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[Refactor] #37353 stop_singing() を spell-status.c へ移動。 / Move stop_singing() to spell...
[hengband/hengband.git]
/
src
/
cmd-eat.c
2019-01-26
Deskull
[Refactor] #37353 stop_singing() を spell-status.c へ移動...
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2019-01-24
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-10
Deskull
[Refactor] #38824 get_item() を choose_object() に置換中...
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2019-01-08
Deskull
[Refactor] #38852 p_ptr->notice を p_ptr->update へ統合...
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2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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2018-12-29
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 メッセージ整理。
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-27
Deskull
[Refactor] #37353 全復活系の効果をrestore_all_status()にまとめる。
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2018-09-26
Deskull
[Fix] #37353 Typo. (wound -> wounds).
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2018-09-26
Deskull
[Refactor] #37353 重傷の治癒の効果をcure_serious_wounds()にまとめる。
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2018-09-24
Deskull
[Refactor] #37353 アイテム条件処理を object-hook.c/h へ分離。
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーのアイテム発動処理を cmd-activate.c/h...
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2018-09-07
Deskull
* [Refactor] #37353 プレイヤーの飲む処理を cmd-quaff.c/h に分離。...
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2018-09-07
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの食事処理を cmd-eat.c/h に分離。 / Separa...
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