2017-09-17 |
Deskull | #37287 #37353 (2.2.0.89) idx型とhit_prob型を定義し、型の置換を継続中... |
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2017-09-01 |
Deskull | #37483 (2.2.0.74) ドワーフの金属鎧エゴが生成されない不具合を修正。 / Fix a... |
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2017-09-01 |
Habu | Merge branch 'xoroshiro128plus' |
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2017-08-31 |
Deskull | #37449 (2.2.0.70) cheat_peekで人形と死体の生成ウィザードログを出力する処理を削除... |
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2017-08-28 |
Deskull | #37449 (2.2.0.67) object_mention()関数の呼び出し位置をさらにmake_obj... |
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2017-08-28 |
Deskull | #37449 (2.2.0.65) object_mention()関数の呼び出し位置整理。 / Rearra... |
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2017-08-28 |
Deskull | #37449 (2.2.0.65) ウィザードモード時のモンスターとアイテムの生成情報を整理。 / Rearr... |
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2017-08-26 |
Deskull | #37449 (2.2.0.58) ウィザードモードのアイテム/モンスターメッセージを整理。 / Rearr... |
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2017-08-26 |
Deskull | #37449 (2.2.0.57) デバッグモードの武器情報出力を整理、デバッグ。 / Rearrange... |
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2017-07-10 |
Deskull | #37353 (2.2.0.22) monster_raceのr_flags5/r_flags6をa_abil... |
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2016-12-27 |
deskull | Merge pull request #35756 (shimitei/hengband/fix/buffer... |
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2016-09-08 |
deskull | Merge pull request #35763 (shimitei/hengband/fix/multi_... |
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2016-02-29 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2016-02-17 |
Habu | チケット #35138 の修正 |
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2015-10-26 |
Deskull | GF_INERTIA が Windows7 Multitouch API のために単語重複する問題を... |
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2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2015-08-05 |
Deskull | energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa... |
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2015-02-25 |
Deskull | make_artifact_special()内の一部現在階に依存していた生成判定をオブジェクト生成階に直す... |
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2014-10-13 |
Deskull | object_mention()のコメントに @note を付加。 / Add Doxygen note... |
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2014-10-13 |
Deskull | make_artifact_special()の処理チェックついでにコメントを Doxygen 向けに詳細化... |
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2014-08-10 |
Deskull | Add Doxygen warnings. |
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2014-03-25 |
Habu | Reactivate BOM for fxxkin' Visual Studio v2.1.4 |
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2014-03-25 |
dis- | fix compile error on English version |
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2014-03-13 |
dis- | Refacotr: replace ifdef JP macros |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2014-02-28 |
dis- | Merge branch 'master' of github.com:/dis-/hengband |
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2014-02-26 |
dis- | refactor: blue-mage spell damage explain |
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2014-02-24 |
dis- | add comments |
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2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2014-01-18 |
deskull | Fix some comment warnings. |
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2014-01-18 |
deskull | Fix some comment warnings. |
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2014-01-16 |
deskull | Fix some comment warnings. |
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2014-01-13 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-13 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-12 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-11 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-11 |
deskull | Fix Doxygen warning in object2.c. |
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2014-01-11 |
deskull | Fix Doxygen warning in object2.c. |
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2013-12-04 |
deskull | Add 'special' process to acquirement() and debug comman... |
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2013-11-12 |
deskull | Dump essences when player is a smith. |
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2013-07-23 |
dis- | modify ART_MILIM pval bug |
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2013-06-30 |
iks | Weaponsmiths can drain lite essence according to lite... |
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2013-06-24 |
dis- | Fix bug of light of darkness radius |
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2013-06-24 |
dis- | Change Rarity of Armor ego. |
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2013-06-13 |
dis- | Add Cursed Cloak Ego -- of Nazgul |
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2013-06-12 |
dis- | Add Cursed Helm ego -- of Demon |
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2013-06-11 |
dis- | set cost and essence penalty for new permanent curse... |
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2013-06-10 |
