry.c/h に統合。 |
blob | commitdiff | diff to current |
2019-03-30 |
deskull | [Refactor] #39076 /* Invulnabilty */ と /* Speed *... |
blob | commitdiff | diff to current |
2019-03-30 |
deskull | [Refactor] #37353 monster_desc() の宣言を monster.h に移動。 |
blob | commitdiff | diff to current |
2019-03-22 |
deskull | [Refactor] #37353 monster-spell.h を追加。 |
blob | commitdiff | diff to current |
2019-03-17 |
deskull | [Refactor] #37353 monster_is_valid() 関数を定義し単純な !r_idx... |
blob | commitdiff | diff to current |
2019-03-04 |
deskull | [Refactor] #37353 player-move.h を追加。 / Add player-move.h. |
blob | commitdiff | diff to current |
2019-03-02 |
deskull | [Refactor] #38995 world_type 構造体に world_monster を timew... |
blob | commitdiff | diff to current |
2019-02-27 |
deskull | [Refactor] #38993 m_list と max_m_idx を floor_type に取り込む... |
blob | commitdiff | diff to current |
2019-02-26 |
deskull | [Refactor] #38993 dun_level を floor_type に取り込む。 / Move... |
blob | commitdiff | diff to current |
2019-02-26 |
deskull | [Fix] #38993 current_floor -> current_floor_ptr |
blob | commitdiff | diff to current |
2019-02-26 |
deskull | [Refactor] #38993 floor_type 構造体作成。 / Create floor_type... |
blob | commitdiff | diff to current |
2019-02-26 |
deskull | [Refactor] #37353 誤った #define 適用を修正。 / Fix wrong #defin... |
blob | commitdiff | diff to current |
2019-02-18 |
Deskull | Merge branch 'master' into For2.2.2-Refactoring |
blob | commitdiff | diff to current |
2019-02-11 |
Deskull | [Refactor] #37353 cave 配列を grid_array に改名。 / Rename... |
blob | commitdiff | diff to current |
2019-02-09 |
Deskull | [Refactor] #37353 dungeon_idx を player_type 構造体に編入... |
blob | commitdiff | diff to current |
2019-02-09 |
Deskull | [Refactor] #37353 グローバル変数 dungeon_type を他の慣例に従い dungeon... |
blob | commitdiff | diff to current |
2019-01-29 |
Deskull | [Refactor] #37353 externs.h の宣言いくつかを realm-hex.h へ移動... |
blob | commitdiff | diff to current |
2019-01-20 |
Deskull | [Refactor] #37353 クエスト関係の定義を quest.h へ移動。 / Move quest... |
blob | commitdiff | diff to current |
2019-01-15 |
Deskull | [Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h... |
blob | commitdiff | diff to current |
2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL' |
blob | commitdiff | diff to current |
2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/CHARGEMAN' |
blob | commitdiff | diff to current |
2019-01-14 |
Deskull | Merge remote-tracking branch 'remotes/origin/MERFOLK' |
blob | commitdiff | diff to current |
2019-01-04 |
Deskull | [Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT. |
blob | commitdiff | diff to current |
2018-11-24 |
Deskull | [Refactor] #37353 型の置換。 / Type replacement. |
blob | commitdiff | diff to current |
2018-11-24 |
Deskull | [Refactor] #37353 型の置換。 / Type replacement. |
blob | commitdiff | diff to current |
2018-11-17 |
Deskull | [Refactor] #37353 コメント整理 / Refactor comments. |
blob | commitdiff | diff to current |
2018-11-14 |
deskull | Merge branch 'master' of git.osdn.net:/gitroot/hengband... |
blob | commitdiff | diff to current |
2018-11-14 |
Deskull | [Refactor] #37287 #37353 型の置換。 / Type replacement. |
blob | commitdiff | diff to current |
2018-11-06 |
Deskull | [Refactor] #37287 #37353 型の置換。 / Type replacement. |
blob | commitdiff | diff to current |
2018-11-06 |
Deskull | [Refactor] #37287 #37353 型の置換。 / Type replacement. |
blob | commitdiff | diff to current |
2018-09-22 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
blob | commitdiff | diff to current |
2018-09-22 |
Deskull | #37907 [Fix] ものまね時の光の剣のダメージが0になる不具合を修正。 / Fix damage... |
blob | commitdiff | diff to current |
2018-08-02 |
Deskull | Merge branch 'v2.2.1r' |
blob | commitdiff | diff to current |
2018-04-21 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
blob | commitdiff | diff to current |
2018-04-18 |
Habu | [merge](2.2.1.3) fix-gcc-warningブランチをマージ |
blob | commitdiff | diff to current |
2018-04-16 |
Habu | [fix]gccによるwarningの指摘に対応 |
blob | commitdiff | diff to current |
2018-04-11 |
Deskull | Merge branch 'Fix2.2.0Bugs' |
blob | commitdiff | diff to current |
2017-12-07 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-15 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-06 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-04 |
Deskull | #37287 #37353 (2.2.0.89) MONSTER_IDX 型を定義し、型の置換を継続中... |
