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[Refactor] #3453 arena.cpp から呼ばれているget_string() をinput_value() に変えた
[hengbandforosx/hengbandosx.git]
/
src
/
melee
/
2023-06-10
Hourier
Merge pull request #3398 from Hourier/Fix-Compilation...
tree
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commitdiff
2023-06-10
Hourier
[Refactor] #3381 m_name の型をchar[] からstring に変え、使われていないm...
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2023-06-10
Hourier
[Refactor] #3381 melee_spell_type にコンストラクタを定義し、初期値を追加した...
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commitdiff
2023-06-09
Hourier
Merge pull request #3388 from Hourier/Fix-Compilation...
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commitdiff
2023-06-09
Hourier
[Refactor] #3379 mam_pp_type にコンストラクタを定義し、初期値を追加した...
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2023-06-03
Hourier
Merge pull request #3374 from Hourier/Constexpr-Redrawi...
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2023-06-03
Hourier
Merge pull request #3373 from Hourier/Encapsule-GetDung...
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2023-06-03
Hourier
[Refactor] dungeons_info からdungeon_type を取得するメソッドへの置換に漏...
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commitdiff
2023-06-03
Hourier
Merge pull request #3367 from Hourier/Remove-memcpy-1
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commitdiff
2023-06-03
Hourier
[Refactor] #3184 angband_strcpy() の引数をconcptr からstring_...
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commitdiff
2023-06-01
Hourier
Merge pull request #3172 from Hourier/Remove-Nickname...
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commitdiff
2023-06-01
Hourier
Merge pull request #3361 from Hourier/Remove-memcmp
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commitdiff
2023-06-01
Hourier
Merge pull request #3343 from Hourier/Make-GetSet-Dungeon
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2023-06-01
Hourier
[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
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commitdiff
2023-05-26
Hourier
Merge pull request #3327 from Hourier/Move-GlobalFuncti...
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commitdiff
2023-05-24
Hourier
Merge pull request #3315 from Hourier/Move-Update-Flags-4
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2023-05-24
Hourier
Merge pull request #3335 from Hourier/Unify-DungeonInde...
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2023-05-23
Hourier
[Refactor] #2713 PlayerType::dungeon_idx をFloorType...
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2023-05-20
Hourier
[Refactor] #3286 Removed player-redraw-types.h
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2023-05-20
Hourier
[Refactor] #3286 PlayerType::redraw に関わる処理を、RedrawingFl...
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2023-05-20
Hourier
[Refactor] #3325 変更範囲のコード調整
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2023-05-20
Hourier
[Refactor] #3325 単数形のMonsterRaceInfo::blow をblows に修正した
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2023-05-20
Hourier
[Refactor] #3325 mon_take_hit_mon()、mon_take_hit()...
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2023-05-20
Hourier
[Refactor] #3325 monster_living() をMonsterEntity/Monste...
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commitdiff
2023-05-17
Habu
Merge pull request #3316 from habu1010/feature/fix...
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commitdiff
2023-05-17
Habu
Merge pull request #3311 from habu1010/feature/implemen...
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commitdiff
2023-05-16
Habu
[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
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commitdiff
2023-05-16
Habu
[Refactor] list[randint0(list.size())]のパターンをrand_choice...
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commitdiff
2023-05-09
Habu
Merge pull request #3279 from habu1010/feature/display...
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commitdiff
2023-05-08
Hourier
Merge pull request #3261 from Hourier/Move-Update-Flags-1
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2023-05-07
Hourier
[Refactor] #3230 PlayerType::redraw への読み書きを行っているファイル群につ...
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commitdiff
2023-05-01
Hourier
Merge pull request #3193 from Hourier/Make-RedrawingFla...
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2023-04-30
Hourier
Merge pull request #3216 from Hourier/Make-GetReward...
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commitdiff
2023-04-30
Hourier
[Refactor] #3215 struct quest_type をclass QuestType...
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2022-12-28
Habu
Merge pull request #3028 from habu1010/feature/fix...
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commitdiff
2022-12-28
Habu
[Fix] 拡張書式 "%^s" を "%s^" に変更
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2022-12-25
Hourier
Merge pull request #2981 from backwardsEric/sprintf...
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commitdiff
2022-12-23
Eric Branlund
Refactor monster_desc() to avoid sprintf(). To work...
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2022-12-21
Habu
Merge pull request #2962 from habu1010/feature/refactor...
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2022-12-21
Habu
[Refactor] format 関数の戻り値を std::string にする
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commitdiff
2022-12-13
Hourier
Merge pull request #2921 from Hourier/Change-BaseitemIn...
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2022-12-12
火炎の飛竜
Merge pull request #2922 from Slimebreath6078/feature...
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2022-12-12
Slimebreath6078
[Refactor] 明かり・闇フラグの定義に合わせる
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2022-11-17
Hourier
Merge pull request #2809 from Hourier/Change-Type-Entity
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2022-11-17
Hourier
[Refactor] #2649 Renamed monster-type-definition.cpp...
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2022-11-17
Hourier
[Refactor] #2807 Renamed monster-race-definition.h...
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2022-11-15
Hourier
[Refactor] #2807 Renamed struct monster_race to class...