dis- | Demon Weapon/Armor have TR_CALL_DEMON at 1/5. |
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2013-06-09 |
dis- | helms of light now have 3-6 permanent light |
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2013-06-09 |
dis- | refactor lite flags |
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2013-06-09 |
dis- | add crown ego -- ancient curse |
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2013-06-01 |
dis- | Add crown ego -- of basilisk |
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2013-05-26 |
dis- | Add Helm ego -- of Protection. Only has high AC |
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2013-05-26 |
dis- | combined head-ego. |
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2013-05-24 |
dis- | refactor a_m_aux2 |
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2013-05-24 |
dis- | Add new armor ego -- of Demonic. Cursed, but powerful. |
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2013-05-23 |
dis- | Add POWERFUL flag for generate ego. Easy to make a... |
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2013-05-23 |
dis- | add cursed armor ego -- of Morgul |
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2013-05-22 |
dis- | bow of accuracy have now higher to_h than to_d. |
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2013-05-22 |
dis- | Add Shiled Ego, of Dwarven. |
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2013-05-21 |
dis- | Add Shield Ego -- of Protection, high AC bonus |
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2013-05-20 |
dis- | Add permanent drain_hp/mp flag. |
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2013-05-20 |
dis- | Weird Weapon should be enchanted only to TV_SWORD |
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2013-05-19 |
dis- | Add two ego from Xangband -- (Demonic), (Weird Weapon) |
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2013-05-19 |
dis- | Add Soft-Armor Ego -- of Druid. |
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2013-05-19 |
dis- | Remove Dwarven-Ego randomly add Con process. |
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2013-05-16 |
deskull | Add ego armor of uruk-hai. |
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2013-02-26 |
habu | Get rid of all gcc(-Wall) warnings |
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2013-02-20 |
dis- | Modify torch_lost_fuel bug. No more create minus charge... |
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2013-02-18 |
iks | Thrown torch's dice is changed |
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2013-02-18 |
iks | Thrown torches given pretty larger dice, fire brand... |
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2013-02-15 |
iks | Set disturbing flag for travel command. |
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2013-02-10 |
iks | Coding mistake of daretoku is fixed. |
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2013-02-09 |
iks | Apply auto-destroy to items from which weaponsmith... |
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2013-02-08 |
iks | *Daretoku* |
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2013-02-07 |
iks | Daretoku. |
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2013-02-04 |
habu | Rewrite activation code |
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2013-01-31 |
iks | Normal objects also are defined their activation type... |
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2013-01-31 |
iks | We can define activation type of egos in e_info.txt. |
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2013-01-31 |
iks | Implement permanently repeatedly weak/heavy cursing... |
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2013-01-30 |
iks | Integrate initial flag, level and value settings of... |
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2013-01-29 |
iks | Now we can define fixed artifacts' activation with... |
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2013-01-29 |
iks | さらに続きを実装。 |
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2013-01-29 |
iks | さらなる修正。 |
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2013-01-16 |
habu | rewrote add_esp_weak function |
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2013-01-13 |
iks | Add XTRA_DICE flag for generating ego weapons which... |
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2012-11-09 |
deskull | ユニーク感知をランダムアーティファクトならびに弱いESP付加の選択肢に加え、ダンプに表示する仕様を追加。 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2006-10-03 |
habu | ドラゴンスケイルメイルからエッセンスを抽出した時にブレス発動の充填時間がリセットされないように修正。 |
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2004-08-07 |
nothere | 階の雰囲気計算で, 判明した薬や上位魔法書などが雰囲気に反映されないと |
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2004-08-04 |
nothere | 階の雰囲気の処理変更の影響で, プレイヤーがセクシーギャルの時に生成さ |
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2004-08-04 |
nothere | モンスター・ボールのソート条件が不完全なため, アイテムが増減する度に |
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2004-07-30 |
nothere | アイテムのソート条件に関する修正. |
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