blob | commitdiff | diff to current |
2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-10-01 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-09-24 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-09-23 |
Deskull | #37287 #37353 (2.2.0.89) 新しい型定義を全大文字化。 / New typedef... |
blob | commitdiff | diff to current |
2017-09-23 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
blob | commitdiff | diff to current |
2017-07-10 |
Deskull | #37353 (2.2.0.22) monster_raceのr_flags5/r_flags6をa_abil... |
blob | commitdiff | diff to current |
2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
blob | commitdiff | diff to current |
2015-02-26 |
Deskull | 引き続きの警告除去 / Fix warnings continuously. |
blob | commitdiff | diff to current |
2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
blob | commitdiff | diff to current |
2014-02-28 |
Habu | ソースコードのUTF-8化。 |
blob | commitdiff | diff to current |
2014-02-24 |
dis- | add comments |
blob | commitdiff | diff to current |
2014-02-23 |
dis- | refactor: extract summoning functions in monst_spell_monst |
blob | commitdiff | diff to current |
2014-02-22 |
dis- | refactor: RF6_SPECIAL, RF6_TELE* |
blob | commitdiff | diff to current |
2014-02-21 |
dis- | refactor: extract monst_spell_monst |
blob | commitdiff | diff to current |
2014-02-20 |
dis- | refactor: extract damage spells in monst_spell_monst |
blob | commitdiff | diff to current |
2014-02-19 |
dis- | refactor: extract breath spells in monst_spell_monst |
blob | commitdiff | diff to current |
2014-02-19 |
dis- | refactor: integrate monst_beam_monst, monst_bolt_monst |
blob | commitdiff | diff to current |
2014-02-19 |
dis- | refactor: integrate monst_breath_monst() into breath |
blob | commitdiff | diff to current |
2014-02-19 |
dis- | refactor: remove learnable from arguments |
blob | commitdiff | diff to current |
2014-02-19 |
dis- | refactor: simplify the arguments in mspells_4.c |
blob | commitdiff | diff to current |
2014-02-17 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
blob | commitdiff | diff to current |
2014-02-16 |
dis- | refactor: replace #ifdef JP macros |
blob | commitdiff | diff to current |
2014-01-19 |
deskull | Fix a error of comment region. |
blob | commitdiff | diff to current |
2014-01-19 |
deskull | Add Doxygen comment to mspells2.c. |
blob | commitdiff | diff to current |
2013-04-22 |
habu | Avoid reserved words of C++ |
blob | commitdiff | diff to current |
2013-02-15 |
iks | Set disturbing flag for travel command. |
blob | commitdiff | diff to current |
2013-02-01 |
iks | A GF_ARROW bolt is not reflectable for both player... |
blob | commitdiff | diff to current |
2013-01-24 |
iks | POWERFUL monsters can already invoke elemental balls... |
blob | commitdiff | diff to current |
2009-09-15 |
iks | branch-hexの変更をコミット。 |
blob | commitdiff | diff to current |
2004-07-29 |
nothere | ユニーク・モンスター召喚で, 召喚に応じたユニークが足りなかった場合の |
blob | commitdiff | diff to current |
2004-07-04 |
nothere | ものまね能力の表示とコメントの修正. |
blob | commitdiff | diff to current |
2004-05-30 |
nothere | モンスターの閃光ブレスに関する修正. |
blob | commitdiff | diff to current |
2004-05-24 |
nothere | モンスター対モンスターの魔力消去を, 以下の仕様で実装. |
blob | commitdiff | diff to current |
2004-04-29 |
nothere | 動詞の "落す" について, "落さ" -> "落とさ", "落し" -> "落とし", |
blob | commitdiff | diff to current |
2004-04-26 |
nothere | モンスター対モンスターの魔法ターゲット選択時に自分自身を選んでしまう |
blob | commitdiff | diff to current |
2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
blob | commitdiff | diff to current |
2004-02-03 |
nothere | プレイヤーのテレポート関数をteleport_player()とteleport_player_aux() |
blob | commitdiff | diff to current |
2004-01-20 |
nothere | モンスターのテレポートに次のようなバグがあった. |
blob | commitdiff | diff to current |
2004-01-19 |
nothere | モンスターの状態変数7種を配列化し, 状態変数の変更を関数化. 各配列の値 |
blob | commitdiff | diff to current |
2004-01-17 |
nothere | 状態変数の処理ループをさらに細分化. その状態になっているモンスターが1 |
blob | commitdiff | diff to current |
2004-01-16 |
nothere | モンスターの状態変化処理を標準ターンで行う際に, 処理の必要のある状態 |
blob | commitdiff | diff to current |
2003-12-28 |
nothere | モンスター同士の投げ落としで, 投げ落とされたモンスターが乗馬の場合に |
blob | commitdiff | diff to current |
2003-12-23 |
nothere | ヘルスバー更新に関する修正. |
blob | commitdiff | diff to current |
2003-12-23 |
nothere | 視界外メッセージOFFでも視界外のモンスターの呪文失敗メッセージが出てい |
blob | commitdiff | diff to current |
next |