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2022-11-15
Hourier
[Refactor] #2649 Renamed struct monster_type to Monster...
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2022-11-15
Habu
Merge pull request #2806 from habu1010/feature/use...
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2022-11-15
Habu
[Fix] 意図したフォールスルーに [[fallthrough]] 属性を使用する
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2022-11-04
Deskull
Merge pull request #2757 from sikabane-works/Deskull...
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commitdiff
2022-11-03
Hourier
Merge pull request #2762 from Hourier/Make-GameValues...
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2022-11-03
Hourier
[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
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2022-10-30
Deskull
Merge pull request #2715 from sikabane-works/Deskull...
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2022-10-26
Habu
Merge pull request #2594 from EvidentlyCube/readme...
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2022-10-14
Hourier
Merge pull request #2723 from Hourier/Fix-History-Gener...
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2022-10-14
Hourier
Merge pull request #2716 from Hourier/Move-Dungeon...
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2022-10-11
Hourier
[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
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commitdiff
2022-10-10
Hourier
Merge pull request #2706 from Hourier/Rename-Edit-Files
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2022-10-10
Hourier
[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
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commitdiff
2022-10-10
Hourier
[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
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commitdiff
2022-09-27
Deskull
Merge pull request #2674 from sikabane-works/release...
3.0.0Alpha68
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commitdiff
2022-09-27
Habu
Merge pull request #2671 from habu1010/feature/fix...
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commitdiff
2022-09-27
Habu
Merge pull request #2670 from habu1010/feature/fix...
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2022-09-27
Habu
Merge pull request #2669 from habu1010/feature/fix...
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commitdiff
2022-09-26
Habu
[Fix] モンスターが魔法を使用する時にクラッシュする
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commitdiff
2022-09-19
Hourier
Merge pull request #2660 from Hourier/hotfix/Fix-Artifa...
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commitdiff
2022-09-18
Hourier
Merge pull request #2652 from Hourier/Enter-MonsterType...
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commitdiff
2022-09-18
Deskull
Merge pull request #2658 from sikabane-works/release...
3.0.0Alpha66
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 monster_invulner_remaining() をmonster_...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 monster_fear_remaining() を monster_typ...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 monster_confused_remaining() を monster...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 monster_stunned_remaining() を monster_...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 monster_is_valid() をオブジェクトメソッド「monster...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 is_hostile() をmonster_type のオブジェクトメソッド...
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commitdiff
2022-09-18
Hourier
[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
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commitdiff
2022-09-17
Hourier
[Refactor] #2647 is_friendly() をmonster_type のオブジェクトメソッ...
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commitdiff
2022-09-07
Hourier
Merge pull request #2596 from Hourier/Make-Blindness...
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commitdiff
2022-09-05
Hourier
[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
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commitdiff
2022-07-31
Deskull
Merge pull request #2575 from sikabane-works/release...
3.0.0Alpha64
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commitdiff
2022-07-30
Deskull
Merge pull request #2565 from backwardsEric/phial-activ...
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commitdiff
2022-07-16
火炎の飛竜
Merge pull request #2566 from Slimebreath6078/feature...
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commitdiff
2022-07-14
Slimebreath6078
[Refactor] 出現数上限フラグの再定義に合わせる
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commitdiff
2022-03-27
Deskull
Merge pull request #2461 from sikabane-works/release...
3.0.0Alpha57
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commitdiff
2022-03-12
火炎の飛竜
Merge pull request #2410 from Slimebreath6078/feature...
tree
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commitdiff
2022-03-12
Deskull
Merge pull request #2399 from sikabane-works/feature...
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commitdiff
2022-03-12
Deskull
[Fix] #include / enum class 不足部を修正。
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commitdiff
2022-03-11
Deskull
[Fix] process_blow_effect()内のdefault抜け修正。
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commitdiff
2022-03-10
Deskull
[Refactor] be_type を enum class BlowEffectType 化。
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commitdiff
2022-03-10
火炎の飛竜
Merge pull request #2390 from Slimebreath6078/hotfix...
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commitdiff
2022-03-05
Habu
Merge pull request #2356 from habu1010/feature/monster...
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commitdiff
2022-03-05
Habu
[Refactor] MonsterRace クラスを導入
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commitdiff
2022-03-03
Habu
[Refactor/WIP] モンスター種族IDをenum class化
tree
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commitdiff
2022-03-03
火炎の飛竜
Merge pull request #2360 from Slimebreath6078/hotfix...
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commitdiff
2022-03-02
火炎の飛竜
Merge pull request #2346 from Slimebreath6078/feature...
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commitdiff
2022-03-02
Habu
Merge pull request #2351 from habu1010/feature/fix...
tree
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commitdiff
2022-03-01
Habu
[Fix] モンスター間の生命力吸収攻撃の挙動がおかしい
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commitdiff
2022-02-28
Deskull
Merge pull request #2335 from sikabane-works/release...
3.0.0Alpha54
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commitdiff
2022-02-27
火炎の飛竜
Merge pull request #2313 from Slimebreath6078/feature...
tree
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commitdiff
2022-02-27
Hourier
Merge pull request #2302 from Hourier/Make-Hallucinatio...
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