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Merge remote-tracking branch 'remotes/origin/feature/Refactor-Unnecessary-Files-Remov...
[hengband/hengband.git] / src / player /
2021-02-05 deskullMerge remote-tracking branch 'remotes/taotao/fix-help...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 Habu[fix] #41475 防具の命中修正が反映されていない
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 dis-[Implement] 自動デバッグセーブの保存先をlib/save/log/に変更
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Implement] auto_debug_saveで生成されるデータのチートフラグをONにする
2021-01-30 dis-[Implement] キー入力毎にデバッグ用データを生成するオプションを実装(auto_debug_save)
2021-01-30 Habu[refactor] 右手/左手に関する関数名を変更
2021-01-30 Habu[delete] 未使用ファイルを削除
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Fix] 素手ボーナスが二重に適用されている
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-30 dis-Merge branch 'feature/Fix-Calc-Slaying' into develop
2021-01-29 Habu[fix] マージによりコンパイルエラーが発生
2021-01-29 deskullMerge branch 'feature/apply-martial-arts-to-h' into...
2021-01-29 deskull[Fix] #41190 マーシャルアーツの技能値が命中率に反映されない不具合修正 / 
2021-01-29 deskullMerge branch 'feature/fix-ring-slaying-bonus' into...
2021-01-29 deskullMerge pull request #41337 (taotao/hengband/feature...
2021-01-29 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-29 deskullMerge pull request #41351 (taotao/hengband/fix-dungeon_...
2021-01-29 dis-[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
2021-01-29 dis-[Fix] 殺戮修正の計算がおかしい
2021-01-27 deskull[Fix] #41264 WIP,calc_to_damage()再整理中.
2021-01-27 deskull[Fix] #41340 修行僧が軽装で加速しない不具合を修正. / Fixed monks wouldn...
2021-01-27 HourierMerge branch 'feature/fix-calc-status' into develop
2021-01-27 HourierMerge branch 'feature/Fix-Fresh-After' into develop
2021-01-26 deskull[Fix] #41342 忍者の盾なし隠密加算が全職に入っていた不具合を修正. / Fix Ninja...
2021-01-26 HourierMerge branch 'feature/Fix-Class-Table' into develop
2021-01-26 dis-Merge branch 'feature/Fix-Stealth-Pval-Description...
2021-01-26 dis-Merge branch 'feature/Fix-Potion-Shatter' into develop
2021-01-26 dis-Merge branch 'feature/bounty-endless-loop' into develop
2021-01-26 dis-[Fix] 攻撃回数の上限がおかしい
2021-01-26 deskull[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge branch 'feature/fix-ninja-freeaction' into develop
2021-01-24 deskull[Fix] #41174 忍者が盾装備時に表示上も正しく麻痺知らずを失うよう修正. /
2021-01-24 deskullMerge branch 'Feature/Version-Expression' into develop
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-24 deskullMerge remote-tracking branch 'remotes/origin/Feature...
2021-01-24 Hourier[Fix] #41320 スペルマスターとプリーストで素手が相応しくない武器として扱われる不具合を修正...
2021-01-21 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-21 Habu[Fix] #41297 破片耐性の傷無効が効かない
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskull[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 Hourier[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 dis-[Refactor] has_*でboolでないため修正
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 dis-[Fix] #41188 影フェアリーの反感装備ペナが機能していない
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge branch 'Feature/Fix-Fall-Horse' into develop...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 dis-[Fix] #41180 装備によって攻撃回数が0になる
2021-01-17 dis-[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
2021-01-16 Habu[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
2021-01-16 deskullMerge branch 'Feature/Fix/No-Fuel' into develop/3.0...
2021-01-16 deskullMerge branch 'Feature/Fix/Free-Action-Error' into devel...
2021-01-16 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-16 deskull[Fix] #41174 忍者の軽装時Lv24でつく麻痺知らずが、has_free_act()の実装ミスで正し...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge branch 'Feature/Fix-Recharge' into develop/3...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の kill_wall 変数を廃止. /...
2021-01-11 deskull[Refactor] #40514 player_type の pass_wall 変数を廃止. /...
2021-01-11 deskull[Refactor] #40514 player_type の sustain_chr 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_con 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_dex 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_wis 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_int 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の sustain_str 変数を廃止....
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